Статистика матча MG5K vs 2late

Dotabuff

Победа сил тьмы

2 7 минут, 44 секунды 14

MAGNIFICENT FIVE

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
6
Isa 1 2 0 19/0 2.3K 246/320 2.8K 0 0
4
Caesar 0 3 0 42/0 2.4K 275/225 1.4K 0 0
4
Verchansky 0 2 1 6/1 1.2K 150/223 2.4K 0 0
5
priparka 0 3 1 29/5 2.2K 237/242 1.2K 0 0
4
Allsap 1 4 1 1/3 1.3K 154/192 2.7K 0 0
3
4
6
7
9
12
13
16
17
20
22
24

2late

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
7
dungeonlord 2 0 2 60/13 4.5K 549/455 3.7K 326 0
6
shprotjke 4 2 3 33/8 3.9K 450/355 6K 362 0
8
Serenada4324423 3 0 0 53/25 4.5K 527/528 4.7K 0 0
6
aguwa 1 0 5 21/2 2.5K 308/380 3K 40 112
5
Pima 2 0 4 3/2 1.5K 225/285 3.4K 696 0
1
2
5
8
10
11
14
15
18
19
21
23
HP 426 MP 327

Nyx Assassin

Melee - Disabler, Nuker, Initiator, Escape
17 +2.7
18 +2.9
21 +2.6
  • Скорость передвижения
    310
  • Базовая атака
    26-30
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 462 MP 303

Venomancer

Ranged - Support, Nuker, Initiator, Pusher, Disabler
19 +2.1
25 +2.8
19 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    18-21
  • Базовая броня
    5
  • Дальность атаки
    450
HP 480 MP 525

Lina

Ranged - Support, Carry, Nuker, Disabler
20 +2.4
23 +2.4
30 +4
  • Скорость передвижения
    290
  • Базовая атака
    51-59
  • Базовая броня
    3.68
  • Дальность атаки
    670
HP 615 MP 291

Earth Spirit

Melee - Nuker, Escape, Disabler, Initiator, Durable
22 +3.8
17 +2.4
18 +2.1
  • Скорость передвижения
    290
  • Базовая атака
    47-51
  • Базовая броня
    2.72
  • Дальность атаки
    150
HP 480 MP 405

Witch Doctor

Ranged - Support, Nuker, Disabler
20 +2.1
13 +1.4
22 +3.1
  • Скорость передвижения
    300
  • Базовая атака
    48-58
  • Базовая броня
    2.08
  • Дальность атаки
    550
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.3
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 683 MP 315

Treant Protector

Melee - Support, Initiator, Durable, Disabler, Escape
25 +3.4
15 +1.8
20 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    85-93
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 570 MP 450

Jakiro

Ranged - Support, Nuker, Pusher, Disabler
25 +2.5
15 +1.2
25 +3
  • Скорость передвижения
    290
  • Базовая атака
    52-60
  • Базовая броня
    3.4
  • Дальность атаки
    400
HP 480 MP 495

Lich

Ranged - Support, Nuker
20 +2.1
17 +1.7
28 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    52-61
  • Базовая броня
    1.72
  • Дальность атаки
    550
HP 498 MP 327

Snapfire

Ranged - Support, Nuker, Disabler, Escape
21 +3.5
16 +1.9
21 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    25-31
  • Базовая броня
    4.2
  • Дальность атаки
    400
HP 462 MP 327

Io

Ranged - Support, Escape, Nuker
19 +3
14 +1.6
21 +1.7
  • Скорость передвижения
    320
  • Базовая атака
    21-27
  • Базовая броня
    3.8
  • Дальность атаки
    500
HP 444 MP 420

Necrophos

Ranged - Carry, Nuker, Durable, Disabler
18 +2.3
12 +1.3
23 +2.7
  • Скорость передвижения
    280
  • Базовая атака
    49-53
  • Базовая броня
    3.92
  • Дальность атаки
    500
HP 480 MP 339

Mirana

Ranged - Carry, Support, Escape, Nuker, Disabler
20 +2.2
26 +3.1
22 +1.9
  • Скорость передвижения
    285
  • Базовая атака
    48-54
  • Базовая броня
    3.2
  • Дальность атаки
    630
HP 570 MP 267

Beastmaster

Melee - Initiator, Disabler, Durable, Nuker
25 +2.9
19 +2
16 +1.9
  • Скорость передвижения
    305
  • Базовая атака
    23-27
  • Базовая броня
    2.8
  • Дальность атаки
    150
HP 444 MP 435

Keeper of the Light

Ranged - Support, Nuker, Disabler
18 +2.3
15 +1.6
24 +3.3
  • Скорость передвижения
    320
  • Базовая атака
    44-51
  • Базовая броня
    2.4
  • Дальность атаки
    600
HP 728 MP 255

Centaur Warrunner

Melee - Durable, Initiator, Disabler, Nuker, Escape
27 +4
15 +1
15 +1.6
  • Скорость передвижения
    300
  • Базовая атака
    63-65
  • Базовая броня
    0.4
  • Дальность атаки
    150
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.3
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.6
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    5
  • Дальность атаки
    525
HP 462 MP 525

Tinker

Ranged - Carry, Nuker, Pusher
19 +2.3
17 +1.4
30 +3.3
  • Скорость передвижения
    310
  • Базовая атака
    52-58
  • Базовая броня
    4.72
  • Дальность атаки
    500
HP 498 MP 420

Storm Spirit

Ranged - Carry, Escape, Nuker, Initiator, Disabler
21 +2
22 +2.6
23 +3.7
  • Скорость передвижения
    285
  • Базовая атака
    47-57
  • Базовая броня
    4.52
  • Дальность атаки
    480
HP 444 MP 303

Terrorblade

Melee - Carry, Pusher, Nuker
18 +2
23 +4
19 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    49-55
  • Базовая броня
    9.6
  • Дальность атаки
    150
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 660 MP 327

Largo

Melee - Durable, Disabler, Support
24 +3.6
14 +1.3
21 +2.6
  • Скорость передвижения
    290
  • Базовая атака
    63-69
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 638 MP 267

Sven

Melee - Carry, Disabler, Initiator, Durable, Nuker
23 +3.5
18 +2.2
16 +1.5
  • Скорость передвижения
    325
  • Базовая атака
    60-62
  • Базовая броня
    2.88
  • Дальность атаки
    150

Ring of Protection

175
  • + 2 Armor

A glimmering ring that defends its bearer.

Bottle

675

    Active: Regenerate

    Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
    Passive: Store Rune

    Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

    An old bottle that survived the ages, the contents placed inside become enchanted.

    Magic Wand

    460
    • + 3 All Attributes

    Active: Energy Charge

    Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

    Компоненты:

    200
    55
    55

    Boots of Speed

    500
    • + 45 Movement Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

    Fleet footwear, increasing movement.

    Iron Branch

    55
    • + 1 All Attributes

    Use: Plant Tree

    Targets the ground to plant a happy little tree that lasts for 20 seconds.

    A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

    Circlet

    155
    • + 2 All Attributes

    An elegant circlet designed for human princesses.

    Helm of Iron Will

    975
    • + 4 Armor
    • + 4 Health Regeneration

    The helmet of a legendary warrior who fell in battle.

    Gauntlets of Strength

    140
    • + 3 Strength

    Studded leather gloves that add brute strength.

    Wind Lace

    225
    • + 15 Movement Speed

    Bonuses from multiple Wind Laces do not stack.

    Hasten to battle on wind-touched heels.

    Crown

    450
    • + 4 All Attributes

    A stately crown created to ensure a well-meaning but ungifted heir could fend off usurpers and govern with a strong hand.

    Tango

    90

      Use: Devour

      Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

      Forage to survive on the battlefield.

      Blood Grenade

      50
      • + 50 Health

      Use: Throw Grenade

      Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

      Both the hunter and the hunted must pay the blood price.

      Smoke of Deceit

      50

        Use: Disguise

        Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

        The charlatan wizard Myrddin's only true contribution to the arcane arts.

        Magic Stick

        200

          Active: Energy Charge

          Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

          A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

          Belt of Strength

          450
          • + 6 Strength

          A valued accessory for improving vitality.

          Infused Raindrops

          225
          • + 0.8 Mana Regeneration

          Passive: Magical Damage Block

          Consumes a charge to block 120 magic damage from damage instances over 75 damage. Comes with 6 charges. When the charges are gone, the item disappears.

          Elemental protection from magical assaults.

          Sentry Ward

          50

            Use: Plant

            Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

            A form of plant originally grown in the garden of a fearful king.

            Faerie Fire

            65
            • + 2 Damage

            Use: Imbue

            Instantly restores 85 health.

            The ethereal flames from the ever-burning ruins of Kindertree ignite across realities.

            Power Treads

            1400
            • + 45 Move Speed (Ranged Heroes)
            • + 55 Move Speed (Melee Heroes)
            • + 10 Selected Attribute
            • + 25 Attack Speed

            Active: Switch Attribute

            Switches between +10 Strength, +10 Agility, or +10 Intelligence.

            Movement speed bonuses from multiple pairs of boots do not stack.

            A pair of tough-skinned boots that change to meet the demands of the wearer.

            Компоненты:

            500
            450
            450

            Falcon Blade

            1125
            • + 200 Health
            • + 1.8 Mana Regeneration
            • + 14 Damage

            An enchanted blade that long ago raised a hopeless urchin from pauper to king.

            Компоненты:

            250
            175
            450

            Helm of the Dominator

            2550
            • + 6 All Attributes
            • + 6 Armor
            • + 6 Health Regeneration

            Active: Dominate

            Takes control of one neutral, non-ancient target unit and sets its movement speed to 370 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster 50% of the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold and it can no longer be killed by abilities that instantly kill creeps otherwise. The Helm cannot be used for 3 seconds after the dominated creep takes damage from an enemy hero or Roshan.

            The powerful headpiece of a dead necromancer.

            Компоненты:

            975
            450

            Sage's Mask

            175
            • + 0.7 Mana Regeneration

            A mask commonly used by mages and warlocks for various rituals.

            Phase Boots

            1500
            • + 50 Movement Speed
            • + 18 Damage (MELEE)
            • + 12 Damage (RANGED)
            • + 4 Armor

            Active: Phase

            Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

            Movement speed bonuses from multiple pairs of boots do not stack.

            Boots that allow the wearer to travel between the ether.

            Компоненты:

            500
            550
            450

            Soul Ring

            805
            • + 6 Strength
            • + 2 Armor

            Active: Sacrifice

            Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

            A ring that feeds on the souls of those who wear it.

            Компоненты:

            175
            140
            140

            Fluffy Hat

            250
            • + 125 Health

            Fine and functional foppery for the fashion-forward fighter.

            Ash Legion Shield

            0

              Active: Shield Wall

              Reduce your own movement speed by 12 to provide a 140 physical damage barrier to all friendly player-controlled units in a 800 unit radius. Lasts for 6 seconds.

              Enchanted Mango

              65
              • + 0.4 Health Regeneration

              Use: Eat Mango

              Instantly restores 100 mana.

              The bittersweet flavors of Jidi Isle are irresistible to amphibians.

              Aghanim's Scepter

              4200
              • + 10 All Attributes
              • + 175 Health
              • + 175 Mana

              Passive: Ability Upgrade

              Upgrades the ultimate, and some abilities, of all heroes.

              The scepter of a wizard with demigod-like powers.

              Компоненты:

              1200
              1000
              1000
              1000

              Aghanim's Shard

              1400

                Passive: Ability Upgrade

                Upgrades an existing ability or adds a new ability to your hero.

                With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.