Победа сил тьмы

4 14 минут, 51 секунда 21

барселона

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
9
vasilishhhka 4 2 13 13/6 3.7K 290/347 5.1K 130 125
12
Sunflower1 8 0 6 75/7 8.1K 525/557 14K 1.6K 0
11
bequem 1 0 3 135/16 8K 506/535 4.5K 436 0
12
ICepas 8 1 9 87/7 8.1K 525/555 11K 1.1K 0
8
internet__kid 0 1 16 9/0 3.5K 238/292 5.1K 247 0
1
4
7
8
10
11
14
15
18
19
22
23

why so ez

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
8
Lycorisbtw 0 4 3 64/5 4.1K 309/320 4K 0 0
9
nyahaaa 2 7 0 58/11 4.3K 289/329 5K 0 0
9
chonsa 0 3 0 77/15 5.1K 329/377 1.9K 0 0
92
6
Goatye 0 3 1 6/3 1.8K 137/201 1.5K 0 0
6
kkjhgyhuu 2 5 2 10/1 2.3K 191/191 5.1K 0 0
2
3
5
6
9
12
13
16
17
20
21
24
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620
HP 660 MP 291

Kunkka

Melee - Carry, Support, Disabler, Initiator, Durable, Nuker
24 +3.6
14 +1.6
18 +1.8
  • Скорость передвижения
    315
  • Базовая атака
    54-60
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 462 MP 525

Tinker

Ranged - Carry, Nuker, Pusher
19 +2.3
17 +1.4
30 +3.3
  • Скорость передвижения
    310
  • Базовая атака
    52-58
  • Базовая броня
    6.72
  • Дальность атаки
    500
HP 498 MP 279

Sand King

Melee - Initiator, Disabler, Support, Nuker, Escape
21 +2.3
19 +1.8
17 +1.8
  • Скорость передвижения
    290
  • Базовая атака
    7-15
  • Базовая броня
    4.8
  • Дальность атаки
    150
HP 570 MP 339

Batrider

Ranged - Initiator, Disabler, Escape
25 +2.6
15 +1.4
22 +2
  • Скорость передвижения
    330
  • Базовая атака
    -4-0
  • Базовая броня
    5
  • Дальность атаки
    400
HP 570 MP 465

Jakiro

Ranged - Support, Nuker, Pusher, Disabler
25 +2.5
15 +1.2
26 +3
  • Скорость передвижения
    290
  • Базовая атака
    53-61
  • Базовая броня
    3.4
  • Дальность атаки
    400
HP 615 MP 243

Bristleback

Melee - Carry, Durable, Initiator, Nuker
22 +2.7
17 +1.8
14 +2.8
  • Скорость передвижения
    295
  • Базовая атака
    53-59
  • Базовая броня
    3.72
  • Дальность атаки
    150
HP 444 MP 303

Terrorblade

Melee - Carry, Pusher, Nuker
18 +2
22 +4
19 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    50-56
  • Базовая броня
    9.4
  • Дальность атаки
    150
HP 480 MP 450

Shadow Shaman

Ranged - Support, Pusher, Disabler, Nuker, Initiator
20 +2.3
16 +1.6
25 +3.5
  • Скорость передвижения
    285
  • Базовая атака
    65-72
  • Базовая броня
    5.56
  • Дальность атаки
    400
HP 480 MP 420

Ancient Apparition

Ranged - Support, Disabler, Nuker
20 +1.9
20 +2.2
23 +3.1
  • Скорость передвижения
    285
  • Базовая атака
    44-54
  • Базовая броня
    2.2
  • Дальность атаки
    675
HP 534 MP 255

Brewmaster

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3.7
19 +2
15 +1.6
  • Скорость передвижения
    310
  • Базовая атака
    9-16
  • Базовая броня
    3.8
  • Дальность атаки
    150
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.5
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 570 MP 315

Magnus

Melee - Initiator, Disabler, Nuker, Escape
25 +3.1
12 +2
20 +1.6
  • Скорость передвижения
    305
  • Базовая атака
    9-17
  • Базовая броня
    3.4
  • Дальность атаки
    200
HP 795 MP 279

Tiny

Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
30 +4
0 +0
17 +2.2
  • Скорость передвижения
    275
  • Базовая атака
    61-67
  • Базовая броня
    0
  • Дальность атаки
    150
HP 534 MP 450

Ring Master

Ranged - Support, Nuker, Escape, Disabler
23 +2.4
13 +1.4
25 +3
  • Скорость передвижения
    310
  • Базовая атака
    48-58
  • Базовая броня
    3.08
  • Дальность атаки
    575
HP 534 MP 405

Shadow Demon

Ranged - Support, Disabler, Initiator, Nuker
23 +2.6
18 +2.2
22 +3.6
  • Скорость передвижения
    290
  • Базовая атака
    51-55
  • Базовая броня
    2.88
  • Дальность атаки
    500
HP 683 MP 255

Lifestealer

Melee - Carry, Durable, Escape, Disabler
25 +2.4
19 +1.9
15 +1.8
  • Скорость передвижения
    320
  • Базовая атака
    41-47
  • Базовая броня
    4.04
  • Дальность атаки
    150
HP 638 MP 291

Tusk

Melee - Initiator, Disabler, Nuker
23 +3.9
23 +2.1
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    50-54
  • Базовая броня
    4.68
  • Дальность атаки
    150
HP 444 MP 315

Monkey King

Melee - Carry, Escape, Disabler, Initiator
18 +2.8
24 +3.7
20 +1.8
  • Скорость передвижения
    300
  • Базовая атака
    53-57
  • Базовая броня
    6.8
  • Дальность атаки
    300
HP 498 MP 363

Void Spirit

Melee - Carry, Escape, Nuker, Disabler
21 +2.3
19 +2.2
24 +2.5
  • Скорость передвижения
    290
  • Базовая атака
    4-8
  • Базовая броня
    2.8
  • Дальность атаки
    200
HP 498 MP 420

Storm Spirit

Ranged - Carry, Escape, Nuker, Initiator, Disabler
21 +2
22 +2.6
23 +3.9
  • Скорость передвижения
    285
  • Базовая атака
    47-57
  • Базовая броня
    4.52
  • Дальность атаки
    480
HP 728 MP 351

Timbersaw

Melee - Nuker, Durable, Escape
27 +3.5
16 +1.6
23 +2.7
  • Скорость передвижения
    285
  • Базовая атака
    50-54
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 408 MP 315

Weaver

Ranged - Carry, Escape
16 +2
17 +3.3
20 +2
  • Скорость передвижения
    275
  • Базовая атака
    54-60
  • Базовая броня
    4.4
  • Дальность атаки
    425
HP 615 MP 291

Earthshaker

Melee - Support, Initiator, Disabler, Nuker
22 +3.7
12 +1.4
18 +2.1
  • Скорость передвижения
    315
  • Базовая атака
    49-59
  • Базовая броня
    3.92
  • Дальность атаки
    150

Power Treads

1400
  • + 45 Move Speed (Ranged Heroes)
  • + 55 Move Speed (Melee Heroes)
  • + 10 Selected Attribute
  • + 25 Attack Speed

Active: Switch Attribute

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Movement speed bonuses from multiple pairs of boots do not stack.

A pair of tough-skinned boots that change to meet the demands of the wearer.

Компоненты:

500
450
450

Bracer

505
  • + 5 / 10 Strength
  • + 2 / 4 Agility
  • + 2 / 4 Intelligence
  • + 0.75 / 1.5 Health Regeneration
  • + 50 / 100 Health

Doubles its bonuses after minute 25.

The bracer is a common choice to toughen up defenses and increase longevity.

Компоненты:

155
140

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Iron Branch

50
  • + 1 All Attributes

Use: Plant Tree

Targets the ground to plant a happy little tree that lasts for 20 seconds.

A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

Wraith Band

505
  • + 5 / 10 Agility
  • + 2 / 4 Strength
  • + 2 / 4 Intelligence
  • + 5 / 10 Attack Speed
  • + 1.75 / 3.5 Armor

Doubles its bonuses after minute 25.

A circlet with faint whispers echoing about it.

Компоненты:

155
140

Spark of Courage

0

    Passive: Courage

    Provides 16 damage when the hero is above 50% Health, and 7 armor when they are below that threshold.

    Quelling Blade

    100

      Active: Chop Tree

      Destroy a target tree.
      Passive: Quell

      Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

      The axe of a fallen gnome, it allows you to effectively maneuver the forest.

      Belt of Strength

      450
      • + 6 Strength

      A valued accessory for improving vitality.

      Boots of Speed

      500
      • + 45 Movement Speed

      Movement speed bonuses from multiple pairs of boots do not stack.

      Fleet footwear, increasing movement.

      Bottle

      675

        Active: Regenerate

        Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
        Passive: Store Rune

        Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

        An old bottle that survived the ages, the contents placed inside become enchanted.

        Blink Dagger

        2250

          Active: Blink

          Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

          The fabled dagger used by the fastest assassin ever to walk the lands.

          Clarity

          50

            Use: Replenish

            Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

            Clear water that enhances the ability to meditate.

            Phase Boots

            1500
            • + 50 Movement Speed
            • + 18 Damage (MELEE)
            • + 12 Damage (RANGED)
            • + 4 Armor

            Active: Phase

            Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

            Movement speed bonuses from multiple pairs of boots do not stack.

            Boots that allow the wearer to travel between the ether.

            Компоненты:

            500
            550
            450

            Tango

            90

              Use: Devour

              Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

              Forage to survive on the battlefield.

              Magic Stick

              200

                Active: Energy Charge

                Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                Observer Ward

                0

                  Use: Plant

                  Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

                  A form of half-sentient plant, often cultivated by apprentice wizards.

                  Blood Grenade

                  50
                  • + 50 Health

                  Use: Throw Grenade

                  Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

                  Ring of Basilius

                  425
                  • + 0.5 Mana Regeneration

                  Passive: Basilius Aura

                  Grants 1 mana regeneration to allies. Radius: 1200

                  Ring given as a reward to the greatest mages.

                  Компоненты:

                  175

                  Arcane Boots

                  1300
                  • + 45 Movement Speed
                  • + 0.5 Mana Regeneration

                  Active: Replenish Mana

                  Restores 175 mana to all nearby allies. Radius: 1200
                  Passive: Basilius Aura

                  Grants 1 mana regeneration to allies. Radius: 1200

                  Movement speed bonuses from multiple pairs of boots do not stack.

                  Magi equipped with these boots are valued in battle.

                  Компоненты:

                  500
                  425

                  Wind Lace

                  250
                  • + 20 Movement Speed

                  Bonuses from multiple Wind Laces do not stack.

                  Hasten to battle on wind-touched heels.

                  Dust of Appearance

                  80

                    Use: Reveal

                    For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

                    One may hide visage, but never volume.

                    Smoke of Deceit

                    50

                      Use: Disguise

                      Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

                      The charlatan wizard Myrddin's only true contribution to the arcane arts.

                      Observer and Sentry Wards

                      50
                      • OBSERVER VISION RANGE: 1600
                      • OBSERVER DURATION (MINUTES): 6
                      • SENTRY DURATION (MINUTES): 8
                      • SENTRY TRUE SIGHT RANGE: 1000

                      Use: Plant

                      Plant the currently active ward. Double-Click to switch the currently active ward.

                      Advancements in stacking efficiency have made wards easier to carry than ever.

                      Компоненты:

                      50
                      0

                      Sentry Ward

                      50

                        Use: Plant

                        Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

                        A form of plant originally grown in the garden of a fearful king.

                        Tranquil Boots

                        925
                        • + 65 Movement Speed
                        • + 14 Health Regeneration

                        Passive: Break

                        Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

                        Movement speed bonuses from multiple pairs of boots do not stack.

                        While they increase the longevity of the wearer, this boot is not particularly reliable.

                        Компоненты:

                        500
                        250
                        175

                        Soul Ring

                        805
                        • + 6 Strength
                        • + 2 Armor

                        Active: Sacrifice

                        Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

                        A ring that feeds on the souls of those who wear it.

                        Компоненты:

                        175
                        140
                        140

                        Pipe of Insight

                        3725
                        • + 14.0 Health Regeneration
                        • + 20% Magic Resistance

                        Active: Barrier

                        Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 10 seconds. Radius: 1200
                        Passive: Insight Aura

                        Gives allied units 2.5 health regeneration and 8% magic resistance. Radius: 1200

                        A powerful artifact of mysterious origin, it creates barriers against magical forces.

                        Компоненты:

                        800
                        425
                        1800

                        Falcon Blade

                        1125
                        • + 200 Health
                        • + 1.8 Mana Regeneration
                        • + 14 Damage

                        An enchanted blade that long ago raised a hopeless urchin from pauper to king.

                        Компоненты:

                        250
                        175
                        450

                        Circlet

                        155
                        • + 2 All Attributes

                        An elegant circlet designed for human princesses.

                        Chipped Vest

                        0
                        • + 4 Health Regeneration

                        Passive Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps.

                        It doesn't look like much, but it's oddly comfy.

                        Blades of Attack

                        450
                        • + 9 Damage

                        The damage of these small, concealable blades should not be underestimated.

                        Dragon Lance

                        1900
                        • + 15 Agility
                        • + 10 Strength
                        • + 150 Attack Range (Ranged Only)

                        Passive: Dragon's Reach

                        Increases attack range of ranged heroes.

                        The forward charge of the wyvern host grants no quarter.

                        Компоненты:

                        1000
                        450

                        Faerie Fire

                        65
                        • + 2 Damage

                        Use: Imbue

                        Instantly restores 85 health.

                        The ethereal flames from the ever-burning ruins of Kindertree ignite across realities.

                        Staff of Wizardry

                        1000
                        • + 10 Intelligence

                        A staff of magical powers passed down from the eldest mages.

                        Aghanim's Scepter

                        4200
                        • + 10 All Attributes
                        • + 175 Health
                        • + 175 Mana

                        Passive: Ability Upgrade

                        Upgrades the ultimate, and some abilities, of all heroes.

                        The scepter of a wizard with demigod-like powers.

                        Компоненты:

                        1200
                        1000
                        1000
                        1000

                        Aghanim's Shard

                        1400

                          Passive: Ability Upgrade

                          Upgrades an existing ability or adds a new ability to your hero.

                          With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.