Статистика матча ОмГТУ (А) vs СПБПУ (А)

Dotabuff

Победа сил света

26 36 минут, 45 секунд 16

ОмГТУ (А)

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
20
bobs 4 6 6 306/14 18K 544/639 15K 952 0
13
slark 4 5 7 54/1 9K 311/289 9.5K 71 0
21
Liebert 4 2 5 364/6 21K 576/644 20K 522 0
20
eloquence 2 6 9 284/6 14K 479/611 18K 1.1K 0
15
caroline 2 7 5 83/7 6.6K 262/378 12K 139 0
1
2
5
8
10
11
14
15
18
19
21
23

СПБПУ (А)

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
18
tilted 3 4 17 25/1 10K 296/506 8.7K 373 0
6
26
Kotikmedoed 13 0 9 416/7 30K 816/1.1K 30K 20K 151
23
Akotyan 3 2 10 359/13 25K 652/795 15K 12K 1.6K
356
17
UHTPOBEPT 3 6 8 239/4 16K 490/461 16K 0 0
20
planwar 4 4 16 34/2 9.3K 355/583 8.2K 933 125
3
3
4
6
7
9
12
13
16
17
20
22
24
HP 480 MP 267

Pangolier

Melee - Carry, Nuker, Disabler, Durable, Escape, Initiator
20 +2.7
18 +3.2
16 +2.5
  • Скорость передвижения
    300
  • Базовая атака
    26-32
  • Базовая броня
    5.6
  • Дальность атаки
    150
HP 705 MP 267

Primal Beast

Melee - Initiator, Durable, Disabler
26 +4.3
15 +1
16 +1.7
  • Скорость передвижения
    305
  • Базовая атака
    62-64
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 534 MP 339

Batrider

Ranged - Initiator, Disabler, Escape
23 +2.9
13 +2
22 +2.9
  • Скорость передвижения
    320
  • Базовая атака
    12-16
  • Базовая броня
    4.6
  • Дальность атаки
    400
HP 638 MP 267

Phoenix

Ranged - Support, Nuker, Initiator, Escape, Disabler
23 +3.3
12 +1.5
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    44-54
  • Базовая броня
    0.92
  • Дальность атаки
    525
HP 638 MP 375

Alchemist

Melee - Carry, Support, Durable, Disabler, Initiator, Nuker
23 +2.7
22 +1.5
25 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    50-56
  • Базовая броня
    3.52
  • Дальность атаки
    150
HP 570 MP 267

Beastmaster

Melee - Initiator, Disabler, Durable, Nuker
25 +2.9
19 +2
16 +1.9
  • Скорость передвижения
    305
  • Базовая атака
    23-27
  • Базовая броня
    2.8
  • Дальность атаки
    150
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 498 MP 450

Ring Master

Ranged - Support, Nuker, Escape, Disabler
21 +2.1
11 +1.6
25 +3
  • Скорость передвижения
    310
  • Базовая атака
    48-58
  • Базовая броня
    2.76
  • Дальность атаки
    575
HP 615 MP 243

Bristleback

Melee - Carry, Durable, Initiator, Nuker
22 +2.8
17 +1.8
14 +2.8
  • Скорость передвижения
    295
  • Базовая атака
    53-59
  • Базовая броня
    3.72
  • Дальность атаки
    150
HP 638 MP 291

Tusk

Melee - Initiator, Disabler, Nuker
23 +3.9
23 +1.9
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    50-54
  • Базовая броня
    4.68
  • Дальность атаки
    150
HP 462 MP 303

Venomancer

Ranged - Support, Nuker, Initiator, Pusher, Disabler
19 +2.1
25 +2.8
19 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    18-21
  • Базовая броня
    5
  • Дальность атаки
    450
HP 480 MP 267

Slark

Melee - Carry, Escape, Disabler, Nuker
20 +2.1
21 +1.5
16 +1.9
  • Скорость передвижения
    300
  • Базовая атака
    58-64
  • Базовая броня
    4.2
  • Дальность атаки
    150
HP 498 MP 435

Rubick

Ranged - Support, Disabler, Nuker
21 +2
23 +2.5
24 +3.7
  • Скорость передвижения
    290
  • Базовая атака
    50-56
  • Базовая броня
    4.68
  • Дальность атаки
    550
HP 426 MP 327

Hoodwink

Ranged - Support, Nuker, Escape, Disabler
17 +2
25 +3.6
21 +2.9
  • Скорость передвижения
    315
  • Базовая атака
    47-54
  • Базовая броня
    5
  • Дальность атаки
    575
HP 516 MP 363

Void Spirit

Melee - Carry, Escape, Nuker, Disabler
22 +2.6
21 +2.2
24 +3.1
  • Скорость передвижения
    290
  • Базовая атака
    22-26
  • Базовая броня
    3.2
  • Дальность атаки
    200
HP 444 MP 360

Lion

Ranged - Support, Disabler, Nuker, Initiator
18 +2.4
15 +1.7
19 +3.5
  • Скорость передвижения
    290
  • Базовая атака
    48-54
  • Базовая броня
    2.4
  • Дальность атаки
    600
HP 638 MP 255

Lifestealer

Melee - Carry, Durable, Escape, Disabler
23 +2.4
15 +1.9
15 +1.8
  • Скорость передвижения
    315
  • Базовая атака
    39-45
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 462 MP 315

Monkey King

Melee - Carry, Escape, Disabler, Initiator
19 +2.8
24 +3.7
20 +1.8
  • Скорость передвижения
    300
  • Базовая атака
    53-57
  • Базовая броня
    5.8
  • Дальность атаки
    300
HP 638 MP 216

Huskar

Ranged - Carry, Durable, Initiator
23 +3.3
10 +1.5
18 +1.5
  • Скорость передвижения
    295
  • Базовая атака
    44-49
  • Базовая броня
    2.6
  • Дальность атаки
    400
HP 638 MP 327

Mars

Melee - Carry, Initiator, Disabler, Durable
23 +3.7
18 +1.7
21 +2.2
  • Скорость передвижения
    310
  • Базовая атака
    49-57
  • Базовая броня
    1.88
  • Дальность атаки
    250
HP 683 MP 291

Underlord

Melee - Support, Nuker, Disabler, Durable, Escape
25 +3.2
12 +1.6
18 +2.3
  • Скорость передвижения
    290
  • Базовая атака
    62-68
  • Базовая броня
    4.92
  • Дальность атаки
    200
HP 705 MP 315

Tidehunter

Melee - Initiator, Durable, Disabler, Nuker, Carry
26 +3.6
15 +1.5
20 +1.7
  • Скорость передвижения
    300
  • Базовая атака
    51-57
  • Базовая броня
    2.4
  • Дальность атаки
    150
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.3
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 534 MP 279

Sand King

Melee - Initiator, Disabler, Support, Nuker, Escape
23 +2.3
19 +2
17 +2
  • Скорость передвижения
    290
  • Базовая атака
    19-29
  • Базовая броня
    4.8
  • Дальность атаки
    150

Eul's Scepter of Divinity

2600
  • + 10 Intelligence
  • + 2.5 Mana Regeneration
  • + 20 Movement Speed

Active: Cyclone

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

Компоненты:

1000
700
225

Glimmer Cape

2150
  • + 20% Magic Resistance

Active: Glimmer

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

The stolen cape of a master illusionist.

Компоненты:

900
800

Magic Wand

460
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
55
55

Blink Dagger

2250

    Active: Blink

    Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    The fabled dagger used by the fastest assassin ever to walk the lands.

    Tranquil Boots

    900
    • + 65 Movement Speed
    • + 14 Health Regeneration

    Passive: Break

    Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

    Movement speed bonuses from multiple pairs of boots do not stack.

    While they increase the longevity of the wearer, this boot is not particularly reliable.

    Компоненты:

    500
    225
    175

    Sentry Ward

    50

      Use: Plant

      Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

      A form of plant originally grown in the garden of a fearful king.

      Kobold Cup

      0
      • MOVESPEED: 10%
      • BUFF RADIUS: 1000
      • BUFF DURATION: 6

      Active: One for the Road

      Increases movement speed of all allied units in a radius around the caster.

      The Kobold King will sip when he damn well pleases.

      Boots of Bearing

      4225
      • + 8 Strength
      • + 8 Intelligence
      • + 65 Movement Speed
      • + 18 Health Regeneration

      Active: Endurance

      Gives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200
      Passive: Swiftness Aura

      Grants 20 movement speed to allies. Radius: 1200

      Movement speed bonuses from multiple pairs of boots do not stack.

      Resplendent footwear fashioned for the ancient herald that first dared spread the glory of Stonehall beyond the original borders of its nascent claim.

      Компоненты:

      900
      1625
      1700

      Sange and Yasha

      4200
      • + 16 Strength
      • + 16 Agility
      • + 15% Status Resistance
      • + 20 Attack Speed
      • + 12% Movement Speed
      • + 20% Health Restoration
      • + 25% Slow Resistance

      Sange and Yasha, when attuned by the moonlight and used together, become a very powerful combination.

      Компоненты:

      2100
      2100

      Black King Bar

      4050
      • + 10 Strength
      • + 24 Damage

      Active: Avatar

      Applies a basic dispel. Grants 60% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 Dispel Type: Basic Dispel

      A powerful staff imbued with the strength of giants.

      Компоненты:

      1000
      1600

      Bloodthorn

      6625
      • + 10 Intelligence
      • + 95 Attack Speed
      • + 3.25 Mana Regeneration
      • + 6.5 Health Regeneration
      • + 10 Damage

      Active: Soul Rend

      Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will deal additional damage equal to 50 if the attacker is a hero, and 25, if the attacker is a creep. Provides True Strike for your attacks and attacks from your controlled units against the silenced target.
      Passive: Pierce

      Grants each attack a 40% chance to pierce through evasion and deal 60 bonus magical damage.

      A reviled blade that bites deeper with each wriggle of its victim's final throes.

      Компоненты:

      3275
      900
      2000

      Soul Ring

      805
      • + 6 Strength
      • + 2 Armor

      Active: Sacrifice

      Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

      A ring that feeds on the souls of those who wear it.

      Компоненты:

      175
      140
      140

      Unrelenting Eye

      0

        Passive: Relentless

        Increases slow resistance by 50%. This bonus is reduced by 10% for every enemy hero within the wearer's attack radius.

        A serpent's eye the size of a melon (and just as moist).

        Manta Style

        4650
        • + 10 Strength
        • + 26 Agility
        • + 10 Intelligence
        • + 15 Attack Speed
        • + 10% Movement Speed

        Active: Mirror Image

        Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

        An axe made of reflective materials that causes confusion amongst enemy ranks.

        Компоненты:

        2100
        1000

        Phase Boots

        1500
        • + 50 Movement Speed
        • + 18 Damage (MELEE)
        • + 12 Damage (RANGED)
        • + 4 Armor

        Active: Phase

        Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

        Movement speed bonuses from multiple pairs of boots do not stack.

        Boots that allow the wearer to travel between the ether.

        Компоненты:

        500
        550
        450

        Aghanim's Scepter

        4200
        • + 10 All Attributes
        • + 175 Health
        • + 175 Mana

        Passive: Ability Upgrade

        Upgrades the ultimate, and some abilities, of all heroes.

        The scepter of a wizard with demigod-like powers.

        Компоненты:

        1200
        1000
        1000
        1000

        Abyssal Blade

        6250
        • + 35 Damage
        • + 26 Strength
        • + 25% Slow Resistance
        • + 20% Health Restoration

        Active: Overwhelm

        Stuns a target enemy unit for 1.6 seconds. Pierces Debuff Immunity.
        Passive: Bash

        Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 120 bonus physical damage. Bash chance for ranged heroes is 10%.

        The lost blade of the Commander of the Abyss, this edge cuts into an enemy's soul.

        Компоненты:

        2875
        2100

        Radiance

        4700
        • + 55 Damage
        • + 25% Evasion

        Toggle: Burn

        When active, scorches enemies for 60 magical damage per second. Illusions deal 35 magical damage per second. Radius: 650

        A divine weapon that causes damage and a bright burning effect that lays waste to nearby enemies.

        Компоненты:

        3400
        1300

        Serrated Shiv

        0

          Passive: Gut 'Em

          Attacks have a 20% chance to have True Strike and deal 8% of the target's current health as bonus physical damage. Deals a flat bonus of 200 against Roshan.

          Too dangerous for taskwork, this blade's only purpose is vile murder.

          Shiva's Guard

          5175
          • + 5 Intelligence
          • + 5 Strength
          • + 5 Agility
          • + 5 Health Regeneration
          • + 15 Armor

          Active: Arctic Blast

          Emits a freezing wave that causes enemies to take 15% more damage from spells for 16 seconds, deals 200 magical damage and slows their movement by -40% for 4 seconds. Radius: 900
          Passive: Freezing Aura

          Reduces the attack speed of all enemies by -45 and Health Restoration and Incoming Heal Amplification by 25%. Radius: 1200

          Said to have belonged to a goddess, today it retains much of its former power.

          Компоненты:

          1725
          1400

          Wind Lace

          225
          • + 15 Movement Speed

          Bonuses from multiple Wind Laces do not stack.

          Hasten to battle on wind-touched heels.

          Cloak of Flames

          0

            Passive: Immolate

            Burns enemy units for 45 damage per second. Illusions deal 30 damage per second. Radius: 375

            A very fine cloak that plays host to an overly-protective living flame.

            Force Staff

            2200
            • + 10 Intelligence
            • + 175 Health

            Active: Force

            Pushes any target unit 600 units in the direction it is facing.

            Allows you to manipulate others, for good or evil.

            Компоненты:

            1000
            250

            Arcane Boots

            1400
            • + 45 Movement Speed
            • + 0.25 Mana Regeneration

            Active: Replenish

            Restores 150 mana to all nearby allies. Radius: 1200
            Passive: Basilius Aura

            Grants 1 mana regeneration to allies. Radius: 1200

            Movement speed bonuses from multiple pairs of boots do not stack.

            Magi equipped with these boots are valued in battle.

            Компоненты:

            500
            425

            Smoke of Deceit

            50

              Use: Disguise

              Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

              The charlatan wizard Myrddin's only true contribution to the arcane arts.

              Observer and Sentry Wards

              50
              • OBSERVER VISION RANGE: 1600
              • OBSERVER DURATION (MINUTES): 6
              • SENTRY DURATION (MINUTES): 8
              • SENTRY TRUE SIGHT RANGE: 1050

              Use: Plant

              Plant the currently active ward. Double-Click to switch the currently active ward.

              Advancements in stacking efficiency have made wards easier to carry than ever.

              Компоненты:

              50
              0

              Blood Grenade

              50
              • + 50 Health

              Use: Throw Grenade

              Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

              Both the hunter and the hunted must pay the blood price.

              Power Treads

              1400
              • + 45 Move Speed (Ranged Heroes)
              • + 55 Move Speed (Melee Heroes)
              • + 10 Selected Attribute
              • + 25 Attack Speed

              Active: Switch Attribute

              Switches between +10 Strength, +10 Agility, or +10 Intelligence.

              Movement speed bonuses from multiple pairs of boots do not stack.

              A pair of tough-skinned boots that change to meet the demands of the wearer.

              Компоненты:

              500
              450
              450

              Harpoon

              4700
              • + 25 Damage
              • + 25 Strength
              • + 10 Agility
              • + 10 Intelligence
              • + 2.0 Mana Regeneration

              Active: Draw Forth

              When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other.
              Passive: Echo Strike

              Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 1 seconds on the first strike. Echo Strike cooldown: 5s

              A perfect solution for the flight of foes.

              Компоненты:

              2700
              1000

              Shadow Blade

              3250
              • + 25 Damage
              • + 35 Attack Speed

              Active: Shadow Walk

              Makes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.

              The blade of a fallen king, it allows you to move unseen and strike from the shadows.

              Компоненты:

              900
              1000
              1350

              Dust of Appearance

              80

                Use: Reveal

                For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

                One may hide visage, but never volume.

                Desolator

                3500
                • + 55 Damage

                Passive: Corruption

                Your attacks reduce the target's armor by -6 for 7 seconds.
                Passive: Soul Stealer

                Desolator gains +2 damage every time an enemy hero dies while affected by Corruption, to a maximum of 30.

                A wicked weapon, used in torturing political criminals.

                Компоненты:

                1600
                1600
                300

                Observer Ward

                0

                  Use: Plant

                  Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

                  A form of half-sentient plant, often cultivated by apprentice wizards.

                  Gunpowder Gauntlet

                  0

                    Passive: Beat the Crowd

                    Your next attack deals an additional 120 magic damage and splashes to units within 250 units for 50% of the original attack's damage plus the additional magic damage.

                    A 'harmless' prank that went entirely too far.

                    Javelin

                    900

                      Passive: Pierce

                      Grants each attack a 25% chance to pierce through evasion and deal 60 bonus magical damage.

                      A rather typical spear that can sometimes pierce through an enemy's armor when used to attack.

                      Parasma

                      5975
                      • + 40 Intelligence
                      • + 40 Attack Speed
                      • + 7 Armor
                      • + 1.5 Mana Regeneration
                      • + 300 Projectile Speed

                      Passive: Witch Blade

                      Causes your next attack to have true strike, apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every second.
                      Passive: Magic Corruption

                      Your attacks reduce the enemy's Magic resistance by 20% for 4 seconds.

                      Warning: There is no antidote if picked up by the wrong end.

                      Компоненты:

                      2775
                      2800

                      Bottle

                      675

                        Active: Regenerate

                        Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
                        Passive: Store Rune

                        Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

                        An old bottle that survived the ages, the contents placed inside become enchanted.

                        Spirit Vessel

                        2725
                        • + 1.75 Mana Regeneration
                        • + 10 All Attributes
                        • + 2 Armor
                        • + 0 Health

                        Active: Soul Release

                        When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70% and incoming heals by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

                        Компоненты:

                        825
                        1000

                        Lotus Orb

                        3850
                        • + 10 Armor
                        • + 6.5 Health Regeneration
                        • + 4.0 Mana Regeneration
                        • + 250 Mana

                        Active: Echo Shell

                        Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

                        The jewel at its center still reflects a pale image of its creator.

                        Компоненты:

                        1400
                        1400
                        800

                        Magic Stick

                        200

                          Active: Energy Charge

                          Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                          A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                          Infused Raindrops

                          225
                          • + 0.8 Mana Regeneration

                          Passive: Magical Damage Block

                          Consumes a charge to block 120 magic damage from damage instances over 75 damage. Comes with 6 charges. When the charges are gone, the item disappears.

                          Elemental protection from magical assaults.

                          Ghost Scepter

                          1500
                          • + 5 All Attributes

                          Active: Ghost Form

                          You enter ghost form for 4 seconds, becoming immune to physical damage, but are unable to attack and -30% more vulnerable to magic damage.

                          Imbues the wielder with a ghostly presence, allowing them to evade physical damage.

                          Aghanim's Shard

                          1400

                            Passive: Ability Upgrade

                            Upgrades an existing ability or adds a new ability to your hero.

                            With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.