Статистика матча DO vs ar

Dotabuff

Победа сил света

33 16 минут, 19 секунд 2

Dead Outsiders

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
5
bbcm 0 7 1 8/0 1.8K 135/127 2.8K 0 0
6
Tehnik 0 6 2 25/0 2.5K 178/180 3.6K 0 340
7
satanmate 0 6 1 20/3 2.5K 157/210 6.4K 0 0
5
RoBiX 2 7 0 5/0 2.3K 145/122 7.5K 0 0
6
Bezdarok 0 7 3 41/3 3.2K 183/151 2.8K 0 0
1
4
7
8
10
11
14
15
18
19
22
23

Аrcanium

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
11
Retsu 11 1 13 109/22 11K 685/478 17K 5.1K 1.1K
11
coldofff 3 0 8 82/22 8.8K 512/470 5.7K 6K 0
10
Psycho_doto 7 1 16 22/1 6.5K 422/376 12K 2K 841
10
ritsu 6 0 15 85/14 9.5K 570/426 6K 988 0
10
antohahahha 4 0 14 20/5 6K 372/391 12K 9.6K 2K
2
3
5
6
9
12
13
16
17
20
21
24
HP 480 MP 267

Slark

Melee - Carry, Escape, Disabler, Nuker
20 +2.1
21 +1.5
16 +1.9
  • Скорость передвижения
    300
  • Базовая атака
    58-64
  • Базовая броня
    4.2
  • Дальность атаки
    150
HP 638 MP 375

Alchemist

Melee - Carry, Support, Durable, Disabler, Initiator, Nuker
23 +2.7
22 +1.5
25 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    50-56
  • Базовая броня
    3.52
  • Дальность атаки
    150
HP 683 MP 291

Axe

Melee - Initiator, Durable, Disabler, Carry
25 +2.8
20 +1.7
18 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    55-59
  • Базовая броня
    3.2
  • Дальность атаки
    150
HP 534 MP 303

Morphling

Ranged - Carry, Escape, Durable, Nuker, Disabler
23 +3.2
24 +3.9
19 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    36-45
  • Базовая броня
    2.8
  • Дальность атаки
    350
HP 615 MP 243

Bristleback

Melee - Carry, Durable, Initiator, Nuker
22 +2.7
17 +1.8
14 +2.8
  • Скорость передвижения
    295
  • Базовая атака
    53-59
  • Базовая броня
    3.72
  • Дальность атаки
    150
HP 728 MP 255

Centaur Warrunner

Melee - Durable, Initiator, Disabler, Nuker, Escape
27 +4
15 +1
15 +1.6
  • Скорость передвижения
    305
  • Базовая атака
    63-65
  • Базовая броня
    0.4
  • Дальность атаки
    150
HP 638 MP 267

Omniknight

Melee - Support, Durable, Nuker
23 +3.1
15 +2
16 +2.1
  • Скорость передвижения
    315
  • Базовая атака
    54-64
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 498 MP 420

Skywrath Mage

Ranged - Support, Nuker, Disabler
21 +2
13 +0.8
23 +4.1
  • Скорость передвижения
    325
  • Базовая атака
    39-49
  • Базовая броня
    0.08
  • Дальность атаки
    625
HP 462 MP 465

Pugna

Ranged - Nuker, Pusher
19 +2
21 +1.3
26 +5.2
  • Скорость передвижения
    330
  • Базовая атака
    47-54
  • Базовая броня
    3.36
  • Дальность атаки
    630
HP 462 MP 291

Broodmother

Melee - Carry, Pusher, Escape, Nuker
19 +2.3
18 +2.6
18 +1.4
  • Скорость передвижения
    285
  • Базовая атака
    9-15
  • Базовая броня
    2.6
  • Дальность атаки
    175
HP 462 MP 327

Phantom Lancer

Melee - Carry, Escape, Pusher, Nuker
19 +2.2
26 +2.8
21 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    52-62
  • Базовая броня
    5.2
  • Дальность атаки
    225
HP 660 MP 291

Chaos Knight

Melee - Carry, Disabler, Durable, Pusher, Initiator
24 +3.1
18 +1.4
18 +1.2
  • Скорость передвижения
    325
  • Базовая атака
    48-78
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 426 MP 327

Hoodwink

Ranged - Support, Nuker, Escape, Disabler
17 +2
24 +3.6
21 +2.9
  • Скорость передвижения
    310
  • Базовая атака
    46-53
  • Базовая броня
    4.8
  • Дальность атаки
    575
HP 480 MP 450

Shadow Shaman

Ranged - Support, Pusher, Disabler, Nuker, Initiator
20 +2.3
16 +1.6
25 +3.5
  • Скорость передвижения
    285
  • Базовая атака
    65-72
  • Базовая броня
    5.56
  • Дальность атаки
    400
HP 683 MP 315

Dawnbreaker

Melee - Carry, Durable
25 +3.4
14 +1.7
20 +2
  • Скорость передвижения
    300
  • Базовая атака
    54-58
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 660 MP 255

Doom

Melee - Carry, Disabler, Initiator, Durable, Nuker
24 +3.8
15 +1.5
15 +1.7
  • Скорость передвижения
    290
  • Базовая атака
    56-66
  • Базовая броня
    4.4
  • Дальность атаки
    200
HP 593 MP 291

Dragon Knight

Melee - Carry, Pusher, Durable, Disabler, Initiator, Nuker
21 +3.6
16 +2
18 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    55-61
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 480 MP 255

Faceless Void

Melee - Carry, Initiator, Disabler, Escape, Durable
20 +2.6
19 +3.3
15 +1.5
  • Скорость передвижения
    300
  • Базовая атака
    56-62
  • Базовая броня
    3.8
  • Дальность атаки
    150
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 606 MP 291

Clockwerk

Melee - Initiator, Disabler, Durable, Nuker
27 +3.1
13 +2.1
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    8-10
  • Базовая броня
    3.6
  • Дальность атаки
    150
HP 615 MP 291

Earth Spirit

Melee - Nuker, Escape, Disabler, Initiator, Durable
22 +3.8
17 +2.4
18 +2.1
  • Скорость передвижения
    290
  • Базовая атака
    47-57
  • Базовая броня
    2.72
  • Дальность атаки
    150
HP 462 MP 525

Tinker

Ranged - Carry, Nuker, Pusher
19 +2.3
17 +1.4
30 +3.3
  • Скорость передвижения
    310
  • Базовая атака
    52-58
  • Базовая броня
    6.72
  • Дальность атаки
    500
HP 516 MP 327

Razor

Ranged - Carry, Durable, Nuker, Pusher
22 +2.8
24 +2.8
21 +2.2
  • Скорость передвижения
    280
  • Базовая атака
    47-49
  • Базовая броня
    4.8
  • Дальность атаки
    475
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Mjollnir

5500
  • + 25 Damage
  • + 90 Attack Speed

Active: Static Charge

Places a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.
Passive: Chain Lightning

Grants a 25% chance on attack to release a bolt of electricity that leaps between 12 targets within a 650 radius, dealing 180 magical damage to each. Lightning proc pierces evasion. Deals 150% damage to illusions.

Thor's magical hammer, made for him by the dwarves Brok and Eitri.

Компоненты:

2950
2000

Power Treads

1400
  • + 45 Move Speed (Ranged Heroes)
  • + 55 Move Speed (Melee Heroes)
  • + 10 Selected Attribute
  • + 25 Attack Speed

Active: Switch Attribute

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Movement speed bonuses from multiple pairs of boots do not stack.

A pair of tough-skinned boots that change to meet the demands of the wearer.

Компоненты:

500
450
450

Iron Branch

50
  • + 1 All Attributes

Use: Plant Tree

Targets the ground to plant a happy little tree that lasts for 20 seconds.

A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

Dragon Lance

1900
  • + 15 Agility
  • + 10 Strength
  • + 150 Attack Range (Ranged Only)

Passive: Dragon's Reach

Increases attack range of ranged heroes.

The forward charge of the wyvern host grants no quarter.

Компоненты:

1000
450

Null Talisman

505
  • + 5 / 10 Intelligence
  • + 2 / 4 Strength
  • + 2 / 4 Agility
  • + 3 / 6% Max Mana Bonus
  • + 1.0 / 2.0 Mana Regeneration

Doubles its bonuses after minute 25.

A small gemstone attached to several chains.

Компоненты:

155
140

Spark of Courage

0

    Passive: Courage

    Provides 16 damage when the hero is above 50% Health, and 7 armor when they are below that threshold.

    Bracer

    505
    • + 5 / 10 Strength
    • + 2 / 4 Agility
    • + 2 / 4 Intelligence
    • + 0.75 / 1.5 Health Regeneration
    • + 50 / 100 Health

    Doubles its bonuses after minute 25.

    The bracer is a common choice to toughen up defenses and increase longevity.

    Компоненты:

    155
    140

    Soul Ring

    805
    • + 6 Strength
    • + 2 Armor

    Active: Sacrifice

    Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

    A ring that feeds on the souls of those who wear it.

    Компоненты:

    175
    140
    140

    Orb of Corrosion

    875
    • + 3 Armor
    • + 25 Attack Speed

    Passive: Corrosion

    Dealing 5 damage per second, and slowing movement by 13% if the equipped hero is melee, or by 4% if they are ranged and reduces heals, health regeneration, lifesteal and spell lifesteal by 20% . Affects Buildings Lasts for 3 seconds.

    Seepage from the wounds of a warrior deity, sealed in an arcanist's orb following a campaign of vicious slaughter.

    Компоненты:

    250
    175
    450

    Desolator

    3500
    • + 50 Damage

    Passive: Corruption

    Your attacks reduce the target's armor by -6 for 7 seconds.
    Passive: Soul Stealer

    Desolator gains +2 damage every time an enemy hero dies while affected by Corruption, to a maximum of 30.

    A wicked weapon, used in torturing political criminals.

    Компоненты:

    1600
    1600
    300

    Boots of Speed

    500
    • + 45 Movement Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

    Fleet footwear, increasing movement.

    Vladmir's Offering

    2200
    • + 2 Armor
    • + 0.75 Mana Regeneration

    Passive: Vladmir's Aura

    Grants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Lifesteal from creeps is reduced by 40%. Radius: 1200

    An eerie mask that is haunted with the malice of a fallen vampire.

    Компоненты:

    425
    425
    900
    450

    Falcon Blade

    1125
    • + 200 Health
    • + 1.8 Mana Regeneration
    • + 14 Damage

    An enchanted blade that long ago raised a hopeless urchin from pauper to king.

    Компоненты:

    250
    175
    450

    Boots of Bearing

    4275
    • + 8 Strength
    • + 8 Intelligence
    • + 65 Movement Speed
    • + 15 Health Regeneration

    Active: Endurance

    Gives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200
    Passive: Swiftness Aura

    Grants 20 movement speed to allies. Radius: 1200

    Resplendent footwear fashioned for the ancient herald that first dared spread the glory of Stonehall beyond the original borders of its nascent claim.

    Компоненты:

    925
    1650

    Pipe of Insight

    3725
    • + 14.0 Health Regeneration
    • + 20% Magic Resistance

    Active: Barrier

    Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 10 seconds. Radius: 1200
    Passive: Insight Aura

    Gives allied units 2.5 health regeneration and 8% magic resistance. Radius: 1200

    A powerful artifact of mysterious origin, it creates barriers against magical forces.

    Компоненты:

    800
    425
    1800

    Arcane Boots

    1300
    • + 45 Movement Speed
    • + 0.5 Mana Regeneration

    Active: Replenish Mana

    Restores 175 mana to all nearby allies. Radius: 1200
    Passive: Basilius Aura

    Grants 1 mana regeneration to allies. Radius: 1200

    Movement speed bonuses from multiple pairs of boots do not stack.

    Magi equipped with these boots are valued in battle.

    Компоненты:

    500
    425

    Sentry Ward

    50

      Use: Plant

      Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

      A form of plant originally grown in the garden of a fearful king.

      Magic Stick

      200

        Active: Energy Charge

        Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

        A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

        Observer and Sentry Wards

        50
        • OBSERVER VISION RANGE: 1600
        • OBSERVER DURATION (MINUTES): 6
        • SENTRY DURATION (MINUTES): 8
        • SENTRY TRUE SIGHT RANGE: 1000

        Use: Plant

        Plant the currently active ward. Double-Click to switch the currently active ward.

        Advancements in stacking efficiency have made wards easier to carry than ever.

        Компоненты:

        50
        0

        Quelling Blade

        100

          Active: Chop Tree

          Destroy a target tree.
          Passive: Quell

          Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

          The axe of a fallen gnome, it allows you to effectively maneuver the forest.

          Chipped Vest

          0
          • + 4 Health Regeneration

          Passive Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps.

          It doesn't look like much, but it's oddly comfy.

          Bottle

          675

            Active: Regenerate

            Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
            Passive: Store Rune

            Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

            An old bottle that survived the ages, the contents placed inside become enchanted.

            Wraith Band

            505
            • + 5 / 10 Agility
            • + 2 / 4 Strength
            • + 2 / 4 Intelligence
            • + 5 / 10 Attack Speed
            • + 1.75 / 3.5 Armor

            Doubles its bonuses after minute 25.

            A circlet with faint whispers echoing about it.

            Компоненты:

            155
            140

            Gloves of Haste

            450
            • + 20 Attack Speed

            A pair of magical gloves that seems to render weapons weightless.

            Staff of Wizardry

            1000
            • + 10 Intelligence

            A staff of magical powers passed down from the eldest mages.

            Morbid Mask

            900
            • + 18% Lifesteal

            Passive: Lifesteal

            Heals the attacker for a percentage of attack damage dealt. Lifesteal from creeps is reduced by 40%.

            A mask that drains the energy of those caught in its gaze.

            Aghanim's Scepter

            4200
            • + 10 All Attributes
            • + 175 Health
            • + 175 Mana

            Passive: Ability Upgrade

            Upgrades the ultimate, and some abilities, of all heroes.

            The scepter of a wizard with demigod-like powers.

            Компоненты:

            1200
            1000
            1000
            1000

            Aghanim's Shard

            1400

              Passive: Ability Upgrade

              Upgrades an existing ability or adds a new ability to your hero.

              With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.