Статистика матча НЛП-1 (А) vs ВКИ НГУ (Д)

Dotabuff

Победа сил света

41 28 минут, 42 секунды 7

Им.Здоровцева

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
11
guffy 0 8 2 66/0 6.3K 222/283 3.6K 0 0
13
Pikachu 3 8 3 123/7 9.8K 360/365 13K 0 560
11
kiki 0 6 5 88/2 6.4K 257/280 14K 0 9K
9
subwoofer 0 11 3 15/1 4.2K 154/175 4.8K 0 0
12
kankudie 4 8 1 88/4 8.2K 301/320 15K 214 0
1
4
7
8
10
11
14
15
18
19
22
23

ВКИ НГУ (Д)

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
15
Ximus 6 2 23 54/13 12K 408/480 29K 12K 562
17
stoger 9 0 17 173/34 17K 582/604 17K 9.8K 0
17
feellikedying 6 0 17 168/14 16K 544/605 16K 6.4K 204
21
frostmourne 18 2 8 262/10 21K 735/852 37K 1.3K 0
15
SnicK 2 3 13 55/5 9.5K 360/437 11K 4.4K 195
2
3
5
6
9
12
13
16
17
20
21
24
HP 444 MP 375

Dazzle

Ranged - Support, Nuker, Disabler
18 +2
20 +1.4
25 +2.8
  • Скорость передвижения
    305
  • Базовая атака
    3-9
  • Базовая броня
    4
  • Дальность атаки
    575
HP 462 MP 450

Silencer

Ranged - Carry, Support, Disabler, Initiator, Nuker
19 +2.2
22 +2.2
25 +2.9
  • Скорость передвижения
    290
  • Базовая атака
    43-57
  • Базовая броня
    3.52
  • Дальность атаки
    600
HP 462 MP 375

Techies

Ranged - Nuker, Disabler
19 +2.5
14 +1.3
25 +3
  • Скорость передвижения
    300
  • Базовая атака
    3-5
  • Базовая броня
    4.8
  • Дальность атаки
    600
HP 444 MP 303

Terrorblade

Melee - Carry, Pusher, Nuker
18 +2
22 +4
19 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    50-56
  • Базовая броня
    9.4
  • Дальность атаки
    150
HP 615 MP 399

Undying

Melee - Support, Durable, Disabler, Nuker
22 +2.4
10 +1.2
27 +2.8
  • Скорость передвижения
    300
  • Базовая атака
    53-61
  • Базовая броня
    2.6
  • Дальность атаки
    150
HP 480 MP 465

Lich

Ranged - Support, Nuker
20 +2.1
17 +2
26 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    50-59
  • Базовая броня
    1.72
  • Дальность атаки
    550
HP 498 MP 525

Outworld Devourer

Ranged - Carry, Nuker, Disabler
21 +2.9
22 +1.6
30 +4.2
  • Скорость передвижения
    315
  • Базовая атака
    49-61
  • Базовая броня
    4.52
  • Дальность атаки
    450
HP 462 MP 525

Tinker

Ranged - Carry, Nuker, Pusher
19 +2.3
17 +1.4
30 +3.3
  • Скорость передвижения
    310
  • Базовая атака
    52-58
  • Базовая броня
    6.72
  • Дальность атаки
    500
HP 462 MP 465

Pugna

Ranged - Nuker, Pusher
19 +2
21 +1.3
26 +5.2
  • Скорость передвижения
    330
  • Базовая атака
    47-54
  • Базовая броня
    3.36
  • Дальность атаки
    630
HP 480 MP 405

Leshrac

Ranged - Carry, Support, Nuker, Pusher, Disabler
20 +2.8
17 +2.5
22 +3.5
  • Скорость передвижения
    325
  • Базовая атака
    49-53
  • Базовая броня
    3.72
  • Дальность атаки
    575
HP 593 MP 291

Dragon Knight

Melee - Carry, Pusher, Durable, Disabler, Initiator, Nuker
21 +3.6
16 +2
18 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    55-61
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 570 MP 465

Jakiro

Ranged - Support, Nuker, Pusher, Disabler
25 +2.5
15 +1.2
26 +3
  • Скорость передвижения
    290
  • Базовая атака
    53-61
  • Базовая броня
    3.4
  • Дальность атаки
    400
HP 480 MP 450

Shadow Shaman

Ranged - Support, Pusher, Disabler, Nuker, Initiator
20 +2.3
16 +1.6
25 +3.5
  • Скорость передвижения
    285
  • Базовая атака
    65-72
  • Базовая броня
    5.56
  • Дальность атаки
    400
HP 728 MP 315

Tidehunter

Melee - Initiator, Durable, Disabler, Nuker, Carry
27 +3.6
15 +1.5
20 +1.7
  • Скорость передвижения
    300
  • Базовая атака
    52-58
  • Базовая броня
    2.4
  • Дальность атаки
    150
HP 638 MP 255

Night Stalker

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3
18 +2.2
15 +1.6
  • Скорость передвижения
    295
  • Базовая атака
    63-67
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 462 MP 255

Phantom Assassin

Melee - Carry, Escape
19 +2
21 +3.4
15 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    56-58
  • Базовая броня
    5.2
  • Дальность атаки
    150
HP 795 MP 279

Tiny

Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
30 +4
0 +0
17 +2.2
  • Скорость передвижения
    275
  • Базовая атака
    61-67
  • Базовая броня
    0
  • Дальность атаки
    150
HP 462 MP 303

Invoker

Ranged - Carry, Nuker, Disabler, Escape, Pusher
19 +2.6
14 +1.8
19 +4
  • Скорость передвижения
    285
  • Базовая атака
    3-11
  • Базовая броня
    1.8
  • Дальность атаки
    600
HP 570 MP 315

Magnus

Melee - Initiator, Disabler, Nuker, Escape
25 +3.1
12 +2
20 +1.6
  • Скорость передвижения
    305
  • Базовая атака
    9-17
  • Базовая броня
    3.4
  • Дальность атаки
    200
HP 498 MP 435

Death Prophet

Ranged - Carry, Pusher, Nuker, Disabler
21 +2.9
16 +2
24 +3
  • Скорость передвижения
    290
  • Базовая атака
    47-57
  • Базовая броня
    3.56
  • Дальность атаки
    600
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.5
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Aether Lens

2275
  • + 300 Mana
  • + 2.5 Mana Regeneration
  • + 225 Cast Range

Passive: Aethereal Focus

Increases targeted spell and item cast range.

Polished with the incantation of his final breath, the gift of a dying mage to his sickly son.

Компоненты:

800
700

Glimmer Cape

2150
  • + 25% Magic Resistance

Active: Glimmer

After a 0.5 second delay, grants invisibility, 40 movement speed and a magic damage barrier that absorbs up to 300 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

The stolen cape of a master illusionist.

Компоненты:

1000
800

Bracer

505
  • + 5 / 10 Strength
  • + 2 / 4 Agility
  • + 2 / 4 Intelligence
  • + 0.75 / 1.5 Health Regeneration
  • + 50 / 100 Health

Doubles its bonuses after minute 25.

The bracer is a common choice to toughen up defenses and increase longevity.

Компоненты:

155
140

Arcane Boots

1300
  • + 45 Movement Speed
  • + 0.5 Mana Regeneration

Active: Replenish Mana

Restores 175 mana to all nearby allies. Radius: 1200
Passive: Basilius Aura

Grants 1 mana regeneration to allies. Radius: 1200

Movement speed bonuses from multiple pairs of boots do not stack.

Magi equipped with these boots are valued in battle.

Компоненты:

500
425

Point Booster

1200
  • + 175 Mana
  • + 175 Health

A perfectly formed amethyst that nourishes body and mind when held.

Staff of Wizardry

1000
  • + 10 Intelligence

A staff of magical powers passed down from the eldest mages.

Ogre Axe

1000
  • + 10 Strength

You grow stronger just by holding it.

Tumbler's Toy

0
  • + 150 Mana

Active: Vault

Propels your hero forward 300 units. Tumbler's Toy gets disabled for 3 seconds if its owner receives damage from a player source.

An antique plaything found in the ruins of an Ozenja circus bazaar.

Hyperstone

2000
  • + 60 Attack Speed

A mystical, carved stone that boosts the fervor of the holder.

Phase Boots

1500
  • + 50 Movement Speed
  • + 18 Damage (MELEE)
  • + 12 Damage (RANGED)
  • + 4 Armor

Active: Phase

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Movement speed bonuses from multiple pairs of boots do not stack.

Boots that allow the wearer to travel between the ether.

Компоненты:

500
550
450

Heaven's Halberd

3500
  • + 25% Evasion
  • + 20 Strength
  • + 25% Slow Resistance
  • + 25% Health Regen and Lifesteal Amp

Active: Disarm

Prevents a target from attacking for 3 seconds on melee targets, and 5 seconds on ranged targets.

This halberd moves with the speed of a smaller weapon, allowing the bearer to win duels that a heavy edge would not.

Компоненты:

2100
1300

Blink Dagger

2250

    Active: Blink

    Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    The fabled dagger used by the fastest assassin ever to walk the lands.

    Sange and Yasha

    4200
    • + 16 Strength
    • + 16 Agility
    • + 25% Status Resistance
    • + 20 Attack Speed
    • + 12% Movement Speed
    • + 25% Health Regen and Lifesteal Amp
    • + 25% Slow Resistance

    Sange and Yasha, when attuned by the moonlight and used together, become a very powerful combination.

    Компоненты:

    2100
    2100

    Orb of Corrosion

    875
    • + 3 Armor
    • + 25 Attack Speed

    Passive: Corrosion

    Dealing 5 damage per second, and slowing movement by 13% if the equipped hero is melee, or by 4% if they are ranged and reduces heals, health regeneration, lifesteal and spell lifesteal by 20% . Affects Buildings Lasts for 3 seconds.

    Seepage from the wounds of a warrior deity, sealed in an arcanist's orb following a campaign of vicious slaughter.

    Компоненты:

    250
    175
    450

    Brigand's Blade

    0
    • + 10 Damage
    • + 10 Attack Speed

    Passive: Dark Mercy

    Your attacks deal 10 more damage to enemies for each 10% HP they are missing.

    An infamous assassin's blade stolen and smuggled out of White Spire after its owner's mysterious demise.

    Veil of Discord

    1725
    • + 4 All Attributes
    • + 4 Armor
    • + 4 Health Regeneration

    Active: Magic Weakness

    Cast a 900 radius blast that causes enemy heroes to take 10% increased damage from spells. Can be cast while channeling. Duration: 16 seconds.

    The headwear of corrupt magi.

    Компоненты:

    975
    450

    Mage Slayer

    2825
    • + 20% Magic Resistance
    • + 45 Attack Speed
    • + 2 Mana Regeneration
    • + 10 Intelligence

    Passive: Mage Slayer

    Places a debuff when you attack enemies, dealing 25 damage per second and causing them to do 40% less spell damage for 3 seconds.

    Forged by a secret order in The Third Age of Praxa'cia to fell the False King.

    Компоненты:

    800
    1625

    Bottle

    675

      Active: Regenerate

      Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
      Passive: Store Rune

      Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

      An old bottle that survived the ages, the contents placed inside become enchanted.

      Essence Ring

      0
      • + 10 Intelligence
      • + 2.5 Mana Regeneration

      Active: Life Essence

      Increases your current and max health by 400 for 15 seconds.

      An ancient bauble blessed by the breath of Verodicia.

      Battle Fury

      4100
      • + 65 Damage
      • + 7.5 Health Regeneration
      • + 2.75 Mana Regeneration

      Active: Chop Tree

      Destroy a target tree.
      Passive: Quell

      Increases attack damage against non-hero units by 10 for melee heroes, and 5 for ranged.
      Passive: Cleave

      Deals 70% of attack damage as physical damage in a cone up to 650 around the target. Deals 40% against creeps. (Melee Only)

      The bearer of this mighty axe gains the ability to cut down swaths of enemies at once.

      Компоненты:

      1000
      1350
      1200
      100

      Abyssal Blade

      6250
      • + 35 Damage
      • + 250 Health
      • + 10 Health Regeneration
      • + 10 Strength

      Active: Overwhelm

      Stuns a target enemy unit for 1.6 seconds. Pierces Spell Immunity.
      Passive: Bash

      Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 120 bonus physical damage. Bash chance for ranged heroes is 10%.
      Passive: Damage Block

      Grants a 60% chance to block 70 damage from incoming attacks on melee heroes, and 35 damage on ranged.

      The lost blade of the Commander of the Abyss, this edge cuts into an enemy's soul.

      Компоненты:

      2875
      1700

      Power Treads

      1400
      • + 45 Move Speed (Ranged Heroes)
      • + 55 Move Speed (Melee Heroes)
      • + 10 Selected Attribute
      • + 25 Attack Speed

      Active: Switch Attribute

      Switches between +10 Strength, +10 Agility, or +10 Intelligence.

      Movement speed bonuses from multiple pairs of boots do not stack.

      A pair of tough-skinned boots that change to meet the demands of the wearer.

      Компоненты:

      500
      450
      450

      Black King Bar

      4050
      • + 10 Strength
      • + 24 Damage

      Active: Avatar

      Applies a basic dispel. Grants 60% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 Dispel Type: Basic Dispel

      A powerful staff imbued with the strength of giants.

      Компоненты:

      1000
      1600

      Orb of Destruction

      0
      • ARMOR REDUCTION: 3
      • SLOW (MELEE): 20%
      • SLOW (RANGE): 10%
      • DURATION: 5

      Passive: Impeding Corruption

      Attacks reduce the target's armor and movement speed. Slow amount varies based on whether the wearer is melee or ranged.

      An ingot of chaos suspended in wizard's ether, housed within an arcanist's orb.

      Eul's Scepter of Divinity

      2625
      • + 10 Intelligence
      • + 2.5 Mana Regeneration
      • + 20 Movement Speed

      Active: Cyclone

      Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

      A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

      Компоненты:

      1000
      700
      250

      Sentry Ward

      50

        Use: Plant

        Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

        A form of plant originally grown in the garden of a fearful king.

        Smoke of Deceit

        50

          Use: Disguise

          Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

          The charlatan wizard Myrddin's only true contribution to the arcane arts.

          Healing Salve

          100

            Use: Salve

            Grants 30 health regeneration to the target for 13 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Heals for half the amount when cast on an ally.

            A magical salve that can quickly mend even the deepest of wounds.

            Iron Branch

            50
            • + 1 All Attributes

            Use: Plant Tree

            Targets the ground to plant a happy little tree that lasts for 20 seconds.

            A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

            Circlet

            155
            • + 2 All Attributes

            An elegant circlet designed for human princesses.

            Echo Sabre

            2700
            • + 20 Damage
            • + 15 Strength
            • + 1.75 Mana Regeneration

            Passive: Echo Strike

            Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

            A deceptively swift blade imbued with resonant magic.

            Компоненты:

            1000
            1000
            700

            Soul Ring

            805
            • + 6 Strength
            • + 2 Armor

            Active: Sacrifice

            Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

            A ring that feeds on the souls of those who wear it.

            Компоненты:

            175
            140
            140

            Spark of Courage

            0

              Passive: Courage

              Provides 16 damage when the hero is above 50% Health, and 7 armor when they are below that threshold.

              Vladmir's Offering

              2200
              • + 2 Armor
              • + 0.75 Mana Regeneration

              Passive: Vladmir's Aura

              Grants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Lifesteal from creeps is reduced by 40%. Radius: 1200

              An eerie mask that is haunted with the malice of a fallen vampire.

              Компоненты:

              425
              425
              900
              450

              Sange

              2100
              • + 16 Strength
              • + 20% Slow Resistance
              • + 20% Health Regen and Lifesteal Amp

              Sange is an unusually accurate weapon, seeking weak points automatically.

              Компоненты:

              1000
              450

              Holy Locket

              2250
              • + 9 All Attributes
              • COOLDOWN: 13

              Active: Energy Charge

              Target an allied unit to instantly restore 17 health and mana per charge stored. Automatically gains a charge every 8 seconds and whenever a visible enemy within 1200 range uses an ability.
              Passive: Holy Blessing

              Amplifies heals you provide by 25%.

              A prized relic long thought lost forever in a failed crusade.

              Компоненты:

              1000
              450

              Observer Ward

              0

                Use: Plant

                Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

                A form of half-sentient plant, often cultivated by apprentice wizards.

                Mekansm

                1775
                • + 4 Armor

                Active: Restore

                Restores 250 health to allied units in a 1200 radius.
                Passive: Mekansm Aura

                Grants 2.5 health regeneration to allied units in a 1200 radius.

                A glowing jewel formed out of assorted parts that somehow fit together perfectly.

                Компоненты:

                425
                550

                Blood Grenade

                50
                • + 50 Health

                Use: Throw Grenade

                Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

                Tango

                90

                  Use: Devour

                  Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

                  Forage to survive on the battlefield.

                  Magic Stick

                  200

                    Active: Energy Charge

                    Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                    Spirit Vessel

                    2780
                    • + 1.75 Mana Regeneration
                    • + 2 Armor
                    • + 375 Health

                    Active: Soul Release

                    When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.

                    Компоненты:

                    880
                    1000

                    Maelstrom

                    2950
                    • + 25 Damage
                    • + 25 Attack Speed

                    Passive: Chain Lightning

                    Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion. Deals 150% damage to illusions.

                    A hammer forged for the gods themselves, Maelstrom allows its user to harness the power of lightning.

                    Компоненты:

                    1600
                    900
                    450

                    Null Talisman

                    505
                    • + 5 / 10 Intelligence
                    • + 2 / 4 Strength
                    • + 2 / 4 Agility
                    • + 3 / 6% Max Mana Bonus
                    • + 1.0 / 2.0 Mana Regeneration

                    Doubles its bonuses after minute 25.

                    A small gemstone attached to several chains.

                    Компоненты:

                    155
                    140

                    Gossamer Cape

                    0
                    • + 20 Movement Speed

                    Passive: Sixth Sense

                    Automatically dodge an attack from an enemy hero.

                    Aghanim's Scepter

                    4200
                    • + 10 All Attributes
                    • + 175 Health
                    • + 175 Mana

                    Passive: Ability Upgrade

                    Upgrades the ultimate, and some abilities, of all heroes.

                    The scepter of a wizard with demigod-like powers.

                    Компоненты:

                    1200
                    1000
                    1000
                    1000

                    Aghanim's Shard

                    1400

                      Passive: Ability Upgrade

                      Upgrades an existing ability or adds a new ability to your hero.

                      With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.