Победа сил света

34 22 минуты, 5 секунд 18

СПбГУПТД (А)

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
9
humbledog 3 8 8 21/1 5.5K 288/258 13K 0 0
13
Nickname 1 6 6 148/7 9.7K 430/431 3.5K 457 0
10
san4epons 0 7 8 58/5 5.9K 273/271 8.6K 0 0
11
Rockstar 6 6 7 31/0 6.7K 334/319 11K 0 0
12
saything 8 8 8 49/5 7.2K 410/404 15K 0 0
2
3
5
6
9
12
13
16
17
20
21
24

No_Hoodwink

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
15
Tabletkee 7 5 16 147/12 14K 669/568 14K 8.9K 125
15
Upone 14 4 11 116/13 13K 577/595 20K 3.1K 0
12
ALOE 5 4 23 32/2 7.5K 383/428 14K 748 569
15
gosharikus 4 3 13 216/3 16K 755/612 13K 2.5K 0
13
Areal 4 2 18 22/4 7.4K 378/432 9.2K 3.7K 3.7K
1
4
7
8
10
11
14
15
18
19
22
23
HP 480 MP 525

Lina

Ranged - Support, Carry, Nuker, Disabler
20 +2.4
23 +2.4
30 +4
  • Скорость передвижения
    290
  • Базовая атака
    51-59
  • Базовая броня
    3.68
  • Дальность атаки
    670
HP 570 MP 267

Beastmaster

Melee - Initiator, Disabler, Durable, Nuker
25 +2.9
19 +2
16 +1.9
  • Скорость передвижения
    305
  • Базовая атака
    23-27
  • Базовая броня
    2.8
  • Дальность атаки
    150
HP 534 MP 315

Magnus

Melee - Initiator, Disabler, Nuker, Escape
23 +3.1
12 +2
20 +2.1
  • Скорость передвижения
    305
  • Базовая атака
    31-39
  • Базовая броня
    3.4
  • Дальность атаки
    200
HP 660 MP 255

Doom

Melee - Carry, Disabler, Initiator, Durable, Nuker
24 +3.6
15 +1.5
15 +1.9
  • Скорость передвижения
    290
  • Базовая атака
    56-66
  • Базовая броня
    4.4
  • Дальность атаки
    200
HP 683 MP 315

Dawnbreaker

Melee - Carry, Durable
25 +3.4
14 +1.7
20 +2
  • Скорость передвижения
    300
  • Базовая атака
    50-54
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 516 MP 327

Gyrocopter

Ranged - Carry, Nuker, Disabler
22 +2.5
25 +3.4
21 +2.4
  • Скорость передвижения
    320
  • Базовая атака
    43-49
  • Базовая броня
    6
  • Дальность атаки
    365
HP 593 MP 291

Dragon Knight

Melee - Carry, Pusher, Durable, Disabler, Initiator, Nuker
21 +3.6
14 +2
18 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    55-61
  • Базовая броня
    2.24
  • Дальность атаки
    150
HP 638 MP 375

Alchemist

Melee - Carry, Support, Durable, Disabler, Initiator, Nuker
23 +2.7
22 +1.5
25 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    50-56
  • Базовая броня
    3.52
  • Дальность атаки
    150
HP 638 MP 351

Timbersaw

Melee - Nuker, Durable, Escape
23 +3.6
16 +1.6
23 +2.7
  • Скорость передвижения
    280
  • Базовая атака
    46-50
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 638 MP 216

Huskar

Ranged - Carry, Durable, Initiator
23 +3.3
10 +1.5
18 +1.5
  • Скорость передвижения
    295
  • Базовая атака
    44-49
  • Базовая броня
    2.6
  • Дальность атаки
    400
HP 444 MP 360

Lion

Ranged - Support, Disabler, Nuker, Initiator
18 +2.4
15 +1.7
19 +3.5
  • Скорость передвижения
    290
  • Базовая атака
    48-54
  • Базовая броня
    2.4
  • Дальность атаки
    600
HP 705 MP 267

Primal Beast

Melee - Initiator, Durable, Disabler
26 +4.3
15 +1
16 +1.7
  • Скорость передвижения
    305
  • Базовая атака
    62-64
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 683 MP 267

Pudge

Melee - Disabler, Initiator, Durable, Nuker
25 +3
11 +1.4
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    70-76
  • Базовая броня
    1.76
  • Дальность атаки
    175
HP 462 MP 465

Pugna

Ranged - Nuker, Pusher
19 +2
21 +1.3
26 +5.2
  • Скорость передвижения
    330
  • Базовая атака
    47-54
  • Базовая броня
    3.36
  • Дальность атаки
    630
HP 534 MP 303

Marci

Melee - Support, Carry, Initiator, Disabler, Escape
23 +3.2
20 +2.2
19 +1.9
  • Скорость передвижения
    315
  • Базовая атака
    29-33
  • Базовая броня
    4
  • Дальность атаки
    150
HP 638 MP 327

Mars

Melee - Carry, Initiator, Disabler, Durable
23 +3.7
18 +1.7
21 +2.2
  • Скорость передвижения
    310
  • Базовая атака
    49-57
  • Базовая броня
    1.88
  • Дальность атаки
    250
HP 462 MP 420

Zeus

Ranged - Nuker, Carry
19 +2.1
11 +1.2
23 +3.3
  • Скорость передвижения
    315
  • Базовая атака
    52-60
  • Базовая броня
    3.76
  • Дальность атаки
    380
HP 462 MP 315

Monkey King

Melee - Carry, Escape, Disabler, Initiator
19 +2.8
24 +3.7
20 +1.8
  • Скорость передвижения
    300
  • Базовая атака
    53-57
  • Базовая броня
    5.8
  • Дальность атаки
    300
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 498 MP 303

Enigma

Ranged - Disabler, Initiator, Pusher
21 +2.5
14 +1
19 +3.6
  • Скорость передвижения
    280
  • Базовая атака
    19-25
  • Базовая броня
    3.8
  • Дальность атаки
    500
HP 615 MP 243

Bristleback

Melee - Carry, Durable, Initiator, Nuker
22 +2.8
17 +1.8
14 +2.8
  • Скорость передвижения
    295
  • Базовая атака
    53-59
  • Базовая броня
    3.72
  • Дальность атаки
    150
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 516 MP 339

Visage

Ranged - Support, Nuker, Durable, Disabler, Pusher
22 +2.8
11 +1.3
22 +2.9
  • Скорость передвижения
    285
  • Базовая атака
    21-31
  • Базовая броня
    2.2
  • Дальность атаки
    600
HP 444 MP 291

Broodmother

Melee - Carry, Pusher, Escape, Nuker
18 +2.9
18 +3.4
18 +2
  • Скорость передвижения
    285
  • Базовая атака
    45-51
  • Базовая броня
    2.6
  • Дальность атаки
    175

Pipe of Insight

3725
  • + 14.0 Health Regeneration
  • + 20% Magic Resistance

Active: Barrier

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200
Passive: Insight Aura

Gives allied units 2.5 health regeneration and 8% magic resistance. Radius: 1200

A powerful artifact of mysterious origin, it creates barriers against magical forces.

Компоненты:

800
425
1700

Magic Wand

460
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
55
55

Boots of Bearing

4225
  • + 8 Strength
  • + 8 Intelligence
  • + 65 Movement Speed
  • + 18 Health Regeneration

Active: Endurance

Gives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200
Passive: Swiftness Aura

Grants 20 movement speed to allies. Radius: 1200

Movement speed bonuses from multiple pairs of boots do not stack.

Resplendent footwear fashioned for the ancient herald that first dared spread the glory of Stonehall beyond the original borders of its nascent claim.

Компоненты:

900
1625
1700

Null Talisman

505
  • + 5 Intelligence
  • + 2 Strength
  • + 2 Agility
  • + 3% Max Mana Bonus
  • + 1.0 Mana Regeneration

A small gemstone attached to several chains.

Компоненты:

155
140

Spark of Courage

0

    Passive: Courage

    Provides 10 damage when the hero is above 50% Health, and 5 armor when they are below that threshold.

    A common battle charm in the armies that served the Children of Light.

    Wraith Band

    505
    • + 5 Agility
    • + 2 Strength
    • + 2 Intelligence
    • + 6 Attack Speed
    • + 1.75 Armor

    A circlet with faint whispers echoing about it.

    Компоненты:

    155
    140

    Diffusal Blade

    2500
    • + 15 Agility
    • + 10 Intelligence

    Active: Inhibit

    Targets an enemy, slowing it for 4 seconds.
    Passive: Manabreak

    Each attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Illusions do not burn mana.

    An enchanted blade that allows the user to cut straight into the enemy's soul.

    Компоненты:

    1000
    450

    Black King Bar

    4050
    • + 10 Strength
    • + 24 Damage

    Active: Avatar

    Applies a basic dispel. Grants 60% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 Dispel Type: Basic Dispel

    A powerful staff imbued with the strength of giants.

    Компоненты:

    1000
    1600

    Power Treads

    1400
    • + 45 Move Speed (Ranged Heroes)
    • + 55 Move Speed (Melee Heroes)
    • + 10 Selected Attribute
    • + 25 Attack Speed

    Active: Switch Attribute

    Switches between +10 Strength, +10 Agility, or +10 Intelligence.

    Movement speed bonuses from multiple pairs of boots do not stack.

    A pair of tough-skinned boots that change to meet the demands of the wearer.

    Компоненты:

    500
    450
    450

    Orb of Venom

    350

      Passive: Poison Attack

      Poisons the target, dealing 10 magical damage per second. Lasts for 3 seconds.

      Envenoms your veapon with the venom of a venomous viper.

      Quelling Blade

      100

        Active: Chop Tree

        Destroy a target tree.
        Passive: Quell

        Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

        The axe of a fallen gnome, it allows you to effectively maneuver the forest.

        Broom Handle

        0
        • + 50 Attack Range (Melee Only)
        • + 8 Damage
        • + 4 Armor

        The surprisingly dangerous creation of an apprentice sorcerer with a strange fondness for brooms.

        Phase Boots

        1500
        • + 50 Movement Speed
        • + 18 Damage (MELEE)
        • + 12 Damage (RANGED)
        • + 4 Armor

        Active: Phase

        Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

        Movement speed bonuses from multiple pairs of boots do not stack.

        Boots that allow the wearer to travel between the ether.

        Компоненты:

        500
        550
        450

        Dust of Appearance

        80

          Use: Reveal

          For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

          One may hide visage, but never volume.

          Bracer

          505
          • + 5 Strength
          • + 2 Agility
          • + 2 Intelligence
          • + 0.75 Health Regeneration
          • + 50 Health

          The bracer is a common choice to toughen up defenses and increase longevity.

          Компоненты:

          155
          140

          Circlet

          155
          • + 2 All Attributes

          An elegant circlet designed for human princesses.

          Radiance

          4700
          • + 55 Damage
          • + 25% Evasion

          Toggle: Burn

          When active, scorches enemies for 60 magical damage per second. Illusions deal 35 magical damage per second. Radius: 650

          A divine weapon that causes damage and a bright burning effect that lays waste to nearby enemies.

          Компоненты:

          3400
          1300

          Soul Ring

          805
          • + 6 Strength
          • + 2 Armor

          Active: Sacrifice

          Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

          A ring that feeds on the souls of those who wear it.

          Компоненты:

          175
          140
          140

          Blink Dagger

          2250

            Active: Blink

            Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

            The fabled dagger used by the fastest assassin ever to walk the lands.

            Specialist's Array

            2650
            • + 0 All Attributes
            • + 10 Agility
            • + 18 Damage

            Passive: Crackshot

            Ranged attacks have a 25% chance to fire 2 additional projectiles at nearby targets with 225 extra range and within a 120 degree angle in front of the attacker. These extra attacks deal 75% of the primary attack and do not trigger on hit effects.

            An impressive kit of trigger enhancements born in an aging assassin's idle mind.

            Компоненты:

            1000
            1000

            Glimmer Cape

            2150
            • + 20% Magic Resistance

            Active: Glimmer

            After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

            The stolen cape of a master illusionist.

            Компоненты:

            900
            800

            Tranquil Boots

            900
            • + 65 Movement Speed
            • + 14 Health Regeneration

            Passive: Break

            Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

            Movement speed bonuses from multiple pairs of boots do not stack.

            While they increase the longevity of the wearer, this boot is not particularly reliable.

            Компоненты:

            500
            225
            175

            Eye of the Vizier

            0
            • + 125 / 135 Cast Range
            • + 1 / 1.5 Mana Regeneration
            • - 15% Max Mana

            The ring of a cunning court mage who imprisoned a cadre of enemies to serve as his personal mana reserve.

            Aether Lens Recipe

            775

              Smoke of Deceit

              50

                Use: Disguise

                Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

                The charlatan wizard Myrddin's only true contribution to the arcane arts.

                Royal Jelly

                0
                • + 50 Health
                • + 50 Mana

                Active: Consume

                Consumes all charges and grants a target allied unit a buff that provides +2.5 Health Regen and +1.25 Mana Regen per charge for 8s. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                To those who harvest olgru jelly, success serves more than mere profit--it's often the means to survival--for only the jelly itself can cure the ravages that follow a sting from the vigilant denizens of the giant hives.

                Infused Raindrops

                225
                • + 0.8 Mana Regeneration

                Passive: Magical Damage Block

                Consumes a charge to block 120 magic damage from damage instances over 75 damage. Comes with 6 charges. When the charges are gone, the item disappears.

                Elemental protection from magical assaults.

                Arcane Boots

                1400
                • + 45 Movement Speed
                • + 0.25 Mana Regeneration

                Active: Replenish

                Restores 150 mana to all nearby allies. Radius: 1200
                Passive: Basilius Aura

                Grants 1 mana regeneration to allies. Radius: 1200

                Movement speed bonuses from multiple pairs of boots do not stack.

                Magi equipped with these boots are valued in battle.

                Компоненты:

                500
                425

                Sentry Ward

                50

                  Use: Plant

                  Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

                  A form of plant originally grown in the garden of a fearful king.

                  Dragon Scale

                  0

                    Passive: Afterburn

                    Causes attacks to burn the enemy, dealing 22 damage per second for 3 seconds. Affects buildings.

                    The remains of a dragon always outvalue the wealth of even the most prodigious hoard.

                    Manta Style

                    4650
                    • + 10 Strength
                    • + 26 Agility
                    • + 10 Intelligence
                    • + 15 Attack Speed
                    • + 10% Movement Speed

                    Active: Mirror Image

                    Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

                    An axe made of reflective materials that causes confusion amongst enemy ranks.

                    Компоненты:

                    2100
                    1000

                    Iron Talon

                    0

                      Active: Chop

                      Targets a non-player enemy unit to remove 80% of its current HP. If cast on a tree, instantly destroys it.

                      A simple but effective weapon devised to quell a great Hellbear uprising.

                      Компоненты:

                      100
                      175

                      Faded Broach

                      0
                      • + 150 Mana
                      • + 15 Movement Speed

                      A life-saving jewel bestowed upon a young queen by a kindly vizier.

                      Magic Stick

                      200

                        Active: Energy Charge

                        Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                        A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                        Staff of Wizardry

                        1000
                        • + 10 Intelligence

                        A staff of magical powers passed down from the eldest mages.

                        Point Booster

                        1200
                        • + 175 Mana
                        • + 175 Health

                        A perfectly formed amethyst that nourishes body and mind when held.

                        Iron Branch

                        55
                        • + 1 All Attributes

                        Use: Plant Tree

                        Targets the ground to plant a happy little tree that lasts for 20 seconds.

                        A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

                        Lance of Pursuit

                        0
                        • + 200 Mana

                        Passive: Hound

                        Attacking from behind slows enemies by 16% (8% if Ranged) and deals 20 more damage. Slow lasts 2 second(s).

                        The gleaming weapon of a tarnished knight haunted by his duties to an unworthy king.

                        Aghanim's Scepter

                        4200
                        • + 10 All Attributes
                        • + 175 Health
                        • + 175 Mana

                        Passive: Ability Upgrade

                        Upgrades the ultimate, and some abilities, of all heroes.

                        The scepter of a wizard with demigod-like powers.

                        Компоненты:

                        1200
                        1000
                        1000
                        1000

                        Bottle

                        675

                          Active: Regenerate

                          Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
                          Passive: Store Rune

                          Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

                          An old bottle that survived the ages, the contents placed inside become enchanted.

                          Wind Lace

                          225
                          • + 15 Movement Speed

                          Bonuses from multiple Wind Laces do not stack.

                          Hasten to battle on wind-touched heels.

                          Clarity

                          60

                            Use: Replenish

                            Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                            Clear water that enhances the ability to meditate.

                            Aghanim's Shard

                            1400

                              Passive: Ability Upgrade

                              Upgrades an existing ability or adds a new ability to your hero.

                              With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.