Статистика матча ct vs TD

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Победа сил тьмы

13 26 минут, 52 секунды 34

cyber tourists

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
15
the_volfy 0 3 3 236/16 13K 484/496 11K 233 0
16
Merq 5 7 6 172/25 11K 452/541 15K 381 0
15
veter 1 8 7 163/9 9.9K 400/467 12K 0 2.6K
12
FLYQUEST 5 7 1 43/1 5.8K 271/325 9.1K 259 0
10
Verchansky 1 9 6 12/3 5.8K 206/258 13K 178 1.8K
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3
5
6
9
12
13
16
17
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24

Trade Dynasty

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
18
elteraqw 6 0 19 152/0 15K 577/675 12K 1.5K 2.7K
16
Littleboy 9 6 21 43/0 11K 428/524 11K 796 0
16
Qpets 7 4 16 98/3 13K 473/549 22K 1.2K 780
18
clinica 11 1 7 232/4 18K 676/701 17K 14K 0
14
seabain 1 2 26 39/2 8.6K 348/453 7.8K 769 0
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10
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15
18
19
22
23
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620
HP 534 MP 255

Brewmaster

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3.7
19 +2
15 +1.6
  • Скорость передвижения
    310
  • Базовая атака
    9-16
  • Базовая броня
    3.8
  • Дальность атаки
    150
HP 534 MP 450

Ring Master

Ranged - Support, Nuker, Escape, Disabler
23 +2.4
13 +1.4
25 +3
  • Скорость передвижения
    310
  • Базовая атака
    48-58
  • Базовая броня
    3.08
  • Дальность атаки
    575
HP 660 MP 291

Kunkka

Melee - Carry, Support, Disabler, Initiator, Durable, Nuker
24 +3.6
14 +1.6
18 +1.8
  • Скорость передвижения
    315
  • Базовая атака
    54-60
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 480 MP 450

Shadow Shaman

Ranged - Support, Pusher, Disabler, Nuker, Initiator
20 +2.3
16 +1.6
25 +3.5
  • Скорость передвижения
    285
  • Базовая атака
    65-72
  • Базовая броня
    5.56
  • Дальность атаки
    400
HP 570 MP 339

Batrider

Ranged - Initiator, Disabler, Escape
25 +2.6
15 +1.4
22 +2
  • Скорость передвижения
    330
  • Базовая атака
    -4-0
  • Базовая броня
    5
  • Дальность атаки
    400
HP 615 MP 399

Undying

Melee - Support, Durable, Disabler, Nuker
22 +2.4
10 +1.2
27 +2.8
  • Скорость передвижения
    300
  • Базовая атака
    53-61
  • Базовая броня
    2.6
  • Дальность атаки
    150
HP 498 MP 327

Naga Siren

Melee - Carry, Support, Pusher, Disabler, Initiator, Escape
21 +2.4
21 +3.3
21 +2
  • Скорость передвижения
    330
  • Базовая атака
    44-46
  • Базовая броня
    5.2
  • Дальность атаки
    150
HP 444 MP 327

Windranger

Ranged - Carry, Support, Disabler, Escape, Nuker
18 +2
17 +1.4
21 +2.4
  • Скорость передвижения
    290
  • Базовая атака
    7-13
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.5
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 498 MP 435

Death Prophet

Ranged - Carry, Pusher, Nuker, Disabler
21 +2.9
16 +2
24 +3
  • Скорость передвижения
    290
  • Базовая атака
    47-57
  • Базовая броня
    3.56
  • Дальность атаки
    600
HP 795 MP 279

Tiny

Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
30 +4
0 +0
17 +2.2
  • Скорость передвижения
    275
  • Базовая атака
    61-67
  • Базовая броня
    0
  • Дальность атаки
    150
HP 683 MP 315

Dawnbreaker

Melee - Carry, Durable
25 +3.4
14 +1.7
20 +2
  • Скорость передвижения
    300
  • Базовая атака
    54-58
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 593 MP 255

Slardar

Melee - Carry, Durable, Initiator, Disabler, Escape
21 +3.6
17 +2.1
15 +1.5
  • Скорость передвижения
    300
  • Базовая атака
    51-59
  • Базовая броня
    5.72
  • Дальность атаки
    150
HP 462 MP 465

Pugna

Ranged - Nuker, Pusher
19 +2
21 +1.3
26 +5.2
  • Скорость передвижения
    330
  • Базовая атака
    47-54
  • Базовая броня
    3.36
  • Дальность атаки
    630
HP 120 MP 375

Medusa

Ranged - Carry, Disabler, Durable
0 +0
22 +3.6
25 +3.6
  • Скорость передвижения
    275
  • Базовая атака
    48-54
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 480 MP 327

Dark Seer

Melee - Initiator, Escape, Disabler
20 +2.6
19 +1.8
21 +2.7
  • Скорость передвижения
    295
  • Базовая атака
    7-13
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 462 MP 219

Anti-Mage

Melee - Carry, Escape, Nuker
19 +1.6
24 +2.8
12 +1.8
  • Скорость передвижения
    310
  • Базовая атака
    53-57
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 462 MP 267

Pangolier

Melee - Carry, Nuker, Disabler, Durable, Escape, Initiator
19 +2.7
18 +2.8
16 +2.2
  • Скорость передвижения
    295
  • Базовая атака
    8-14
  • Базовая броня
    5.6
  • Дальность атаки
    150
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 534 MP 267

Phoenix

Ranged - Support, Nuker, Initiator, Escape, Disabler
23 +3.3
12 +1.5
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    9-19
  • Базовая броня
    1.4
  • Дальность атаки
    525
HP 638 MP 216

Huskar

Ranged - Carry, Durable, Initiator
23 +3.3
10 +1.5
18 +1.5
  • Скорость передвижения
    295
  • Базовая атака
    44-49
  • Базовая броня
    2.6
  • Дальность атаки
    400

Eaglesong

2800
  • + 25 Agility

Capturing the majestic call of an eagle, this mystical horn brings limitless dexterity to those who hear it.

Null Talisman

505
  • + 5 / 10 Intelligence
  • + 2 / 4 Strength
  • + 2 / 4 Agility
  • + 3 / 6% Max Mana Bonus
  • + 1.0 / 2.0 Mana Regeneration

Doubles its bonuses after minute 25.

A small gemstone attached to several chains.

Компоненты:

155
140

Dragon Lance

1900
  • + 15 Agility
  • + 10 Strength
  • + 150 Attack Range (Ranged Only)

Passive: Dragon's Reach

Increases attack range of ranged heroes.

The forward charge of the wyvern host grants no quarter.

Компоненты:

1000
450

Manta Style

4650
  • + 10 Strength
  • + 26 Agility
  • + 10 Intelligence
  • + 15 Attack Speed
  • + 10% Movement Speed

Active: Mirror Image

Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

An axe made of reflective materials that causes confusion amongst enemy ranks.

Компоненты:

2100
1000

Power Treads

1400
  • + 45 Move Speed (Ranged Heroes)
  • + 55 Move Speed (Melee Heroes)
  • + 10 Selected Attribute
  • + 25 Attack Speed

Active: Switch Attribute

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Movement speed bonuses from multiple pairs of boots do not stack.

A pair of tough-skinned boots that change to meet the demands of the wearer.

Компоненты:

500
450
450

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Phase Boots

1500
  • + 50 Movement Speed
  • + 18 Damage (MELEE)
  • + 12 Damage (RANGED)
  • + 4 Armor

Active: Phase

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Movement speed bonuses from multiple pairs of boots do not stack.

Boots that allow the wearer to travel between the ether.

Компоненты:

500
550
450

Armlet of Mordiggian

2500
  • + 15 Damage
  • + 25 Attack Speed
  • + 6 Armor
  • + 5 Health Regeneration

Toggle: Unholy Strength

When active, Unholy Strength grants +35 damage, +25 strength and +4 armor, but drains 45 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power.

Компоненты:

975
450
450

Dust of Appearance

80

    Use: Reveal

    For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

    One may hide visage, but never volume.

    Black King Bar

    4050
    • + 10 Strength
    • + 24 Damage

    Active: Avatar

    Applies a basic dispel. Grants 60% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 Dispel Type: Basic Dispel

    A powerful staff imbued with the strength of giants.

    Компоненты:

    1000
    1600

    Circlet

    155
    • + 2 All Attributes

    An elegant circlet designed for human princesses.

    Sange

    2100
    • + 16 Strength
    • + 20% Slow Resistance
    • + 20% Health Regen and Lifesteal Amp

    Sange is an unusually accurate weapon, seeking weak points automatically.

    Компоненты:

    1000
    450

    Spark of Courage

    0

      Passive: Courage

      Provides 16 damage when the hero is above 50% Health, and 7 armor when they are below that threshold.

      Harpoon

      4700
      • + 25 Damage
      • + 25 Strength
      • + 10 Agility
      • + 10 Intelligence
      • + 2.0 Mana Regeneration

      Active: Draw Forth

      When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other.
      Passive: Echo Strike

      Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 1 seconds on each strike. Echo Strike cooldown: 5s

      Компоненты:

      2700
      1000

      Soul Ring

      805
      • + 6 Strength
      • + 2 Armor

      Active: Sacrifice

      Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

      A ring that feeds on the souls of those who wear it.

      Компоненты:

      175
      140
      140

      Bracer

      505
      • + 5 / 10 Strength
      • + 2 / 4 Agility
      • + 2 / 4 Intelligence
      • + 0.75 / 1.5 Health Regeneration
      • + 50 / 100 Health

      Doubles its bonuses after minute 25.

      The bracer is a common choice to toughen up defenses and increase longevity.

      Компоненты:

      155
      140

      Brigand's Blade

      0
      • + 10 Damage
      • + 10 Attack Speed

      Passive: Dark Mercy

      Your attacks deal 10 more damage to enemies for each 10% HP they are missing.

      An infamous assassin's blade stolen and smuggled out of White Spire after its owner's mysterious demise.

      Drum of Endurance

      1650
      • + 7 Strength
      • + 7 Intelligence

      Active: Endurance

      Consumes a charge and gives +45 attack speed and +13% movement speed to nearby allies for 6 seconds. Comes with 8 charges. Radius: 1200
      Passive: Swiftness Aura

      Grants 20 movement speed to allies. Radius: 1200

      A relic that enchants the bodies of those around it for swifter movement in times of crisis.

      Компоненты:

      450
      450
      250

      Solar Crest

      2600
      • + 4 Armor
      • + 4 All Attributes
      • + 25 Movement Speed
      • + 300 Mana
      • + 200 Health

      Active: Shine

      When cast on an ally, grants them 5 armor, 70 attack speed, 15% movement speed and a 400 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 8

      A talisman forged to honor the daytime sky.

      Компоненты:

      1400
      450
      250

      Magic Stick

      200

        Active: Energy Charge

        Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

        A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

        Blood Grenade

        50
        • + 50 Health

        Use: Throw Grenade

        Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

        Tranquil Boots

        925
        • + 65 Movement Speed
        • + 14 Health Regeneration

        Passive: Break

        Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

        Movement speed bonuses from multiple pairs of boots do not stack.

        While they increase the longevity of the wearer, this boot is not particularly reliable.

        Компоненты:

        500
        250
        175

        Smoke of Deceit

        50

          Use: Disguise

          Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

          The charlatan wizard Myrddin's only true contribution to the arcane arts.

          Glimmer Cape

          2150
          • + 25% Magic Resistance

          Active: Glimmer

          After a 0.5 second delay, grants invisibility, 40 movement speed and a magic damage barrier that absorbs up to 300 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

          The stolen cape of a master illusionist.

          Компоненты:

          1000
          800

          Observer and Sentry Wards

          50
          • OBSERVER VISION RANGE: 1600
          • OBSERVER DURATION (MINUTES): 6
          • SENTRY DURATION (MINUTES): 8
          • SENTRY TRUE SIGHT RANGE: 1000

          Use: Plant

          Plant the currently active ward. Double-Click to switch the currently active ward.

          Advancements in stacking efficiency have made wards easier to carry than ever.

          Компоненты:

          50
          0

          Arcane Boots

          1300
          • + 45 Movement Speed
          • + 0.5 Mana Regeneration

          Active: Replenish Mana

          Restores 175 mana to all nearby allies. Radius: 1200
          Passive: Basilius Aura

          Grants 1 mana regeneration to allies. Radius: 1200

          Movement speed bonuses from multiple pairs of boots do not stack.

          Magi equipped with these boots are valued in battle.

          Компоненты:

          500
          425

          Essence Ring

          0
          • + 10 Intelligence
          • + 2.5 Mana Regeneration

          Active: Life Essence

          Increases your current and max health by 400 for 15 seconds.

          An ancient bauble blessed by the breath of Verodicia.

          Sentry Ward

          50

            Use: Plant

            Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

            A form of plant originally grown in the garden of a fearful king.

            Heaven's Halberd

            3500
            • + 25% Evasion
            • + 20 Strength
            • + 25% Slow Resistance
            • + 25% Health Regen and Lifesteal Amp

            Active: Disarm

            Prevents a target from attacking for 3 seconds on melee targets, and 5 seconds on ranged targets.

            This halberd moves with the speed of a smaller weapon, allowing the bearer to win duels that a heavy edge would not.

            Компоненты:

            2100
            1300

            Pipe of Insight

            3725
            • + 14.0 Health Regeneration
            • + 20% Magic Resistance

            Active: Barrier

            Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 10 seconds. Radius: 1200
            Passive: Insight Aura

            Gives allied units 2.5 health regeneration and 8% magic resistance. Radius: 1200

            A powerful artifact of mysterious origin, it creates barriers against magical forces.

            Компоненты:

            800
            425
            1800

            Wind Lace

            250
            • + 20 Movement Speed

            Bonuses from multiple Wind Laces do not stack.

            Hasten to battle on wind-touched heels.

            Guardian Greaves

            4950
            • + 50 Movement Speed
            • + 4 Armor
            • + 1.5 Mana Regeneration

            Active: Mend

            Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel
            Passive: Guardian Aura

            Grants 2.5 health regeneration, 1.5 mana regeneration and 3 armor to allied units. If an allied hero's health falls below 25%, this is increased to 14.5 health regeneration, 5 mana regeneration and 8 armor. Radius: 1200

            Movement speed bonuses from multiple pairs of boots do not stack.

            One of many holy instruments constructed to honor the Omniscience.

            Компоненты:

            1775
            1300
            425

            Blink Dagger

            2250

              Active: Blink

              Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

              The fabled dagger used by the fastest assassin ever to walk the lands.

              Clarity

              50

                Use: Replenish

                Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                Clear water that enhances the ability to meditate.

                Poor Man's Shield

                0
                • + 8 Agility

                Passive: Damage Block

                Gives a 100% chance to block 30 damage from incoming attacks on melee heroes, and 20 damage on ranged. Has a 50% chance to block damage from creeps.

                A busted old shield that seems to block more than it should.

                Shiva's Guard

                5175
                • + 5 Intelligence
                • + 5 Strength
                • + 5 Agility
                • + 5 Health Regeneration
                • + 15 Armor

                Active: Arctic Blast

                Emits a freezing wave that causes enemies to take 15% more damage from spells for 16 seconds, deals 200 magical damage and slows their movement by -40% for 4 seconds. Deals 150% damage to illusions. Radius: 900
                Passive: Freezing Aura

                Reduces the attack speed of all enemies by -45 and all heals, regeneration and lifesteal by 25%. Radius: 1200

                Said to have belonged to a goddess, today it retains much of its former power.

                Компоненты:

                1725
                1400

                Spirit Vessel

                2780
                • + 1.75 Mana Regeneration
                • + 2 Armor
                • + 375 Health

                Active: Soul Release

                When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.

                Компоненты:

                880
                1000

                Iron Branch

                50
                • + 1 All Attributes

                Use: Plant Tree

                Targets the ground to plant a happy little tree that lasts for 20 seconds.

                A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

                Boots of Speed

                500
                • + 45 Movement Speed

                Movement speed bonuses from multiple pairs of boots do not stack.

                Fleet footwear, increasing movement.

                Chipped Vest

                0
                • + 4 Health Regeneration

                Passive Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps.

                It doesn't look like much, but it's oddly comfy.

                Mask of Madness

                1900
                • + 20 Damage
                • + 24% Lifesteal

                Active: Berserk

                Gives 110 attack speed and 30 movement speed, but reduces your armor by 8 and silences you. Lasts 6 seconds.
                Passive: Lifesteal

                Heals the attacker for a percentage of attack damage dealt. Lifesteal from creeps is reduced by 40%.

                Once this mask is worn, its bearer becomes an uncontrollable aggressive force.

                Компоненты:

                900
                1000

                Hurricane Pike

                4450
                • + 15 Intelligence
                • + 200 Health
                • + 20 Agility
                • + 15 Strength
                • + 150 Attack Range (Ranged Only)

                Active: Hurricane Thrust

                Pushes you and target enemy 450 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 450
                Passive: Dragon's Reach

                Increases attack range of ranged heroes.

                A legendary pike once held as royal sigil of the ancient wyvern riders.

                Компоненты:

                2200
                1900

                Silver Edge

                5450
                • + 60 Damage
                • + 35 Attack Speed

                Active: Shadow Walk

                Makes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage and disable their passive abilities for 6 seconds.

                Once used to slay an unjust king, only to have the kingdom erupt into civil war in the aftermath.

                Компоненты:

                3000
                2200

                Falcon Blade

                1125
                • + 200 Health
                • + 1.8 Mana Regeneration
                • + 14 Damage

                An enchanted blade that long ago raised a hopeless urchin from pauper to king.

                Компоненты:

                250
                175
                450

                Maelstrom

                2950
                • + 25 Damage
                • + 25 Attack Speed

                Passive: Chain Lightning

                Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion. Deals 150% damage to illusions.

                A hammer forged for the gods themselves, Maelstrom allows its user to harness the power of lightning.

                Компоненты:

                1600
                900
                450

                Tumbler's Toy

                0
                • + 150 Mana

                Active: Vault

                Propels your hero forward 300 units. Tumbler's Toy gets disabled for 3 seconds if its owner receives damage from a player source.

                An antique plaything found in the ruins of an Ozenja circus bazaar.

                Holy Locket

                2250
                • + 9 All Attributes
                • COOLDOWN: 13

                Active: Energy Charge

                Target an allied unit to instantly restore 17 health and mana per charge stored. Automatically gains a charge every 8 seconds and whenever a visible enemy within 1200 range uses an ability.
                Passive: Holy Blessing

                Amplifies heals you provide by 25%.

                A prized relic long thought lost forever in a failed crusade.

                Компоненты:

                1000
                450

                Aghanim's Scepter

                4200
                • + 10 All Attributes
                • + 175 Health
                • + 175 Mana

                Passive: Ability Upgrade

                Upgrades the ultimate, and some abilities, of all heroes.

                The scepter of a wizard with demigod-like powers.

                Компоненты:

                1200
                1000
                1000
                1000

                Aghanim's Shard

                1400

                  Passive: Ability Upgrade

                  Upgrades an existing ability or adds a new ability to your hero.

                  With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.