Победа сил света

16 9 минут, 40 секунд 0

Xom9k_Prime

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
6
b0ushq 0 3 0 39/0 2.5K 219/290 838 0 0
7
Garu 0 2 0 39/3 2.5K 253/347 2.3K 0 0
5
control 0 2 0 32/7 2.5K 222/247 1.5K 0 115
4
q1chh 0 3 0 12/0 1.6K 141/174 1.8K 0 0
4
max3on 0 6 0 7/0 1.5K 114/135 4K 0 0
1
4
7
8
10
11
14
15
18
19
22
23

siberian prime

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
6
detre 1 0 7 3/8 2.4K 235/309 3.4K 83 317
9
Scal1ger 4 0 0 64/13 5.4K 495/532 6.6K 0 0
9
shiraga 4 0 0 68/10 5.6K 537/549 4.6K 393 167
8
Shampure 7 0 1 62/13 6.2K 586/506 8K 1.1K 0
5
Nob1k 0 0 5 7/3 1.4K 191/201 2.1K 0 0
2
3
5
6
9
12
13
16
17
20
21
24
HP 534 MP 279

Brewmaster

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3.7
19 +2
17 +1.6
  • Скорость передвижения
    310
  • Базовая атака
    26-33
  • Базовая броня
    3.8
  • Дальность атаки
    150
HP 683 MP 315

Treant Protector

Melee - Support, Initiator, Durable, Disabler, Escape
25 +3.4
15 +1.8
20 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    85-93
  • Базовая броня
    1.4
  • Дальность атаки
    150
HP 683 MP 291

Axe

Melee - Initiator, Durable, Disabler, Carry
25 +2.8
20 +1.7
18 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    56-60
  • Базовая броня
    3.2
  • Дальность атаки
    150
HP 660 MP 291

Chaos Knight

Melee - Carry, Disabler, Durable, Pusher, Initiator
24 +3.1
18 +1.8
18 +1.2
  • Скорость передвижения
    325
  • Базовая атака
    48-78
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 728 MP 255

Centaur Warrunner

Melee - Durable, Initiator, Disabler, Nuker, Escape
27 +4
15 +1
15 +1.6
  • Скорость передвижения
    305
  • Базовая атака
    63-65
  • Базовая броня
    0.4
  • Дальность атаки
    150
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.3
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 480 MP 465

Oracle

Ranged - Support, Nuker, Disabler, Escape
20 +2.2
15 +1.7
26 +3.6
  • Скорость передвижения
    295
  • Базовая атака
    39-45
  • Базовая броня
    3.4
  • Дальность атаки
    625
HP 462 MP 303

Venomancer

Ranged - Support, Nuker, Initiator, Pusher, Disabler
19 +2.1
24 +2.8
19 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    18-21
  • Базовая броня
    4.8
  • Дальность атаки
    450
HP 795 MP 279

Tiny

Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
30 +4
0 +0
17 +2.2
  • Скорость передвижения
    275
  • Базовая атака
    61-67
  • Базовая броня
    0
  • Дальность атаки
    150
HP 480 MP 390

Dark Seer

Melee - Initiator, Escape, Disabler
20 +2.6
19 +1.5
21 +2.7
  • Скорость передвижения
    295
  • Базовая атака
    52-58
  • Базовая броня
    4.04
  • Дальность атаки
    150
HP 638 MP 255

Night Stalker

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3
18 +2.2
15 +1.6
  • Скорость передвижения
    295
  • Базовая атака
    63-67
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 593 MP 255

Slardar

Melee - Carry, Durable, Initiator, Disabler, Escape
21 +3.6
17 +2.1
15 +1.5
  • Скорость передвижения
    300
  • Базовая атака
    51-59
  • Базовая броня
    4.72
  • Дальность атаки
    150
HP 705 MP 291

Clockwerk

Melee - Initiator, Disabler, Durable, Nuker
26 +3.2
13 +2.3
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    50-52
  • Базовая броня
    3.08
  • Дальность атаки
    150
HP 498 MP 315

Templar Assassin

Ranged - Carry, Escape
21 +2.4
23 +3.4
20 +2
  • Скорость передвижения
    310
  • Базовая атака
    51-56
  • Базовая броня
    4.6
  • Дальность атаки
    250
HP 426 MP 327

Hoodwink

Ranged - Support, Nuker, Escape, Disabler
17 +2
25 +3.6
21 +2.9
  • Скорость передвижения
    315
  • Базовая атака
    47-54
  • Базовая броня
    5
  • Дальность атаки
    575
HP 444 MP 291

Windranger

Ranged - Carry, Support, Disabler, Escape, Nuker
18 +2.6
17 +1.9
18 +3.2
  • Скорость передвижения
    290
  • Базовая атака
    24-36
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 570 MP 267

Beastmaster

Melee - Initiator, Disabler, Durable, Nuker
25 +2.9
19 +1.9
16 +1.9
  • Скорость передвижения
    305
  • Базовая атака
    25-29
  • Базовая броня
    2.8
  • Дальность атаки
    150
HP 660 MP 291

Kunkka

Melee - Carry, Support, Disabler, Initiator, Durable, Nuker
24 +3.6
14 +1.6
18 +1.8
  • Скорость передвижения
    315
  • Базовая атака
    54-60
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 480 MP 363

Arc Warden

Ranged - Carry, Escape, Nuker
20 +2.4
20 +3
24 +2.6
  • Скорость передвижения
    285
  • Базовая атака
    23-29
  • Базовая броня
    4
  • Дальность атаки
    625
HP 534 MP 405

Shadow Demon

Ranged - Support, Disabler, Initiator, Nuker
23 +2.6
18 +2.2
22 +3.6
  • Скорость передвижения
    290
  • Базовая атака
    51-55
  • Базовая броня
    2.88
  • Дальность атаки
    500
HP 498 MP 231

Troll Warlord

Ranged - Carry, Pusher, Disabler, Durable
21 +2.5
23 +3.3
13 +1
  • Скорость передвижения
    290
  • Базовая атака
    50-58
  • Базовая броня
    3.6
  • Дальность атаки
    500
HP 638 MP 255

Lifestealer

Melee - Carry, Durable, Escape, Disabler
23 +2.4
15 +1.9
15 +1.8
  • Скорость передвижения
    315
  • Базовая атака
    39-45
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 638 MP 267

Phoenix

Ranged - Support, Nuker, Initiator, Escape, Disabler
23 +3.3
12 +1.5
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    44-54
  • Базовая броня
    0.92
  • Дальность атаки
    525

Boots of Speed

500
  • + 45 Movement Speed

Movement speed bonuses from multiple pairs of boots do not stack.

Fleet footwear, increasing movement.

Iron Branch

50
  • + 1 All Attributes

Use: Plant Tree

Targets the ground to plant a happy little tree that lasts for 20 seconds.

A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

Wind Lace

225
  • + 15 Movement Speed

Bonuses from multiple Wind Laces do not stack.

Hasten to battle on wind-touched heels.

Dust of Appearance

80

    Use: Reveal

    For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

    One may hide visage, but never volume.

    Smoke of Deceit

    50

      Use: Disguise

      Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

      The charlatan wizard Myrddin's only true contribution to the arcane arts.

      Power Treads

      1400
      • + 45 Move Speed (Ranged Heroes)
      • + 55 Move Speed (Melee Heroes)
      • + 10 Selected Attribute
      • + 25 Attack Speed

      Active: Switch Attribute

      Switches between +10 Strength, +10 Agility, or +10 Intelligence.

      Movement speed bonuses from multiple pairs of boots do not stack.

      A pair of tough-skinned boots that change to meet the demands of the wearer.

      Компоненты:

      500
      450
      450

      Quelling Blade

      100

        Active: Chop Tree

        Destroy a target tree.
        Passive: Quell

        Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

        The axe of a fallen gnome, it allows you to effectively maneuver the forest.

        Javelin

        900

          Passive: Pierce

          Grants each attack a 25% chance to pierce through evasion and deal 60 bonus magical damage.

          A rather typical spear that can sometimes pierce through an enemy's armor when used to attack.

          Gloves of Haste

          450
          • + 20 Attack Speed

          A pair of magical gloves that seems to render weapons weightless.

          Bracer

          505
          • + 5 Strength
          • + 2 Agility
          • + 2 Intelligence
          • + 0.75 Health Regeneration
          • + 50 Health

          The bracer is a common choice to toughen up defenses and increase longevity.

          Компоненты:

          155
          140

          Magic Wand

          450
          • + 3 All Attributes

          Active: Energy Charge

          Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

          A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

          Компоненты:

          200
          50
          50

          Bottle

          675

            Active: Regenerate

            Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
            Passive: Store Rune

            Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

            An old bottle that survived the ages, the contents placed inside become enchanted.

            Spirit Vessel

            2725
            • + 1.75 Mana Regeneration
            • + 10 All Attributes
            • + 2 Armor
            • + 0 Health

            Active: Soul Release

            When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70% and incoming heals by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Gains charges every time an enemy hero dies within 1400 units or the user dies. Only the closest Spirit Vessel to the dying hero will gain a charge.

            Компоненты:

            825
            1000

            Ring of Basilius

            425
            • + 0.25 Mana Regeneration

            Passive: Basilius Aura

            Grants 1 mana regeneration to allies. Radius: 1200

            Ring given as a reward to the greatest mages.

            Компоненты:

            175

            Helm of the Dominator

            2550
            • + 6 All Attributes
            • + 6 Armor
            • + 6 Health Regeneration

            Active: Dominate

            Takes control of one neutral, non-ancient target unit and sets its movement speed to 380 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold and it can no longer be killed by abilities that instantly kill creeps otherwise.

            The powerful headpiece of a dead necromancer.

            Компоненты:

            975
            450

            Helm of the Overlord Recipe

            300

              Arcane Ring

              0

                Active: Replenish Mana

                Restores mana equal to 30 + 3% of the caster's maximum mana pool to all nearby allies. Radius: 1200

                Once a prized heirloom of a minor lord's house.

                Blood Grenade

                50
                • + 50 Health

                Use: Throw Grenade

                Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

                Both the hunter and the hunted must pay the blood price.

                Tranquil Boots

                900
                • + 65 Movement Speed
                • + 14 Health Regeneration

                Passive: Break

                Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

                Movement speed bonuses from multiple pairs of boots do not stack.

                While they increase the longevity of the wearer, this boot is not particularly reliable.

                Компоненты:

                500
                225
                175

                Tango

                90

                  Use: Devour

                  Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

                  Forage to survive on the battlefield.

                  Faerie Fire

                  65
                  • + 2 Damage

                  Use: Imbue

                  Instantly restores 85 health.

                  The ethereal flames from the ever-burning ruins of Kindertree ignite across realities.

                  Lance of Pursuit

                  0
                  • + 200 Mana

                  Passive: Hound

                  Attacking from behind slows enemies by 16% (8% if Ranged) and deals 20 more damage. Slow lasts 2 second(s).

                  The gleaming weapon of a tarnished knight haunted by his duties to an unworthy king.

                  Blades of Attack

                  450
                  • + 9 Damage

                  The damage of these small, concealable blades should not be underestimated.

                  Phase Boots

                  1500
                  • + 50 Movement Speed
                  • + 18 Damage (MELEE)
                  • + 12 Damage (RANGED)
                  • + 4 Armor

                  Active: Phase

                  Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

                  Movement speed bonuses from multiple pairs of boots do not stack.

                  Boots that allow the wearer to travel between the ether.

                  Компоненты:

                  500
                  550
                  450

                  Magic Stick

                  200

                    Active: Energy Charge

                    Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                    Arcane Boots

                    1400
                    • + 45 Movement Speed
                    • + 0.25 Mana Regeneration

                    Active: Replenish

                    Restores 150 mana to all nearby allies. Radius: 1200
                    Passive: Basilius Aura

                    Grants 1 mana regeneration to allies. Radius: 1200

                    Movement speed bonuses from multiple pairs of boots do not stack.

                    Magi equipped with these boots are valued in battle.

                    Компоненты:

                    500
                    425

                    Aghanim's Scepter

                    4200
                    • + 10 All Attributes
                    • + 175 Health
                    • + 175 Mana

                    Passive: Ability Upgrade

                    Upgrades the ultimate, and some abilities, of all heroes.

                    The scepter of a wizard with demigod-like powers.

                    Компоненты:

                    1200
                    1000
                    1000
                    1000

                    Aghanim's Shard

                    1400

                      Passive: Ability Upgrade

                      Upgrades an existing ability or adds a new ability to your hero.

                      With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.