Победа сил тьмы

11 24 минуты, 48 секунд 39

Лицей №52 (Б)

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
19
gure 13 0 17 199/15 17K 671/853 26K 3.6K 2.5K
18
masaka 4 1 25 132/13 14K 562/717 17K 1.2K 0
14
boss 5 4 23 67/3 8.9K 380/474 16K 628 0
13
Papochka 4 5 21 89/5 8.5K 352/433 9.4K 189 5.6K
17
dejump 13 1 18 151/8 15K 608/692 27K 4K 0
1
4
7
8
10
11
14
15
18
19
22
23

Школа №142 (А)

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
15
Liebert 7 6 3 100/11 8.6K 437/505 17K 0 0
9
nubitch 0 9 7 11/3 2.9K 178/223 16K 0 528
11
sohigh 4 8 0 73/7 6.5K 318/295 14K 0 0
16
Fours 0 6 4 194/5 11K 481/564 11K 241 0
9
Danila 0 10 3 6/2 3.1K 164/233 1.3K 0 6.5K
2
3
5
6
9
12
13
16
17
20
21
24
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.3
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 480 MP 465

Lich

Ranged - Support, Nuker
20 +2.1
17 +2
26 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    50-59
  • Базовая броня
    1.72
  • Дальность атаки
    550
HP 638 MP 291

Tusk

Melee - Initiator, Disabler, Nuker
23 +3.9
23 +1.9
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    50-54
  • Базовая броня
    4.68
  • Дальность атаки
    150
HP 462 MP 255

Sniper

Ranged - Carry, Nuker
19 +2
27 +3.2
15 +2.6
  • Скорость передвижения
    285
  • Базовая атака
    40-46
  • Базовая броня
    5.4
  • Дальность атаки
    550
HP 480 MP 303

Vengeful Spirit

Ranged - Support, Initiator, Disabler, Nuker, Escape
20 +2.6
23 +3
19 +1.5
  • Скорость передвижения
    295
  • Базовая атака
    51-57
  • Базовая броня
    4.6
  • Дальность атаки
    400
HP 534 MP 339

Batrider

Ranged - Initiator, Disabler, Escape
23 +2.9
13 +1.8
22 +2.9
  • Скорость передвижения
    320
  • Базовая атака
    12-16
  • Базовая броня
    4.6
  • Дальность атаки
    400
HP 534 MP 303

Morphling

Ranged - Carry, Escape, Durable, Nuker, Disabler
23 +2.6
24 +3.9
19 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    36-45
  • Базовая броня
    2.8
  • Дальность атаки
    350
HP 795 MP 279

Tiny

Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
30 +4
0 +0
17 +2.2
  • Скорость передвижения
    275
  • Базовая атака
    61-67
  • Базовая броня
    0
  • Дальность атаки
    150
HP 638 MP 327

Mars

Melee - Carry, Initiator, Disabler, Durable
23 +3.7
20 +1.7
21 +2.2
  • Скорость передвижения
    310
  • Базовая атака
    49-57
  • Базовая броня
    2.2
  • Дальность атаки
    250
HP 705 MP 351

Timbersaw

Melee - Nuker, Durable, Escape
26 +3.5
16 +1.6
23 +2.7
  • Скорость передвижения
    285
  • Базовая атака
    49-53
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 638 MP 267

Phoenix

Ranged - Support, Nuker, Initiator, Escape, Disabler
23 +3.3
12 +1.5
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    44-54
  • Базовая броня
    0.92
  • Дальность атаки
    525
HP 683 MP 120

Ogre Magi

Melee - Support, Nuker, Disabler, Durable, Initiator
25 +4.2
14 +1.5
0 +0
  • Скорость передвижения
    290
  • Базовая атака
    69-75
  • Базовая броня
    6.24
  • Дальность атаки
    150
HP 683 MP 315

Dawnbreaker

Melee - Carry, Durable
25 +3.4
14 +1.7
20 +2
  • Скорость передвижения
    300
  • Базовая атака
    49-53
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 480 MP 390

Dark Willow

Ranged - Support, Nuker, Disabler, Escape
20 +2
18 +1.6
21 +3.5
  • Скорость передвижения
    290
  • Базовая атака
    48-56
  • Базовая броня
    2.88
  • Дальность атаки
    475
HP 426 MP 351

Io

Ranged - Support, Escape, Nuker
17 +3
14 +1.6
23 +1.7
  • Скорость передвижения
    320
  • Базовая атака
    21-27
  • Базовая броня
    3.8
  • Дальность атаки
    500
HP 593 MP 291

Dragon Knight

Melee - Carry, Pusher, Durable, Disabler, Initiator, Nuker
21 +3.6
16 +2
18 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    55-61
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 638 MP 255

Lifestealer

Melee - Carry, Durable, Escape, Disabler
23 +2.4
15 +1.9
15 +1.8
  • Скорость передвижения
    315
  • Базовая атака
    39-45
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 615 MP 291

Earthshaker

Melee - Support, Initiator, Disabler, Nuker
22 +3.7
12 +1.4
18 +2.1
  • Скорость передвижения
    315
  • Базовая атака
    49-59
  • Базовая броня
    3.92
  • Дальность атаки
    150
HP 570 MP 267

Beastmaster

Melee - Initiator, Disabler, Durable, Nuker
25 +2.9
19 +1.9
16 +1.9
  • Скорость передвижения
    305
  • Базовая атака
    25-29
  • Базовая броня
    2.8
  • Дальность атаки
    150
HP 516 MP 339

Visage

Ranged - Support, Nuker, Durable, Disabler, Pusher
22 +2.8
11 +1.3
22 +2.9
  • Скорость передвижения
    285
  • Базовая атака
    21-31
  • Базовая броня
    2.2
  • Дальность атаки
    600
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 660 MP 255

Doom

Melee - Carry, Disabler, Initiator, Durable, Nuker
24 +3.5
15 +1.5
15 +1.7
  • Скорость передвижения
    290
  • Базовая атака
    56-66
  • Базовая броня
    4.4
  • Дальность атаки
    200
HP 516 MP 363

Void Spirit

Melee - Carry, Escape, Nuker, Disabler
22 +2.6
21 +2.2
24 +3.1
  • Скорость передвижения
    290
  • Базовая атака
    22-26
  • Базовая броня
    3.2
  • Дальность атаки
    200

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Bracer

505
  • + 5 Strength
  • + 2 Agility
  • + 2 Intelligence
  • + 0.75 Health Regeneration
  • + 50 Health

The bracer is a common choice to toughen up defenses and increase longevity.

Компоненты:

155
140

Power Treads

1400
  • + 45 Move Speed (Ranged Heroes)
  • + 55 Move Speed (Melee Heroes)
  • + 10 Selected Attribute
  • + 25 Attack Speed

Active: Switch Attribute

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Movement speed bonuses from multiple pairs of boots do not stack.

A pair of tough-skinned boots that change to meet the demands of the wearer.

Компоненты:

500
450
450

Bottle

675

    Active: Regenerate

    Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
    Passive: Store Rune

    Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

    An old bottle that survived the ages, the contents placed inside become enchanted.

    Aghanim's Scepter

    4200
    • + 10 All Attributes
    • + 175 Health
    • + 175 Mana

    Passive: Ability Upgrade

    Upgrades the ultimate, and some abilities, of all heroes.

    The scepter of a wizard with demigod-like powers.

    Компоненты:

    1200
    1000
    1000
    1000

    Ironwood Tree

    0
    • + 5 All Attributes

    Use: Plant Tree

    Targets the ground to plant a happy little tree that lasts for 20 seconds.

    Precious. And hearty as a weed.

    Hand of Midas

    2200
    • + 35 Attack Speed

    Active: Transmute

    Kills a non-hero target for 160 gold and 2.1x experience. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

    Preserved through unknown magical means, the Hand of Midas is a weapon of greed, sacrificing animals to line the owner's pockets.

    Компоненты:

    450

    Observer and Sentry Wards

    50
    • OBSERVER VISION RANGE: 1600
    • OBSERVER DURATION (MINUTES): 6
    • SENTRY DURATION (MINUTES): 8
    • SENTRY TRUE SIGHT RANGE: 1050

    Use: Plant

    Plant the currently active ward. Double-Click to switch the currently active ward.

    Advancements in stacking efficiency have made wards easier to carry than ever.

    Компоненты:

    50
    0

    Healing Salve

    100

      Use: Salve

      Grants 30 health regeneration to the target for 13 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Heals for half the amount when cast on an ally.

      A magical salve that can quickly mend even the deepest of wounds.

      Enchanted Mango

      65
      • + 0.4 Health Regeneration

      Use: Eat Mango

      Instantly restores 100 mana.

      The bittersweet flavors of Jidi Isle are irresistible to amphibians.

      Trusty Shovel

      0

        Active: Dig

        Channel for 1 second. Can find a Bounty Rune, a Healing Salve, an Enchanted Mango, or a Kobold. If digging in a river, always digs up a Water Rune.

        Former plaything of a young deity, received as a gift from his uncle.

        Blink Dagger

        2250

          Active: Blink

          Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

          The fabled dagger used by the fastest assassin ever to walk the lands.

          Soul Ring

          805
          • + 6 Strength
          • + 2 Armor

          Active: Sacrifice

          Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

          A ring that feeds on the souls of those who wear it.

          Компоненты:

          175
          140
          140

          Wind Lace

          225
          • + 15 Movement Speed

          Bonuses from multiple Wind Laces do not stack.

          Hasten to battle on wind-touched heels.

          Phase Boots

          1500
          • + 50 Movement Speed
          • + 18 Damage (MELEE)
          • + 12 Damage (RANGED)
          • + 4 Armor

          Active: Phase

          Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

          Movement speed bonuses from multiple pairs of boots do not stack.

          Boots that allow the wearer to travel between the ether.

          Компоненты:

          500
          550
          450

          Ogre Axe

          1000
          • + 10 Strength

          You grow stronger just by holding it.

          Broom Handle

          0
          • + 50 Attack Range (Melee Only)
          • + 8 Damage
          • + 4 Armor

          The surprisingly dangerous creation of an apprentice sorcerer with a strange fondness for brooms.

          Armlet of Mordiggian

          2500
          • + 15 Damage
          • + 25 Attack Speed
          • + 6 Armor
          • + 5 Health Regeneration

          Toggle: Unholy Strength

          When active, Unholy Strength grants +35 damage, +25 strength and +4 armor, but drains 45 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

          Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power.

          Компоненты:

          975
          450
          450

          Mask of Madness

          1900
          • + 20 Damage
          • + 24% Lifesteal

          Active: Berserk

          Gives 100 attack speed and 25 movement speed, but reduces your armor by 8 and silences you. Lasts 6 seconds.
          Passive: Lifesteal

          Heals the attacker for a percentage of physical damage dealt.

          Once this mask is worn, its bearer becomes an uncontrollable aggressive force.

          Компоненты:

          900
          1000

          Sange and Yasha

          4200
          • + 16 Strength
          • + 16 Agility
          • + 15% Status Resistance
          • + 20 Attack Speed
          • + 12% Movement Speed
          • + 20% Health Restoration
          • + 25% Slow Resistance

          Sange and Yasha, when attuned by the moonlight and used together, become a very powerful combination.

          Компоненты:

          2100
          2100

          Iron Talon

          0

            Active: Chop

            Targets a non-player enemy unit to remove 80% of its current HP. If cast on a tree, instantly destroys it.

            A simple but effective weapon devised to quell a great Hellbear uprising.

            Компоненты:

            100
            175

            Mekansm

            1775
            • + 4 Armor

            Active: Restore

            Restores 250 health to allied units in a 1200 radius.
            Passive: Mekansm Aura

            Grants 2.5 health regeneration to allied units in a 1200 radius.

            A glowing jewel formed out of assorted parts that somehow fit together perfectly.

            Компоненты:

            425
            550

            Ring of Regen

            175
            • + 1.25 Health Regeneration

            This ring is considered a good luck charm among the Gnomes.

            Magic Stick

            200

              Active: Energy Charge

              Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

              A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

              Philosopher's Stone

              0
              • +GPM BONUS 75 / 100
              • + 200 / 250 Mana
              • - -30 / -60 Attack Damage

              A weightless charm created by an enchanter with a powerful scorn for brute force.

              Quelling Blade

              100

                Active: Chop Tree

                Destroy a target tree.
                Passive: Quell

                Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

                The axe of a fallen gnome, it allows you to effectively maneuver the forest.

                Manta Style

                4650
                • + 10 Strength
                • + 26 Agility
                • + 10 Intelligence
                • + 15 Attack Speed
                • + 10% Movement Speed

                Active: Mirror Image

                Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

                An axe made of reflective materials that causes confusion amongst enemy ranks.

                Компоненты:

                2100
                1000

                Radiance

                4700
                • + 55 Damage
                • + 15% Evasion

                Toggle: Burn

                When active, scorches enemies for 60 magical damage per second and causes them to miss 15% of their attacks. Deals 150% damage to illusions. Illusions deal 35 magical damage per second. Radius: 650

                A divine weapon that causes damage and a bright burning effect that lays waste to nearby enemies.

                Компоненты:

                3400
                1300

                Bullwhip

                0

                  Active: Whip

                  Grants 25% movement speed when cast on allies, and slows by 25% when cast on enemies. Lasts 4 seconds.

                  Once the favored lash of an infamous broker of pit fighters and other live trade.

                  Drum of Endurance

                  1625
                  • + 7 Strength
                  • + 7 Intelligence

                  Active: Endurance

                  Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200
                  Passive: Swiftness Aura

                  Grants 15 movement speed to allies. Radius: 1200

                  A relic that enchants the bodies of those around it for swifter movement in times of crisis.

                  Компоненты:

                  450
                  450
                  225

                  Eul's Scepter of Divinity

                  2600
                  • + 10 Intelligence
                  • + 2.5 Mana Regeneration
                  • + 20 Movement Speed

                  Active: Cyclone

                  Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

                  A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

                  Компоненты:

                  1000
                  700
                  225

                  Arcane Boots

                  1400
                  • + 45 Movement Speed
                  • + 0.25 Mana Regeneration

                  Active: Replenish

                  Restores 150 mana to all nearby allies. Radius: 1200
                  Passive: Basilius Aura

                  Grants 1 mana regeneration to allies. Radius: 1200

                  Movement speed bonuses from multiple pairs of boots do not stack.

                  Magi equipped with these boots are valued in battle.

                  Компоненты:

                  500
                  425

                  Glimmer Cape

                  2150
                  • + 20% Magic Resistance

                  Active: Glimmer

                  After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

                  The stolen cape of a master illusionist.

                  Компоненты:

                  1000
                  800

                  Smoke of Deceit

                  50

                    Use: Disguise

                    Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

                    The charlatan wizard Myrddin's only true contribution to the arcane arts.

                    Holy Locket

                    2250
                    • + 9 All Attributes
                    • COOLDOWN: 13

                    Active: Energy Charge

                    Target an allied unit to instantly restore 17 health and mana per charge stored. Automatically gains a charge every 8 seconds and whenever a visible enemy within 1200 range uses an ability.
                    Passive: Holy Blessing

                    Amplifies heals you provide by 15%.

                    A prized relic long thought lost forever in a failed crusade.

                    Компоненты:

                    1000
                    450

                    Iron Branch

                    50
                    • + 1 All Attributes

                    Use: Plant Tree

                    Targets the ground to plant a happy little tree that lasts for 20 seconds.

                    A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

                    Vampire Fangs

                    0
                    • + 12 / 16 / 20% Lifesteal
                    • + 8 / 12 / 16% Spell Lifesteal

                    Khanda

                    5600
                    • + 8 Mana Regeneration
                    • + 200 Health
                    • + 200 Mana
                    • + 8 All Attributes

                    Passive: Empower Spell

                    The next Unit Target spell you cast on an enemy deals a separate 250 additional damage and applies a debuff that slows the target by 30% and disables their passives for 4s.

                    A blade sharp enough to slice through magic itself.

                    Компоненты:

                    2500
                    1800

                    Faerie Fire

                    65
                    • + 2 Damage

                    Use: Imbue

                    Instantly restores 85 health.

                    The ethereal flames from the ever-burning ruins of Kindertree ignite across realities.

                    Orb of Destruction

                    0
                    • ARMOR REDUCTION: 2
                    • SLOW (MELEE): 8%
                    • SLOW (RANGE): 4%
                    • DURATION: 3

                    Passive: Impeding Corruption

                    Attacks reduce the target's armor and movement speed. Slow amount varies based on whether the wearer is melee or ranged.

                    An ingot of chaos suspended in wizard's ether, housed within an arcanist's orb.

                    Aghanim's Shard

                    1400

                      Passive: Ability Upgrade

                      Upgrades an existing ability or adds a new ability to your hero.

                      With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.