Статистика матча YON vs RUSSGO

Dotabuff

Победа сил света

21 11 минут, 11 секунд 6

Yakotony

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
7
quiscon 2 1 7 11/4 2.9K 274/324 4.5K 530 2K
9
Idealgod 5 2 1 75/27 6.5K 554/490 5.8K 3.1K 0
10
sorrowhyyy 5 1 3 82/9 6.9K 578/574 4K 2.4K 0
8
B3SHA 2 1 7 64/13 6K 487/425 3.8K 407 125
7
okidookiyo 7 1 8 8/3 3.7K 363/344 8.8K 774 0
2
3
5
6
9
12
13
16
17
20
21
24

RUSSGO

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
6
legendadotarepa 2 4 2 13/0 3.3K 267/249 2.9K 0 0
6
megaprozz 0 4 1 22/1 2.5K 198/265 4.2K 0 0
6
krutoepuzo 0 4 2 11/1 1.9K 183/281 3K 0 1.1K
4
mopss 2 5 3 3/0 2.7K 222/132 3.1K 0 0
6
Zovnyara 2 5 3 36/1 3.9K 319/269 5.8K 0 0
1
4
7
8
10
11
14
15
18
19
22
23
HP 462 MP 525

Tinker

Ranged - Carry, Nuker, Pusher
19 +2.3
17 +1.4
30 +3.3
  • Скорость передвижения
    310
  • Базовая атака
    52-58
  • Базовая броня
    6.72
  • Дальность атаки
    500
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620
HP 615 MP 399

Undying

Melee - Support, Durable, Disabler, Nuker
22 +2.4
10 +1.2
27 +2.8
  • Скорость передвижения
    300
  • Базовая атака
    53-61
  • Базовая броня
    2.6
  • Дальность атаки
    150
HP 426 MP 327

Clinkz

Ranged - Carry, Escape, Pusher
17 +2
25 +2.7
21 +2.2
  • Скорость передвижения
    290
  • Базовая атака
    44-50
  • Базовая броня
    5
  • Дальность атаки
    600
HP 683 MP 315

Dawnbreaker

Melee - Carry, Durable
25 +3.4
14 +1.7
20 +2
  • Скорость передвижения
    300
  • Базовая атака
    54-58
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 638 MP 327

Mars

Melee - Carry, Initiator, Disabler, Durable
23 +3.7
20 +1.7
21 +2.2
  • Скорость передвижения
    310
  • Базовая атака
    49-57
  • Базовая броня
    2.2
  • Дальность атаки
    250
HP 606 MP 291

Clockwerk

Melee - Initiator, Disabler, Durable, Nuker
27 +3.1
13 +2.1
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    8-10
  • Базовая броня
    3.6
  • Дальность атаки
    150
HP 444 MP 375

Dazzle

Ranged - Support, Nuker, Disabler
18 +2
20 +1.4
25 +2.8
  • Скорость передвижения
    305
  • Базовая атака
    3-9
  • Базовая броня
    4
  • Дальность атаки
    575
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 534 MP 255

Brewmaster

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3.7
19 +2
15 +1.6
  • Скорость передвижения
    310
  • Базовая атака
    9-16
  • Базовая броня
    3.8
  • Дальность атаки
    150
HP 683 MP 291

Axe

Melee - Initiator, Durable, Disabler, Carry
25 +2.8
20 +1.7
18 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    55-59
  • Базовая броня
    3.2
  • Дальность атаки
    150
HP 516 MP 303

Abaddon

Melee - Support, Carry, Durable
22 +2.2
23 +1.3
19 +1.6
  • Скорость передвижения
    325
  • Базовая атака
    -4-6
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 480 MP 387

Winter Wyvern

Ranged - Support, Disabler, Nuker
20 +2.2
16 +1.5
26 +2.8
  • Скорость передвижения
    285
  • Базовая атака
    -1-4
  • Базовая броня
    4.2
  • Дальность атаки
    425
HP 570 MP 315

Magnus

Melee - Initiator, Disabler, Nuker, Escape
25 +3.1
12 +2
20 +1.6
  • Скорость передвижения
    305
  • Базовая атака
    9-17
  • Базовая броня
    3.4
  • Дальность атаки
    200
HP 570 MP 267

Beastmaster

Melee - Initiator, Disabler, Durable, Nuker
25 +2.9
22 +1.6
16 +1.2
  • Скорость передвижения
    305
  • Базовая атака
    5-9
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 480 MP 327

Dark Willow

Ranged - Support, Nuker, Disabler, Escape
20 +2
18 +1.3
21 +2.6
  • Скорость передвижения
    290
  • Базовая атака
    5-13
  • Базовая броня
    3.6
  • Дальность атаки
    475
HP 120 MP 375

Medusa

Ranged - Carry, Disabler, Durable
0 +0
22 +3.6
25 +3.6
  • Скорость передвижения
    275
  • Базовая атака
    48-54
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 462 MP 219

Anti-Mage

Melee - Carry, Escape, Nuker
19 +1.6
24 +2.8
12 +1.8
  • Скорость передвижения
    310
  • Базовая атака
    53-57
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.5
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 444 MP 420

Keeper of the Light

Ranged - Support, Nuker, Disabler
18 +2.3
15 +1.6
23 +3.2
  • Скорость передвижения
    320
  • Базовая атака
    43-50
  • Базовая броня
    2.4
  • Дальность атаки
    600
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 480 MP 525

Lina

Ranged - Support, Carry, Nuker, Disabler
20 +2.4
23 +2.4
30 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    51-59
  • Базовая броня
    3.68
  • Дальность атаки
    670
HP 638 MP 216

Huskar

Ranged - Carry, Durable, Initiator
23 +3.3
10 +1.5
18 +1.5
  • Скорость передвижения
    295
  • Базовая атака
    44-49
  • Базовая броня
    2.6
  • Дальность атаки
    400

Blood Grenade

50
  • + 50 Health

Use: Throw Grenade

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Arcane Boots

1300
  • + 45 Movement Speed
  • + 0.5 Mana Regeneration

Active: Replenish Mana

Restores 175 mana to all nearby allies. Radius: 1200
Passive: Basilius Aura

Grants 1 mana regeneration to allies. Radius: 1200

Movement speed bonuses from multiple pairs of boots do not stack.

Magi equipped with these boots are valued in battle.

Компоненты:

500
425

Sentry Ward

50

    Use: Plant

    Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

    A form of plant originally grown in the garden of a fearful king.

    Clarity

    50

      Use: Replenish

      Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

      Clear water that enhances the ability to meditate.

      Gauntlets of Strength

      140
      • + 3 Strength

      Studded leather gloves that add brute strength.

      Sange

      2100
      • + 16 Strength
      • + 20% Slow Resistance
      • + 20% Health Regen and Lifesteal Amp

      Sange is an unusually accurate weapon, seeking weak points automatically.

      Компоненты:

      1000
      450

      Power Treads

      1400
      • + 45 Move Speed (Ranged Heroes)
      • + 55 Move Speed (Melee Heroes)
      • + 10 Selected Attribute
      • + 25 Attack Speed

      Active: Switch Attribute

      Switches between +10 Strength, +10 Agility, or +10 Intelligence.

      Movement speed bonuses from multiple pairs of boots do not stack.

      A pair of tough-skinned boots that change to meet the demands of the wearer.

      Компоненты:

      500
      450
      450

      Armlet of Mordiggian

      2500
      • + 15 Damage
      • + 25 Attack Speed
      • + 6 Armor
      • + 5 Health Regeneration

      Toggle: Unholy Strength

      When active, Unholy Strength grants +35 damage, +25 strength and +4 armor, but drains 45 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

      Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power.

      Компоненты:

      975
      450
      450

      Spark of Courage

      0

        Passive: Courage

        Provides 16 damage when the hero is above 50% Health, and 7 armor when they are below that threshold.

        Boots of Speed

        500
        • + 45 Movement Speed

        Movement speed bonuses from multiple pairs of boots do not stack.

        Fleet footwear, increasing movement.

        Iron Branch

        50
        • + 1 All Attributes

        Use: Plant Tree

        Targets the ground to plant a happy little tree that lasts for 20 seconds.

        A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

        Wind Lace

        250
        • + 20 Movement Speed

        Bonuses from multiple Wind Laces do not stack.

        Hasten to battle on wind-touched heels.

        Helm of the Dominator

        2625
        • + 6 All Attributes
        • + 6 Armor
        • + 6 Health Regeneration

        Active: Dominate

        Takes control of one neutral, non-ancient target unit and sets its movement speed to 380 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold.

        The powerful headpiece of a dead necromancer.

        Компоненты:

        975
        1000

        Phase Boots

        1500
        • + 50 Movement Speed
        • + 18 Damage (MELEE)
        • + 12 Damage (RANGED)
        • + 4 Armor

        Active: Phase

        Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

        Movement speed bonuses from multiple pairs of boots do not stack.

        Boots that allow the wearer to travel between the ether.

        Компоненты:

        500
        550
        450

        Null Talisman

        505
        • + 5 / 10 Intelligence
        • + 2 / 4 Strength
        • + 2 / 4 Agility
        • + 3 / 6% Max Mana Bonus
        • + 1.0 / 2.0 Mana Regeneration

        Doubles its bonuses after minute 25.

        A small gemstone attached to several chains.

        Компоненты:

        155
        140

        Chipped Vest

        0
        • + 4 Health Regeneration

        Passive Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps.

        It doesn't look like much, but it's oddly comfy.

        Circlet

        155
        • + 2 All Attributes

        An elegant circlet designed for human princesses.

        Belt of Strength

        450
        • + 6 Strength

        A valued accessory for improving vitality.

        Observer and Sentry Wards

        50
        • OBSERVER VISION RANGE: 1600
        • OBSERVER DURATION (MINUTES): 6
        • SENTRY DURATION (MINUTES): 8
        • SENTRY TRUE SIGHT RANGE: 1000

        Use: Plant

        Plant the currently active ward. Double-Click to switch the currently active ward.

        Advancements in stacking efficiency have made wards easier to carry than ever.

        Компоненты:

        50
        0

        Smoke of Deceit

        50

          Use: Disguise

          Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

          The charlatan wizard Myrddin's only true contribution to the arcane arts.

          Tango

          90

            Use: Devour

            Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

            Forage to survive on the battlefield.

            Quelling Blade

            100

              Active: Chop Tree

              Destroy a target tree.
              Passive: Quell

              Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

              The axe of a fallen gnome, it allows you to effectively maneuver the forest.

              Bottle

              675

                Active: Regenerate

                Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
                Passive: Store Rune

                Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

                An old bottle that survived the ages, the contents placed inside become enchanted.

                Javelin

                900

                  Passive: Pierce

                  Grants each attack a 25% chance to pierce through evasion and deal 60 bonus magical damage.

                  A rather typical spear that can sometimes pierce through an enemy's armor when used to attack.

                  Tranquil Boots

                  925
                  • + 65 Movement Speed
                  • + 14 Health Regeneration

                  Passive: Break

                  Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

                  Movement speed bonuses from multiple pairs of boots do not stack.

                  While they increase the longevity of the wearer, this boot is not particularly reliable.

                  Компоненты:

                  500
                  250
                  175

                  Bracer

                  505
                  • + 5 / 10 Strength
                  • + 2 / 4 Agility
                  • + 2 / 4 Intelligence
                  • + 0.75 / 1.5 Health Regeneration
                  • + 50 / 100 Health

                  Doubles its bonuses after minute 25.

                  The bracer is a common choice to toughen up defenses and increase longevity.

                  Компоненты:

                  155
                  140

                  Magic Stick

                  200

                    Active: Energy Charge

                    Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                    Blade of Alacrity

                    1000
                    • + 10 Agility

                    A long blade imbued with time magic.

                    Aghanim's Scepter

                    4200
                    • + 10 All Attributes
                    • + 175 Health
                    • + 175 Mana

                    Passive: Ability Upgrade

                    Upgrades the ultimate, and some abilities, of all heroes.

                    The scepter of a wizard with demigod-like powers.

                    Компоненты:

                    1200
                    1000
                    1000
                    1000

                    Aghanim's Shard

                    1400

                      Passive: Ability Upgrade

                      Upgrades an existing ability or adds a new ability to your hero.

                      With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.