Статистика матча ТОПОрб (Б) vs ВАС (А)

Dotabuff

Победа сил тьмы

20 45 минут, 32 секунды 52

ТОПОрб (Б)

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
23
akirra 3 10 10 326/3 17K 474/676 28K 215 1.9K
8
20
Zealotryc 3 10 10 77/0 9K 298/507 24K 0 0
6
23
Sammo 4 12 3 397/5 19K 500/681 22K 5.4K 729
20
Qotoo 8 11 3 214/6 15K 403/506 28K 412 0
20
malevolence 1 9 8 171/2 15K 395/473 21K 36 2.1K
1
1
2
5
8
10
11
14
15
18
19
21
23

ВАС (А)

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
26
Baryon 18 2 14 277/28 27K 625/865 31K 5K 0
24
Dokidoki 4 4 23 207/12 22K 498/711 30K 6.1K 61
22
akiyakawa 5 7 30 60/1 15K 348/582 9.6K 566 0
29
origami 20 2 14 429/6 36K 805/1.3K 48K 22K 125
24
DJentys 5 8 20 101/5 17K 404/703 26K 77 22K
0
3
4
6
7
9
12
13
16
17
20
22
24
HP 462 MP 327

Io

Ranged - Support, Escape, Nuker
19 +3
14 +1.6
21 +1.7
  • Скорость передвижения
    320
  • Базовая атака
    21-27
  • Базовая броня
    3.8
  • Дальность атаки
    500
HP 570 MP 450

Jakiro

Ranged - Support, Nuker, Pusher, Disabler
25 +2.5
15 +1.2
25 +3
  • Скорость передвижения
    290
  • Базовая атака
    52-60
  • Базовая броня
    3.4
  • Дальность атаки
    400
HP 683 MP 315

Treant Protector

Melee - Support, Initiator, Durable, Disabler, Escape
25 +3.4
15 +1.8
20 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    85-93
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 462 MP 303

Venomancer

Ranged - Support, Nuker, Initiator, Pusher, Disabler
19 +2.1
25 +2.8
19 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    18-21
  • Базовая броня
    5
  • Дальность атаки
    450
HP 498 MP 327

Snapfire

Ranged - Support, Nuker, Disabler, Escape
21 +3.5
16 +1.9
21 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    25-31
  • Базовая броня
    4.2
  • Дальность атаки
    400
HP 638 MP 375

Alchemist

Melee - Carry, Support, Durable, Disabler, Initiator, Nuker
23 +2.7
22 +1.5
25 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    50-56
  • Базовая броня
    3.52
  • Дальность атаки
    150
HP 426 MP 327

Hoodwink

Ranged - Support, Nuker, Escape, Disabler
17 +2
25 +3.6
21 +2.9
  • Скорость передвижения
    315
  • Базовая атака
    47-54
  • Базовая броня
    5
  • Дальность атаки
    575
HP 444 MP 435

Keeper of the Light

Ranged - Support, Nuker, Disabler
18 +2.3
15 +1.6
24 +3.3
  • Скорость передвижения
    320
  • Базовая атака
    44-51
  • Базовая броня
    2.4
  • Дальность атаки
    600
HP 498 MP 375

Disruptor

Ranged - Support, Disabler, Nuker, Initiator
21 +2.4
15 +1.4
20 +2.9
  • Скорость передвижения
    295
  • Базовая атака
    47-51
  • Базовая броня
    2.4
  • Дальность атаки
    625
HP 498 MP 420

Storm Spirit

Ranged - Carry, Escape, Nuker, Initiator, Disabler
21 +2
22 +2.6
23 +3.7
  • Скорость передвижения
    285
  • Базовая атака
    47-57
  • Базовая броня
    4.52
  • Дальность атаки
    480
HP 660 MP 255

Doom

Melee - Carry, Disabler, Initiator, Durable, Nuker
24 +3.6
15 +1.5
15 +1.9
  • Скорость передвижения
    290
  • Базовая атака
    56-66
  • Базовая броня
    4.4
  • Дальность атаки
    200
HP 615 MP 243

Bristleback

Melee - Carry, Durable, Initiator, Nuker
22 +2.8
17 +1.8
14 +2.8
  • Скорость передвижения
    295
  • Базовая атака
    53-59
  • Базовая броня
    3.72
  • Дальность атаки
    150
HP 516 MP 465

Winter Wyvern

Ranged - Support, Disabler, Nuker
22 +2.5
16 +1.7
26 +3.6
  • Скорость передвижения
    285
  • Базовая атака
    42-49
  • Базовая броня
    3.56
  • Дальность атаки
    450
HP 498 MP 435

Rubick

Ranged - Support, Disabler, Nuker
21 +2
23 +2.5
24 +3.7
  • Скорость передвижения
    290
  • Базовая атака
    50-56
  • Базовая броня
    4.68
  • Дальность атаки
    550
HP 705 MP 315

Tidehunter

Melee - Initiator, Durable, Disabler, Nuker, Carry
26 +3.6
15 +1.5
20 +1.7
  • Скорость передвижения
    300
  • Базовая атака
    51-57
  • Базовая броня
    2.4
  • Дальность атаки
    150
HP 638 MP 255

Night Stalker

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3
18 +2.2
15 +1.6
  • Скорость передвижения
    295
  • Базовая атака
    63-67
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.3
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 498 MP 525

Outworld Devourer

Ranged - Carry, Nuker, Disabler
21 +2.9
22 +1.6
30 +4.2
  • Скорость передвижения
    315
  • Базовая атака
    49-61
  • Базовая броня
    4.52
  • Дальность атаки
    450
HP 444 MP 303

Terrorblade

Melee - Carry, Pusher, Nuker
18 +2
23 +4
19 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    49-55
  • Базовая броня
    9.6
  • Дальность атаки
    150
HP 480 MP 315

Kez

Melee - Carry, Escape, Disabler
20 +2.8
27 +3.5
20 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    50-56
  • Базовая броня
    6.4
  • Дальность атаки
    225
HP 498 MP 327

Phantom Lancer

Melee - Carry, Escape, Pusher, Nuker
21 +2.2
26 +3.4
21 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    52-62
  • Базовая броня
    5.2
  • Дальность атаки
    225
HP 498 MP 315

Templar Assassin

Ranged - Carry, Escape
21 +2.4
23 +3.4
20 +2
  • Скорость передвижения
    310
  • Базовая атака
    51-56
  • Базовая броня
    4.6
  • Дальность атаки
    250
HP 534 MP 303

Morphling

Ranged - Carry, Escape, Durable, Nuker, Disabler
23 +2.6
24 +3.9
19 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    36-45
  • Базовая броня
    3.8
  • Дальность атаки
    350
HP 795 MP 279

Tiny

Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
30 +4.2
0 +0
17 +2.2
  • Скорость передвижения
    275
  • Базовая атака
    61-67
  • Базовая броня
    0
  • Дальность атаки
    150

Phase Boots

1500
  • + 50 Movement Speed
  • + 18 Damage (MELEE)
  • + 12 Damage (RANGED)
  • + 4 Armor

Active: Phase

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Movement speed bonuses from multiple pairs of boots do not stack.

Boots that allow the wearer to travel between the ether.

Компоненты:

500
550
450

Vladmir's Offering

2200
  • + 1 Armor
  • + 0.75 Mana Regeneration

Passive: Vladmir's Aura

Grants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

An eerie mask that is haunted with the malice of a fallen vampire.

Компоненты:

425
425
900
450

Aghanim's Scepter

4200
  • + 10 All Attributes
  • + 175 Health
  • + 175 Mana

Passive: Ability Upgrade

Upgrades the ultimate, and some abilities, of all heroes.

The scepter of a wizard with demigod-like powers.

Компоненты:

1200
1000
1000
1000

Bracer

505
  • + 5 Strength
  • + 2 Agility
  • + 2 Intelligence
  • + 0.75 Health Regeneration
  • + 50 Health

The bracer is a common choice to toughen up defenses and increase longevity.

Компоненты:

155
140

Pipe of Insight

3725
  • + 14.0 Health Regeneration
  • + 20% Magic Resistance

Active: Barrier

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200
Passive: Insight Aura

Gives allied units 2.5 health regeneration and 8% magic resistance. Radius: 1200

A powerful artifact of mysterious origin, it creates barriers against magical forces.

Компоненты:

800
425
1700

Blink Dagger

2250

    Active: Blink

    Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    The fabled dagger used by the fastest assassin ever to walk the lands.

    Dandelion Amulet

    0

      Passive: Magical Damage Block

      Every 12s, blocks up to 300 magic damage from damage instances over 75 damage.

      Magic Wand

      460
      • + 3 All Attributes

      Active: Energy Charge

      Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

      A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

      Компоненты:

      200
      55
      55

      Arcane Boots

      1400
      • + 45 Movement Speed
      • + 0.25 Mana Regeneration

      Active: Replenish

      Restores 150 mana to all nearby allies. Radius: 1200
      Passive: Basilius Aura

      Grants 1 mana regeneration to allies. Radius: 1200

      Movement speed bonuses from multiple pairs of boots do not stack.

      Magi equipped with these boots are valued in battle.

      Компоненты:

      500
      425

      Dust of Appearance

      80

        Use: Reveal

        For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

        One may hide visage, but never volume.

        Aether Lens

        2275
        • + 300 Mana
        • + 2.5 Mana Regeneration
        • + 225 Cast Range

        Polished with the incantation of his final breath, the gift of a dying mage to his sickly son.

        Компоненты:

        800
        700

        Force Staff

        2200
        • + 10 Intelligence
        • + 175 Health

        Active: Force

        Pushes any target unit 600 units in the direction it is facing.

        Allows you to manipulate others, for good or evil.

        Компоненты:

        1000
        250

        Manta Style

        4650
        • + 10 Strength
        • + 26 Agility
        • + 10 Intelligence
        • + 15 Attack Speed
        • + 10% Movement Speed

        Active: Mirror Image

        Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

        An axe made of reflective materials that causes confusion amongst enemy ranks.

        Компоненты:

        2100
        1000

        Shadow Blade

        3250
        • + 25 Damage
        • + 35 Attack Speed

        Active: Shadow Walk

        Makes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.

        The blade of a fallen king, it allows you to move unseen and strike from the shadows.

        Компоненты:

        900
        1000
        1350

        Falcon Blade

        1125
        • + 200 Health
        • + 1.8 Mana Regeneration
        • + 14 Damage

        An enchanted blade that long ago raised a hopeless urchin from pauper to king.

        Компоненты:

        250
        175
        450

        Black King Bar

        4050
        • + 10 Strength
        • + 24 Damage

        Active: Avatar

        Applies a basic dispel. Grants 60% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 Dispel Type: Basic Dispel

        A powerful staff imbued with the strength of giants.

        Компоненты:

        1000
        1600

        Morbid Mask

        900
        • + 18% Lifesteal

        Passive: Lifesteal

        Heals the attacker for a percentage of physical damage dealt.

        A mask that drains the energy of those caught in its gaze.

        Power Treads

        1400
        • + 45 Move Speed (Ranged Heroes)
        • + 55 Move Speed (Melee Heroes)
        • + 10 Selected Attribute
        • + 25 Attack Speed

        Active: Switch Attribute

        Switches between +10 Strength, +10 Agility, or +10 Intelligence.

        Movement speed bonuses from multiple pairs of boots do not stack.

        A pair of tough-skinned boots that change to meet the demands of the wearer.

        Компоненты:

        500
        450
        450

        Giant's Maul

        0
        • CRITICAL DAMAGE: 140%
        • MOVEMENT SLOW: 10%
        • ATTACK SLOW: 15%
        • CAST SPEED SLOW: 20%
        • DURATION: 3

        Passive: Crushing Blow

        Empowers the next attack to be a critical hit. Hitting an enemy with an empowered attack temporarily decreases their movement speed, attack speed, and cast speed.

        Crude but smashingly effective.

        Iron Branch

        55
        • + 1 All Attributes

        Use: Plant Tree

        Targets the ground to plant a happy little tree that lasts for 20 seconds.

        A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

        Null Talisman

        505
        • + 5 Intelligence
        • + 2 Strength
        • + 2 Agility
        • + 3% Max Mana Bonus
        • + 1.0 Mana Regeneration

        A small gemstone attached to several chains.

        Компоненты:

        155
        140

        Hurricane Pike

        4450
        • + 15 Intelligence
        • + 200 Health
        • + 20 Agility
        • + 15 Strength
        • + 140 Attack Range (Ranged Only)

        Active: Hurricane Thrust

        Pushes you and target enemy 450 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 450

        A legendary pike once held as royal sigil of the ancient wyvern riders.

        Компоненты:

        2200
        1900

        Witch Blade

        2775
        • + 40 Attack Speed
        • + 12 Intelligence
        • + 1.5 Mana Regeneration
        • + 5 Armor
        • + 300 Projectile Speed

        Passive: Witch Blade

        Causes your next attack to apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every second. This attack has True Strike.

        A spiteful blade inadvertently possessed by the soul of its incautious creator.

        Компоненты:

        1625
        550
        350

        Sentry Ward

        50

          Use: Plant

          Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

          A form of plant originally grown in the garden of a fearful king.

          Heaven's Halberd

          2600
          • + 275 Health
          • + 6 Health Regeneration
          • + 5 All Attributes

          Active: Disarm

          Prevents a target from attacking for 3 seconds.
          Passive: Damage Block

          Grants a 60% chance to block 60 damage from incoming attacks on melee heroes, and 30 damage on ranged.

          This halberd moves with the speed of a smaller weapon, allowing the bearer to win duels that a heavy edge would not.

          Компоненты:

          1700
          450

          Eul's Scepter of Divinity

          2600
          • + 10 Intelligence
          • + 2.5 Mana Regeneration
          • + 20 Movement Speed

          Active: Cyclone

          Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

          A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

          Компоненты:

          1000
          700
          225

          Boots of Travel

          2500
          • + 90 Movement Speed
          • TOWN PORTAL SCROLL COOLDOWN: 40

          Upgrade: Town Portal Scroll

          Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.

          Movement speed bonuses from multiple pairs of boots do not stack.

          Winged boots that grant omnipresence.

          Компоненты:

          500

          Harpoon

          4700
          • + 25 Damage
          • + 25 Strength
          • + 10 Agility
          • + 10 Intelligence
          • + 2.0 Mana Regeneration

          Active: Draw Forth

          When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other.
          Passive: Echo Strike

          Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 1 seconds on the first strike. Echo Strike cooldown: 5s

          A perfect solution for the flight of foes.

          Компоненты:

          2700
          1000

          Abyssal Blade

          6250
          • + 35 Damage
          • + 26 Strength
          • + 25% Slow Resistance
          • + 20% Health Restoration

          Active: Overwhelm

          Stuns a target enemy unit for 1.6 seconds. Pierces Debuff Immunity.
          Passive: Bash

          Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 120 bonus physical damage. Bash chance for ranged heroes is 10%.

          The lost blade of the Commander of the Abyss, this edge cuts into an enemy's soul.

          Компоненты:

          2875
          2100

          Daedalus

          5100
          • + 88 Damage

          Passive: Critical Strike

          Grants each attack a 30% chance to deal 225% damage.

          A weapon of incredible power that is difficult for even the strongest of warriors to control.

          Компоненты:

          2000
          2200

          Parasma

          5975
          • + 40 Intelligence
          • + 40 Attack Speed
          • + 7 Armor
          • + 1.5 Mana Regeneration
          • + 300 Projectile Speed

          Passive: Witch Blade

          Causes your next attack to have true strike, apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every second.
          Passive: Magic Corruption

          Your attacks reduce the enemy's Magic resistance by 20% for 4 seconds.

          Warning: There is no antidote if picked up by the wrong end.

          Компоненты:

          2775
          2800

          Maelstrom

          2950
          • + 25 Damage
          • + 25 Attack Speed

          Passive: Chain Lightning

          Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion.

          A hammer forged for the gods themselves, Maelstrom allows its user to harness the power of lightning.

          Компоненты:

          1600
          900
          450

          Bottle

          675

            Active: Regenerate

            Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
            Passive: Store Rune

            Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

            An old bottle that survived the ages, the contents placed inside become enchanted.

            Gunpowder Gauntlet

            0

              Passive: Beat the Crowd

              Your next attack deals an additional 120 magic damage and splashes to units within 250 units for 50% of the original attack's damage plus the additional magic damage.

              A 'harmless' prank that went entirely too far.

              Glimmer Cape

              2150
              • + 20% Magic Resistance

              Active: Glimmer

              After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

              The stolen cape of a master illusionist.

              Компоненты:

              900
              800

              Observer and Sentry Wards

              50
              • OBSERVER VISION RANGE: 1600
              • OBSERVER DURATION (MINUTES): 6
              • SENTRY DURATION (MINUTES): 8
              • SENTRY TRUE SIGHT RANGE: 1050

              Use: Plant

              Plant the currently active ward. Double-Click to switch the currently active ward.

              Advancements in stacking efficiency have made wards easier to carry than ever.

              Компоненты:

              50
              0

              Butterfly

              5450
              • + 35 Agility
              • + 35% Evasion
              • + 20% Base Attack Speed Percentage
              • + 25 Damage

              Only the mightiest and most experienced of warriors can wield the Butterfly, but it provides incredible dexterity in combat.

              Компоненты:

              2800
              1300
              1350

              Silver Edge

              5700
              • + 70 Damage
              • + 35 Attack Speed

              Active: Shadow Walk

              Makes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

              Once used to slay an unjust king, only to have the kingdom erupt into civil war in the aftermath.

              Компоненты:

              3250
              2200

              Satanic

              5050
              • + 25 Strength
              • + 25 Damage
              • + 30% Lifesteal

              Active: Unholy Rage

              Increases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel
              Passive: Lifesteal

              Heals the attacker for a percentage of physical damage dealt.

              Immense power at the cost of your soul.

              Компоненты:

              900
              1350
              2800

              Holy Locket

              2250
              • + 7 All Attributes
              • COOLDOWN: 13

              Active: Energy Charge

              Target an allied unit to increase their incoming Heal Amplification by 10% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.
              Passive: Holy Blessing

              Amplifies heals you provide by 15%.

              A prized relic long thought lost forever in a failed crusade.

              Компоненты:

              460
              450

              Orchid Malevolence

              3275
              • + 35 Attack Speed
              • + 10 Damage
              • + 3 Mana Regeneration
              • + 6.0 Health Regeneration
              • + 10 Intelligence

              Active: Soul Burn

              Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

              A garnet rod constructed from the essence of a fire demon.

              Компоненты:

              1625
              1200

              Mystic Staff

              2800
              • + 25 Intelligence

              Enigmatic staff made of only the most expensive crystals.

              Spirit Vessel

              2725
              • + 1.75 Mana Regeneration
              • + 10 All Attributes
              • + 2 Armor
              • + 0 Health

              Active: Soul Release

              When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70% and incoming heals by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

              Компоненты:

              825
              1000

              Searing Signet

              0

                Passive: Burn Through

                Instances of magic damage from spells over 55 ignites enemies, causing them to take 90 magic damage over 6 seconds. Burn damage against non-hero targets is decreased by 50%.

                To torture a magic user, one must devise means far beyond the mundane.

                Aghanim's Shard

                1400

                  Passive: Ability Upgrade

                  Upgrades an existing ability or adds a new ability to your hero.

                  With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.