Статистика матча КАИ vs КФУ (А)

Dotabuff

Победа сил тьмы

4 21 минута, 51 секунда 23

АВИАТОРЫ

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
17
ahmia 3 1 9 209/30 13K 596/719 7.8K 2.7K 0
15
rzay 3 0 13 147/17 11K 484/570 9.2K 1.2K 0
18
exalted 7 3 6 232/7 14K 645/827 8.4K 245 0
13
chocopai 4 1 15 22/1 5K 288/461 9.5K 1.7K 0
12
tolstochek 6 0 11 25/1 7.2K 309/425 10K 67 0
1
2
5
8
10
11
14
15
18
19
21
23

КФУ (А)

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
12
de1l3s 0 6 0 149/2 8.3K 392/391 11K 0 0
13
marchonmars 3 4 1 149/2 8.7K 427/484 10K 300 0
13
benice 0 6 1 170/0 7.9K 394/460 3.8K 0 0
9
Toryanse 1 3 2 22/1 3.7K 203/267 3.8K 184 0
6
drunya 0 4 2 5/1 2.5K 132/145 2.6K 0 125
3
4
6
7
9
12
13
16
17
20
22
24
HP 660 MP 327

Largo

Melee - Durable, Disabler, Support
24 +3.6
14 +1.3
21 +2.6
  • Скорость передвижения
    290
  • Базовая атака
    63-69
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 534 MP 339

Batrider

Ranged - Initiator, Disabler, Escape
23 +2.9
13 +2
22 +2.9
  • Скорость передвижения
    320
  • Базовая атака
    12-16
  • Базовая броня
    4.6
  • Дальность атаки
    400
HP 683 MP 315

Treant Protector

Melee - Support, Initiator, Durable, Disabler, Escape
25 +3.4
15 +1.8
20 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    85-93
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 516 MP 327

Razor

Ranged - Carry, Durable, Nuker, Pusher
22 +2.8
24 +2.8
21 +2.2
  • Скорость передвижения
    280
  • Базовая атака
    47-49
  • Базовая броня
    4.8
  • Дальность атаки
    475
HP 534 MP 405

Shadow Demon

Ranged - Support, Disabler, Initiator, Nuker
23 +2.6
18 +2.2
22 +3.6
  • Скорость передвижения
    290
  • Базовая атака
    51-55
  • Базовая броня
    2.88
  • Дальность атаки
    500
HP 638 MP 327

Mars

Melee - Carry, Initiator, Disabler, Durable
23 +3.7
18 +1.7
21 +2.2
  • Скорость передвижения
    310
  • Базовая атака
    49-57
  • Базовая броня
    1.88
  • Дальность атаки
    250
HP 444 MP 420

Necrophos

Ranged - Carry, Nuker, Durable, Disabler
18 +2.3
12 +1.3
23 +2.7
  • Скорость передвижения
    280
  • Базовая атака
    49-53
  • Базовая броня
    3.92
  • Дальность атаки
    500
HP 570 MP 450

Jakiro

Ranged - Support, Nuker, Pusher, Disabler
25 +2.5
15 +1.2
25 +3
  • Скорость передвижения
    290
  • Базовая атака
    52-60
  • Базовая броня
    3.4
  • Дальность атаки
    400
HP 638 MP 291

Tusk

Melee - Initiator, Disabler, Nuker
23 +3.9
23 +1.9
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    50-54
  • Базовая броня
    4.68
  • Дальность атаки
    150
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 408 MP 315

Weaver

Ranged - Carry, Escape
16 +2
17 +3.3
20 +2
  • Скорость передвижения
    275
  • Базовая атака
    54-60
  • Базовая броня
    4.4
  • Дальность атаки
    425
HP 462 MP 525

Tinker

Ranged - Carry, Nuker, Pusher
19 +2.3
17 +1.4
30 +3.3
  • Скорость передвижения
    310
  • Базовая атака
    52-58
  • Базовая броня
    4.72
  • Дальность атаки
    500
HP 570 MP 267

Beastmaster

Melee - Initiator, Disabler, Durable, Nuker
25 +2.9
19 +2
16 +1.9
  • Скорость передвижения
    305
  • Базовая атака
    23-27
  • Базовая броня
    2.8
  • Дальность атаки
    150
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.6
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    5
  • Дальность атаки
    525
HP 480 MP 390

Dark Willow

Ranged - Support, Nuker, Disabler, Escape
20 +2
18 +1.6
21 +3.5
  • Скорость передвижения
    290
  • Базовая атака
    48-56
  • Базовая броня
    2.88
  • Дальность атаки
    475
HP 444 MP 291

Windranger

Ranged - Carry, Support, Disabler, Escape, Nuker
18 +2.6
17 +2.1
18 +3.2
  • Скорость передвижения
    290
  • Базовая атака
    24-36
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 480 MP 405

Dark Seer

Melee - Initiator, Escape, Disabler
20 +2.6
19 +1.5
22 +2.7
  • Скорость передвижения
    295
  • Базовая атака
    53-59
  • Базовая броня
    5.04
  • Дальность атаки
    150
HP 728 MP 255

Centaur Warrunner

Melee - Durable, Initiator, Disabler, Nuker, Escape
27 +4
15 +1
15 +1.6
  • Скорость передвижения
    300
  • Базовая атака
    63-65
  • Базовая броня
    0.4
  • Дальность атаки
    150
HP 498 MP 375

Disruptor

Ranged - Support, Disabler, Nuker, Initiator
21 +2.4
15 +1.4
20 +2.9
  • Скорость передвижения
    295
  • Базовая атака
    47-51
  • Базовая броня
    2.4
  • Дальность атаки
    625
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.3
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 750 MP 243

Spirit Breaker

Melee - Carry, Initiator, Disabler, Durable, Escape
28 +3.3
17 +1.7
14 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    62-72
  • Базовая броня
    3.72
  • Дальность атаки
    170
HP 462 MP 255

Sniper

Ranged - Carry, Nuker
19 +2
27 +3.2
15 +2.6
  • Скорость передвижения
    285
  • Базовая атака
    40-46
  • Базовая броня
    5.4
  • Дальность атаки
    550
HP 498 MP 291

Abaddon

Melee - Support, Carry, Durable
21 +2.6
22 +1.5
18 +2
  • Скорость передвижения
    325
  • Базовая атака
    22-32
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 498 MP 450

Grimstroke

Ranged - Support, Nuker, Disabler, Escape
21 +2.4
18 +1.9
25 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    47-51
  • Базовая броня
    2.88
  • Дальность атаки
    600

Magic Wand

460
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
55
55

Falcon Blade

1125
  • + 200 Health
  • + 1.8 Mana Regeneration
  • + 14 Damage

An enchanted blade that long ago raised a hopeless urchin from pauper to king.

Компоненты:

250
175
450

Maelstrom

2950
  • + 25 Damage
  • + 25 Attack Speed

Passive: Chain Lightning

Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion.

A hammer forged for the gods themselves, Maelstrom allows its user to harness the power of lightning.

Компоненты:

1600
900
450

Bracer

505
  • + 5 Strength
  • + 2 Agility
  • + 2 Intelligence
  • + 0.75 Health Regeneration
  • + 50 Health

The bracer is a common choice to toughen up defenses and increase longevity.

Компоненты:

155
140

Power Treads

1400
  • + 45 Move Speed (Ranged Heroes)
  • + 55 Move Speed (Melee Heroes)
  • + 10 Selected Attribute
  • + 25 Attack Speed

Active: Switch Attribute

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Movement speed bonuses from multiple pairs of boots do not stack.

A pair of tough-skinned boots that change to meet the demands of the wearer.

Компоненты:

500
450
450

Mithril Hammer

1600
  • + 24 Damage

A hammer forged of pure mithril.

Iron Branch

55
  • + 1 All Attributes

Use: Plant Tree

Targets the ground to plant a happy little tree that lasts for 20 seconds.

A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

Poor Man's Shield

0

    Passive: Damage Block

    Gives a 100% chance to block 30 damage from incoming attacks on melee heroes, and 20 damage on ranged. Has a 50% chance to block damage from creeps.

    A busted old shield that seems to block more than it should.

    Ogre Axe

    1000
    • + 10 Strength

    You grow stronger just by holding it.

    Aghanim's Scepter

    4200
    • + 10 All Attributes
    • + 175 Health
    • + 175 Mana

    Passive: Ability Upgrade

    Upgrades the ultimate, and some abilities, of all heroes.

    The scepter of a wizard with demigod-like powers.

    Компоненты:

    1200
    1000
    1000
    1000

    Bottle

    675

      Active: Regenerate

      Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
      Passive: Store Rune

      Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

      An old bottle that survived the ages, the contents placed inside become enchanted.

      Searing Signet

      0

        Passive: Burn Through

        Instances of magic damage from spells over 55 ignites enemies, causing them to take 90 magic damage over 6 seconds. Burn damage against non-hero targets is decreased by 50%.

        To torture a magic user, one must devise means far beyond the mundane.

        Helm of the Dominator

        2550
        • + 6 All Attributes
        • + 6 Armor
        • + 6 Health Regeneration

        Active: Dominate

        Takes control of one neutral, non-ancient target unit and sets its movement speed to 370 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster 50% of the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold and it can no longer be killed by abilities that instantly kill creeps otherwise. The Helm cannot be used for 3 seconds after the dominated creep takes damage from an enemy hero or Roshan.

        The powerful headpiece of a dead necromancer.

        Компоненты:

        975
        450

        Soul Ring

        805
        • + 6 Strength
        • + 2 Armor

        Active: Sacrifice

        Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

        A ring that feeds on the souls of those who wear it.

        Компоненты:

        175
        140
        140

        Ring of Tarrasque

        1700
        • + 12 Health Regeneration

        An ageless ring forged with an otherwise simple blood magic amplified by the presumed source of its key component.

        Boots of Speed

        500
        • + 45 Movement Speed

        Movement speed bonuses from multiple pairs of boots do not stack.

        Fleet footwear, increasing movement.

        Cloak

        800
        • + 20% Magic Resistance

        A cloak made of a magical material that works to dispel any magic cast on it.

        Headdress

        425
        • + 0.5 Health Regeneration

        Passive: Regeneration Aura

        Grants 2 health regeneration to allies. Radius: 1200

        Creates a soothing aura that restores allies in battle.

        Компоненты:

        175

        Sage's Mask

        175
        • + 0.7 Mana Regeneration

        A mask commonly used by mages and warlocks for various rituals.

        Magic Stick

        200

          Active: Energy Charge

          Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

          A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

          Arcane Boots

          1400
          • + 45 Movement Speed
          • + 0.25 Mana Regeneration

          Active: Replenish

          Restores 150 mana to all nearby allies. Radius: 1200
          Passive: Basilius Aura

          Grants 1 mana regeneration to allies. Radius: 1200

          Movement speed bonuses from multiple pairs of boots do not stack.

          Magi equipped with these boots are valued in battle.

          Компоненты:

          500
          425

          Circlet

          155
          • + 2 All Attributes

          An elegant circlet designed for human princesses.

          Smoke of Deceit

          50

            Use: Disguise

            Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

            The charlatan wizard Myrddin's only true contribution to the arcane arts.

            Essence Ring

            0

              Active: Life Essence

              Increases your current and max health by 240 for 10 seconds.

              An ancient bauble blessed by the breath of Verodicia.

              Infused Raindrops

              225
              • + 0.8 Mana Regeneration

              Passive: Magical Damage Block

              Consumes a charge to block 120 magic damage from damage instances over 75 damage. Comes with 6 charges. When the charges are gone, the item disappears.

              Elemental protection from magical assaults.

              Tumbler's Toy

              0

                Active: Vault

                Propels your hero forward 300 units. Tumbler's Toy gets disabled for 3 seconds if its owner receives damage from a player source.

                An antique plaything found in the ruins of an Ozenja circus bazaar.

                Radiance

                4700
                • + 55 Damage
                • + 25% Evasion

                Toggle: Burn

                When active, scorches enemies for 60 magical damage per second. Illusions deal 35 magical damage per second. Radius: 650

                A divine weapon that causes damage and a bright burning effect that lays waste to nearby enemies.

                Компоненты:

                3400
                1300

                Phase Boots

                1500
                • + 50 Movement Speed
                • + 18 Damage (MELEE)
                • + 12 Damage (RANGED)
                • + 4 Armor

                Active: Phase

                Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

                Movement speed bonuses from multiple pairs of boots do not stack.

                Boots that allow the wearer to travel between the ether.

                Компоненты:

                500
                550
                450

                Manta Style

                4650
                • + 10 Strength
                • + 26 Agility
                • + 10 Intelligence
                • + 15 Attack Speed
                • + 10% Movement Speed

                Active: Mirror Image

                Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

                An axe made of reflective materials that causes confusion amongst enemy ranks.

                Компоненты:

                2100
                1000

                Null Talisman

                505
                • + 5 Intelligence
                • + 2 Strength
                • + 2 Agility
                • + 3% Max Mana Bonus
                • + 1.0 Mana Regeneration

                A small gemstone attached to several chains.

                Компоненты:

                155
                140

                Chipped Vest

                0

                  Passive: Chipper

                  Every time you are attacked, you return 30 damage to heroes and 20 damage to creeps.

                  It doesn't look like much, but it's oddly comfy.

                  Crimson Guard

                  3725
                  • + 250 Health
                  • + 12 Health Regeneration
                  • + 8 Armor

                  Active: Guard

                  For 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2.2% of the casters max health value from each incoming attack. Units may only be affected by Guard once every 35 seconds. Radius: 1200
                  Passive: Damage Block

                  Grants a 60% chance to block 75 damage from incoming attacks on melee heroes, and 50 damage on ranged.

                  A cuirass originally built to protect against the dreaded Year Beast.

                  Компоненты:

                  1700
                  975

                  Quelling Blade

                  100

                    Active: Chop Tree

                    Destroy a target tree.
                    Passive: Quell

                    Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

                    The axe of a fallen gnome, it allows you to effectively maneuver the forest.

                    Pipe of Insight

                    3725
                    • + 14.0 Health Regeneration
                    • + 20% Magic Resistance

                    Active: Barrier

                    Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200
                    Passive: Insight Aura

                    Gives allied units 2.5 health regeneration and 8% magic resistance. Radius: 1200

                    A powerful artifact of mysterious origin, it creates barriers against magical forces.

                    Компоненты:

                    800
                    425
                    1700

                    Blink Dagger

                    2250

                      Active: Blink

                      Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

                      The fabled dagger used by the fastest assassin ever to walk the lands.

                      Yasha and Kaya

                      4200
                      • + 16 Agility
                      • + 16 Intelligence
                      • + 20 Attack Speed
                      • + 50% Mana Regen Amplification
                      • + 12% Movement Speed
                      • + 12% Spell Amplification
                      • + 25% Cast Speed Bonus

                      Yasha and Kaya when paired together share a natural resonance.

                      Компоненты:

                      2100
                      2100

                      Aegis of the Immortal

                      0

                        Passive: Reincarnation

                        Brings you to life with full health and mana 5 seconds after you die, at the location where you died. Reincarnation must be used within 5 minutes or Aegis of the Immortal disappears. If it expires, it will heal you over 5 seconds (dispels on damage).

                        The Immortal was said to own a shield that protected him from death itself.

                        Wind Lace

                        225
                        • + 15 Movement Speed

                        Bonuses from multiple Wind Laces do not stack.

                        Hasten to battle on wind-touched heels.

                        Glimmer Cape

                        2150
                        • + 20% Magic Resistance

                        Active: Glimmer

                        After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

                        The stolen cape of a master illusionist.

                        Компоненты:

                        900
                        800

                        Staff of Wizardry

                        1000
                        • + 10 Intelligence

                        A staff of magical powers passed down from the eldest mages.

                        Observer and Sentry Wards

                        50
                        • OBSERVER VISION RANGE: 1600
                        • OBSERVER DURATION (MINUTES): 6
                        • SENTRY DURATION (MINUTES): 8
                        • SENTRY TRUE SIGHT RANGE: 1050

                        Use: Plant

                        Plant the currently active ward. Double-Click to switch the currently active ward.

                        Advancements in stacking efficiency have made wards easier to carry than ever.

                        Компоненты:

                        50
                        0

                        Fluffy Hat

                        250
                        • + 125 Health

                        Fine and functional foppery for the fashion-forward fighter.

                        Eul's Scepter of Divinity

                        2600
                        • + 10 Intelligence
                        • + 2.5 Mana Regeneration
                        • + 20 Movement Speed

                        Active: Cyclone

                        Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

                        A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

                        Компоненты:

                        1000
                        700
                        225

                        Tranquil Boots

                        900
                        • + 65 Movement Speed
                        • + 14 Health Regeneration

                        Passive: Break

                        Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

                        Movement speed bonuses from multiple pairs of boots do not stack.

                        While they increase the longevity of the wearer, this boot is not particularly reliable.

                        Компоненты:

                        500
                        225
                        175

                        Sentry Ward

                        50

                          Use: Plant

                          Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

                          A form of plant originally grown in the garden of a fearful king.

                          Aghanim's Shard

                          1400

                            Passive: Ability Upgrade

                            Upgrades an existing ability or adds a new ability to your hero.

                            With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.