Статистика матча ar vs wtch

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Победа сил света

0 50 минут, 1 секунда 0

Аrcanium

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
1
antohahahha 0 0 0 0/0 591 128/0 0 0 0
1
layme 0 0 0 0/0 35K 680/0 0 0 0
1
coldofff 0 0 0 0/0 1 128/0 0 0 0
1
Lighting1304 0 0 0 0/0 1 128/0 0 0 0
1
ritsu 0 0 0 0/0 1 128/0 0 0 0
2
3
5
6
9
12
13
16
17
20
21
24

watchers

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
1
Melwis 0 0 0 0/0 6K 108/0 0 0 0
1
ShinimiGOD 0 0 0 0/0 6K 108/0 0 0 0
1
slegklas 0 0 0 0/0 6K 108/0 0 0 0
4
DoMoVoY_999 0 0 0 0/0 6K 108/28 0 0 0
1
shinigami_dota 0 0 0 0/0 6K 108/0 0 0 0
1
4
7
8
10
11
14
15
18
19
22
23
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.5
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 615 MP 399

Undying

Melee - Support, Durable, Disabler, Nuker
22 +2.4
10 +1.2
27 +2.8
  • Скорость передвижения
    300
  • Базовая атака
    53-61
  • Базовая броня
    2.6
  • Дальность атаки
    150
HP 444 MP 375

Dazzle

Ranged - Support, Nuker, Disabler
18 +2
20 +1.4
25 +2.8
  • Скорость передвижения
    305
  • Базовая атака
    3-9
  • Базовая броня
    4
  • Дальность атаки
    575
HP 480 MP 450

Shadow Shaman

Ranged - Support, Pusher, Disabler, Nuker, Initiator
20 +2.3
16 +1.6
25 +3.5
  • Скорость передвижения
    285
  • Базовая атака
    65-72
  • Базовая броня
    5.56
  • Дальность атаки
    400
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620
HP 462 MP 450

Silencer

Ranged - Carry, Support, Disabler, Initiator, Nuker
19 +2.2
22 +2.2
25 +2.9
  • Скорость передвижения
    290
  • Базовая атака
    43-57
  • Базовая броня
    3.52
  • Дальность атаки
    600
HP 683 MP 315

Dawnbreaker

Melee - Carry, Durable
25 +3.4
14 +1.7
20 +2
  • Скорость передвижения
    300
  • Базовая атака
    54-58
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 516 MP 450

Warlock

Ranged - Support, Initiator, Disabler
22 +2.4
10 +1
25 +3.1
  • Скорость передвижения
    300
  • Базовая атака
    49-59
  • Базовая броня
    2.6
  • Дальность атаки
    600
HP 683 MP 291

Axe

Melee - Initiator, Durable, Disabler, Carry
25 +2.8
20 +1.7
18 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    55-59
  • Базовая броня
    3.2
  • Дальность атаки
    150
HP 552 MP 291

Meepo

Melee - Carry, Escape, Nuker, Disabler, Initiator, Pusher
24 +2.2
17 +2.1
18 +1.9
  • Скорость передвижения
    320
  • Базовая атака
    46-52
  • Базовая броня
    7.4
  • Дальность атаки
    150
HP 570 MP 339

Batrider

Ranged - Initiator, Disabler, Escape
25 +2.6
15 +1.4
22 +2
  • Скорость передвижения
    330
  • Базовая атака
    -4-0
  • Базовая броня
    5
  • Дальность атаки
    400
HP 534 MP 405

Shadow Demon

Ranged - Support, Disabler, Initiator, Nuker
23 +2.6
18 +2.2
22 +3.6
  • Скорость передвижения
    290
  • Базовая атака
    51-55
  • Базовая броня
    2.88
  • Дальность атаки
    500
HP 462 MP 465

Pugna

Ranged - Nuker, Pusher
19 +2
21 +1.3
26 +5.2
  • Скорость передвижения
    330
  • Базовая атака
    47-54
  • Базовая броня
    3.36
  • Дальность атаки
    630
HP 426 MP 327

Hoodwink

Ranged - Support, Nuker, Escape, Disabler
17 +2
24 +3.6
21 +2.9
  • Скорость передвижения
    310
  • Базовая атака
    46-53
  • Базовая броня
    4.8
  • Дальность атаки
    575
HP 728 MP 255

Centaur Warrunner

Melee - Durable, Initiator, Disabler, Nuker, Escape
27 +4
15 +1
15 +1.6
  • Скорость передвижения
    305
  • Базовая атака
    63-65
  • Базовая броня
    0.4
  • Дальность атаки
    150
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 462 MP 327

Phantom Lancer

Melee - Carry, Escape, Pusher, Nuker
19 +2.2
26 +2.8
21 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    52-62
  • Базовая броня
    5.2
  • Дальность атаки
    225
HP 498 MP 363

Void Spirit

Melee - Carry, Escape, Nuker, Disabler
21 +2.3
19 +2.2
24 +2.5
  • Скорость передвижения
    290
  • Базовая атака
    4-8
  • Базовая броня
    2.8
  • Дальность атаки
    200
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 498 MP 231

Troll Warlord

Ranged - Carry, Pusher, Disabler, Durable
21 +2.5
23 +3.3
13 +1
  • Скорость передвижения
    290
  • Базовая атака
    50-58
  • Базовая броня
    3.6
  • Дальность атаки
    500
HP 534 MP 315

Templar Assassin

Ranged - Carry, Escape
23 +2.4
23 +3.2
20 +2
  • Скорость передвижения
    310
  • Базовая атака
    53-59
  • Базовая броня
    4.6
  • Дальность атаки
    250
HP 444 MP 303

Terrorblade

Melee - Carry, Pusher, Nuker
18 +2
22 +4
19 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    50-56
  • Базовая броня
    9.4
  • Дальность атаки
    150

Tango

90

    Use: Devour

    Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

    Forage to survive on the battlefield.

    Iron Branch

    50
    • + 1 All Attributes

    Use: Plant Tree

    Targets the ground to plant a happy little tree that lasts for 20 seconds.

    A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

    Blood Grenade

    50
    • + 50 Health

    Use: Throw Grenade

    Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

    Magic Stick

    200

      Active: Energy Charge

      Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

      A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

      Observer and Sentry Wards

      50
      • OBSERVER VISION RANGE: 1600
      • OBSERVER DURATION (MINUTES): 6
      • SENTRY DURATION (MINUTES): 8
      • SENTRY TRUE SIGHT RANGE: 1000

      Use: Plant

      Plant the currently active ward. Double-Click to switch the currently active ward.

      Advancements in stacking efficiency have made wards easier to carry than ever.

      Компоненты:

      50
      0

      Smoke of Deceit

      50

        Use: Disguise

        Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

        The charlatan wizard Myrddin's only true contribution to the arcane arts.

        Quelling Blade

        100

          Active: Chop Tree

          Destroy a target tree.
          Passive: Quell

          Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

          The axe of a fallen gnome, it allows you to effectively maneuver the forest.

          Faerie Fire

          65
          • + 2 Damage

          Use: Imbue

          Instantly restores 85 health.

          The ethereal flames from the ever-burning ruins of Kindertree ignite across realities.

          Observer Ward

          0

            Use: Plant

            Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

            A form of half-sentient plant, often cultivated by apprentice wizards.

            Magic Wand

            450
            • + 3 All Attributes

            Active: Energy Charge

            Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

            A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

            Компоненты:

            200
            50
            50

            Sentry Ward

            50

              Use: Plant

              Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

              A form of plant originally grown in the garden of a fearful king.

              Healing Salve

              100

                Use: Salve

                Grants 30 health regeneration to the target for 13 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Heals for half the amount when cast on an ally.

                A magical salve that can quickly mend even the deepest of wounds.

                Enchanted Mango

                65
                • + 0.4 Health Regeneration

                Use: Eat Mango

                Instantly restores 100 mana.

                The bittersweet flavors of Jidi Isle are irresistible to amphibians.

                Aghanim's Scepter

                4200
                • + 10 All Attributes
                • + 175 Health
                • + 175 Mana

                Passive: Ability Upgrade

                Upgrades the ultimate, and some abilities, of all heroes.

                The scepter of a wizard with demigod-like powers.

                Компоненты:

                1200
                1000
                1000
                1000

                Aghanim's Shard

                1400

                  Passive: Ability Upgrade

                  Upgrades an existing ability or adds a new ability to your hero.

                  With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.