Статистика матча Лиц.№22-1(А) vs antisocial

Dotabuff

Победа сил тьмы

1 19 минут, 7 секунд 29

Лиц. №22-1 (А)

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
14
killasata 7 0 9 153/12 12K 612/574 11K 6.5K 0
11
swelsx 6 1 9 14/4 5.4K 336/376 3.7K 3.4K 0
11
Gunke 4 0 15 15/2 6K 318/398 8K 909 0
13
leonchik 6 0 4 125/10 10K 545/552 11K 3.2K 0
12
fiksvai 6 0 7 103/5 9.5K 477/477 12K 1K 1.1K
1
4
7
8
10
11
14
15
18
19
22
23

SocialphobiaTeam

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
10
социофоб 0 3 0 100/11 6.3K 329/338 3.8K 0 22
111
12
radicaldreamer 1 6 0 135/7 6.5K 385/440 7.2K 0 0
10
tim228pro 0 5 0 95/6 5.6K 291/313 2.9K 0 0
7
FUNKED_UP 0 7 0 13/0 1.9K 128/172 2.3K 0 0
0
7
teshin_Zver 0 8 1 8/5 2.4K 138/202 2.7K 0 1K
2
3
5
6
9
12
13
16
17
20
21
24
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620
HP 498 MP 375

Disruptor

Ranged - Support, Disabler, Nuker, Initiator
21 +2.4
15 +1.4
20 +2.9
  • Скорость передвижения
    295
  • Базовая атака
    47-51
  • Базовая броня
    2.4
  • Дальность атаки
    625
HP 615 MP 291

Earthshaker

Melee - Support, Initiator, Disabler, Nuker
22 +3.7
12 +1.4
18 +2.1
  • Скорость передвижения
    315
  • Базовая атака
    49-59
  • Базовая броня
    3.92
  • Дальность атаки
    150
HP 728 MP 351

Timbersaw

Melee - Nuker, Durable, Escape
27 +3.5
16 +1.6
23 +2.7
  • Скорость передвижения
    285
  • Базовая атака
    50-54
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 683 MP 291

Axe

Melee - Initiator, Durable, Disabler, Carry
25 +2.8
20 +1.7
18 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    55-59
  • Базовая броня
    3.2
  • Дальность атаки
    150
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 462 MP 450

Silencer

Ranged - Carry, Support, Disabler, Initiator, Nuker
19 +2.2
22 +2.2
25 +2.9
  • Скорость передвижения
    290
  • Базовая атака
    43-57
  • Базовая броня
    3.52
  • Дальность атаки
    600
HP 683 MP 315

Dawnbreaker

Melee - Carry, Durable
25 +3.4
14 +1.7
20 +2
  • Скорость передвижения
    300
  • Базовая атака
    54-58
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 444 MP 375

Lion

Ranged - Support, Disabler, Nuker, Initiator
18 +2.4
15 +1.7
20 +3.5
  • Скорость передвижения
    290
  • Базовая атака
    49-55
  • Базовая броня
    2.4
  • Дальность атаки
    600
HP 728 MP 255

Centaur Warrunner

Melee - Durable, Initiator, Disabler, Nuker, Escape
27 +4
15 +1
15 +1.6
  • Скорость передвижения
    305
  • Базовая атака
    63-65
  • Базовая броня
    0.4
  • Дальность атаки
    150
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 444 MP 303

Terrorblade

Melee - Carry, Pusher, Nuker
18 +2
22 +4
19 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    50-56
  • Базовая броня
    9.4
  • Дальность атаки
    150
HP 444 MP 375

Dazzle

Ranged - Support, Nuker, Disabler
18 +2
20 +1.4
25 +2.8
  • Скорость передвижения
    305
  • Базовая атака
    3-9
  • Базовая броня
    4
  • Дальность атаки
    575
HP 498 MP 420

Skywrath Mage

Ranged - Support, Nuker, Disabler
21 +2
13 +0.8
23 +4.1
  • Скорость передвижения
    325
  • Базовая атака
    39-49
  • Базовая броня
    0.08
  • Дальность атаки
    625
HP 480 MP 450

Shadow Shaman

Ranged - Support, Pusher, Disabler, Nuker, Initiator
20 +2.3
16 +1.6
25 +3.5
  • Скорость передвижения
    285
  • Базовая атака
    65-72
  • Базовая броня
    5.56
  • Дальность атаки
    400
HP 638 MP 327

Mars

Melee - Carry, Initiator, Disabler, Durable
23 +3.7
20 +1.7
21 +2.2
  • Скорость передвижения
    310
  • Базовая атака
    49-57
  • Базовая броня
    2.2
  • Дальность атаки
    250
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 534 MP 315

Templar Assassin

Ranged - Carry, Escape
23 +2.4
23 +3.2
20 +2
  • Скорость передвижения
    310
  • Базовая атака
    53-59
  • Базовая броня
    4.6
  • Дальность атаки
    250
HP 534 MP 303

Morphling

Ranged - Carry, Escape, Durable, Nuker, Disabler
23 +3.2
24 +3.9
19 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    36-45
  • Базовая броня
    2.8
  • Дальность атаки
    350
HP 462 MP 219

Anti-Mage

Melee - Carry, Escape, Nuker
19 +1.6
24 +2.8
12 +1.8
  • Скорость передвижения
    310
  • Базовая атака
    53-57
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 480 MP 267

Slark

Melee - Carry, Escape, Disabler, Nuker
20 +2.1
21 +1.5
16 +1.9
  • Скорость передвижения
    300
  • Базовая атака
    58-64
  • Базовая броня
    4.2
  • Дальность атаки
    150
HP 120 MP 375

Medusa

Ranged - Carry, Disabler, Durable
0 +0
22 +3.6
25 +3.6
  • Скорость передвижения
    275
  • Базовая атака
    48-54
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 683 MP 255

Lifestealer

Melee - Carry, Durable, Escape, Disabler
25 +2.4
19 +1.9
15 +1.8
  • Скорость передвижения
    320
  • Базовая атака
    41-47
  • Базовая броня
    4.04
  • Дальность атаки
    150

Phase Boots

1500
  • + 50 Movement Speed
  • + 18 Damage (MELEE)
  • + 12 Damage (RANGED)
  • + 4 Armor

Active: Phase

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Movement speed bonuses from multiple pairs of boots do not stack.

Boots that allow the wearer to travel between the ether.

Компоненты:

500
550
450

Armlet of Mordiggian

2500
  • + 15 Damage
  • + 25 Attack Speed
  • + 6 Armor
  • + 5 Health Regeneration

Toggle: Unholy Strength

When active, Unholy Strength grants +35 damage, +25 strength and +4 armor, but drains 45 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power.

Компоненты:

975
450
450

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Quelling Blade

100

    Active: Chop Tree

    Destroy a target tree.
    Passive: Quell

    Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

    The axe of a fallen gnome, it allows you to effectively maneuver the forest.

    Bracer

    505
    • + 5 / 10 Strength
    • + 2 / 4 Agility
    • + 2 / 4 Intelligence
    • + 0.75 / 1.5 Health Regeneration
    • + 50 / 100 Health

    Doubles its bonuses after minute 25.

    The bracer is a common choice to toughen up defenses and increase longevity.

    Компоненты:

    155
    140

    Tango

    90

      Use: Devour

      Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

      Forage to survive on the battlefield.

      Spark of Courage

      0

        Passive: Courage

        Provides 16 damage when the hero is above 50% Health, and 7 armor when they are below that threshold.

        Bottle

        675

          Active: Regenerate

          Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
          Passive: Store Rune

          Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

          An old bottle that survived the ages, the contents placed inside become enchanted.

          Power Treads

          1400
          • + 45 Move Speed (Ranged Heroes)
          • + 55 Move Speed (Melee Heroes)
          • + 10 Selected Attribute
          • + 25 Attack Speed

          Active: Switch Attribute

          Switches between +10 Strength, +10 Agility, or +10 Intelligence.

          Movement speed bonuses from multiple pairs of boots do not stack.

          A pair of tough-skinned boots that change to meet the demands of the wearer.

          Компоненты:

          500
          450
          450

          Blink Dagger

          2250

            Active: Blink

            Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

            The fabled dagger used by the fastest assassin ever to walk the lands.

            Wind Lace

            250
            • + 20 Movement Speed

            Bonuses from multiple Wind Laces do not stack.

            Hasten to battle on wind-touched heels.

            Soul Ring

            805
            • + 6 Strength
            • + 2 Armor

            Active: Sacrifice

            Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

            A ring that feeds on the souls of those who wear it.

            Компоненты:

            175
            140
            140

            Poor Man's Shield

            0
            • + 8 Agility

            Passive: Damage Block

            Gives a 100% chance to block 30 damage from incoming attacks on melee heroes, and 20 damage on ranged. Has a 50% chance to block damage from creeps.

            A busted old shield that seems to block more than it should.

            Tranquil Boots

            925
            • + 65 Movement Speed
            • + 14 Health Regeneration

            Passive: Break

            Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

            Movement speed bonuses from multiple pairs of boots do not stack.

            While they increase the longevity of the wearer, this boot is not particularly reliable.

            Компоненты:

            500
            250
            175

            Sentry Ward

            50

              Use: Plant

              Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

              A form of plant originally grown in the garden of a fearful king.

              Cloak

              800
              • + 20% Magic Resistance

              A cloak made of a magical material that works to dispel any magic cast on it.

              Smoke of Deceit

              50

                Use: Disguise

                Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

                The charlatan wizard Myrddin's only true contribution to the arcane arts.

                Blood Grenade

                50
                • + 50 Health

                Use: Throw Grenade

                Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

                Observer and Sentry Wards

                50
                • OBSERVER VISION RANGE: 1600
                • OBSERVER DURATION (MINUTES): 6
                • SENTRY DURATION (MINUTES): 8
                • SENTRY TRUE SIGHT RANGE: 1000

                Use: Plant

                Plant the currently active ward. Double-Click to switch the currently active ward.

                Advancements in stacking efficiency have made wards easier to carry than ever.

                Компоненты:

                50
                0

                Arcane Boots

                1300
                • + 45 Movement Speed
                • + 0.5 Mana Regeneration

                Active: Replenish Mana

                Restores 175 mana to all nearby allies. Radius: 1200
                Passive: Basilius Aura

                Grants 1 mana regeneration to allies. Radius: 1200

                Movement speed bonuses from multiple pairs of boots do not stack.

                Magi equipped with these boots are valued in battle.

                Компоненты:

                500
                425

                Chipped Vest

                0
                • + 4 Health Regeneration

                Passive Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps.

                It doesn't look like much, but it's oddly comfy.

                Desolator

                3500
                • + 50 Damage

                Passive: Corruption

                Your attacks reduce the target's armor by -6 for 7 seconds.
                Passive: Soul Stealer

                Desolator gains +2 damage every time an enemy hero dies while affected by Corruption, to a maximum of 30.

                A wicked weapon, used in torturing political criminals.

                Компоненты:

                1600
                1600
                300

                Aegis of the Immortal

                0

                  Passive: Reincarnation

                  Brings you to life with full health and mana 5 seconds after you die, at the location where you died. Reincarnation must be used within 5 minutes or Aegis of the Immortal disappears. If it expires, it will heal you over 5 seconds (dispels on damage).

                  The Immortal was said to own a shield that protected him from death itself.

                  Dragon Lance

                  1900
                  • + 15 Agility
                  • + 10 Strength
                  • + 150 Attack Range (Ranged Only)

                  Passive: Dragon's Reach

                  Increases attack range of ranged heroes.

                  The forward charge of the wyvern host grants no quarter.

                  Компоненты:

                  1000
                  450

                  Iron Branch

                  50
                  • + 1 All Attributes

                  Use: Plant Tree

                  Targets the ground to plant a happy little tree that lasts for 20 seconds.

                  A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

                  Falcon Blade

                  1125
                  • + 200 Health
                  • + 1.8 Mana Regeneration
                  • + 14 Damage

                  An enchanted blade that long ago raised a hopeless urchin from pauper to king.

                  Компоненты:

                  250
                  175
                  450

                  Glimmer Cape

                  2150
                  • + 25% Magic Resistance

                  Active: Glimmer

                  After a 0.5 second delay, grants invisibility, 40 movement speed and a magic damage barrier that absorbs up to 300 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

                  The stolen cape of a master illusionist.

                  Компоненты:

                  1000
                  800

                  Magic Stick

                  200

                    Active: Energy Charge

                    Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                    Infused Raindrops

                    225
                    • + 0.8 Mana Regeneration

                    Passive: Magical Damage Block

                    Consumes a charge to block 120 magic damage from damage instances over 75 damage. Comes with 6 charges. When the charges are gone, the item disappears.

                    Elemental protection from magical assaults.

                    Rod of Atos

                    2250
                    • + 15 Intelligence
                    • + 275 Health

                    Active: Cripple

                    Roots the target for 2 seconds.

                    Atos, the Lord of Blight, has his essence stored in this deceptively simple wand.

                    Компоненты:

                    1000
                    1000

                    Null Talisman

                    505
                    • + 5 / 10 Intelligence
                    • + 2 / 4 Strength
                    • + 2 / 4 Agility
                    • + 3 / 6% Max Mana Bonus
                    • + 1.0 / 2.0 Mana Regeneration

                    Doubles its bonuses after minute 25.

                    A small gemstone attached to several chains.

                    Компоненты:

                    155
                    140

                    Clarity

                    50

                      Use: Replenish

                      Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                      Clear water that enhances the ability to meditate.

                      Kaya and Sange

                      4200
                      • + 16 Strength
                      • + 16 Intelligence
                      • + 25% Slow Resistance
                      • + 50% Mana Regen Amplification
                      • + 12% Spell Amplification
                      • + 25% Health Regen and Lifesteal Amp
                      • + 25% Spell Lifesteal Amplification
                      • + 25% Mana Cost/Mana Loss Reduction

                      Two of three known items of unimaginable power that many believe were crafted at the same enchanter's forge.

                      Компоненты:

                      2100
                      2100

                      Staff of Wizardry

                      1000
                      • + 10 Intelligence

                      A staff of magical powers passed down from the eldest mages.

                      Aghanim's Scepter

                      4200
                      • + 10 All Attributes
                      • + 175 Health
                      • + 175 Mana

                      Passive: Ability Upgrade

                      Upgrades the ultimate, and some abilities, of all heroes.

                      The scepter of a wizard with demigod-like powers.

                      Компоненты:

                      1200
                      1000
                      1000
                      1000

                      Aghanim's Shard

                      1400

                        Passive: Ability Upgrade

                        Upgrades an existing ability or adds a new ability to your hero.

                        With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.